2.1 KiB
| alias | developers | franchises | genres | registered_hours | release | status | times_played | title | url | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The Legend of Zelda: Majora's Mask |
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50 | 2000-04-26 | On Line | 1 | The Legend of Zelda: Majora's Mask | https://www.igdb.com/games/the-legend-of-zelda-majora-s-mask |
The Legend of Zelda: Majora's Mask
Brief
The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.
Thoughts
This game is part of my "I want to replay this games to see if they are actually good or I'm just beign nostalgic"
So far I think it does a pretty good job setting up the mood, the ambient and the story of the game in pretty much no downtime. In 30-45 minutes I was set up to go exploring and fine, I indeed knew what I needed to do so I speed up the process a little, but that is still think is better than other games.
I also think it has the right amount of dialog and text, It doesn't overwhelm you with tons of text because you can get a better grasp of what is happening by just exploring and talking with other characters by your own, or you can just ignore it and go to the next location. But you have the right amount of information, without being repetitive about it.
This game also have the important stuff in the dialog highlighted in red, but is a lot less than other games. It also doesn't repeat itself and tell you the same thing over and over again. It's ironic that this game doesn't do it because of the game main mechanic.