Update from obsidian - thinkpad
Affected files: .obsidian/plugins/dataview/data.json .obsidian/plugins/obsidian-omnivore/data.json Read Later/2023-10-14 - Using CSS custom properties like this is a waste - YouTube.md Read Later/2023-10-14 - You Don’t Actually Want Open World Games - YouTube.md Read Later/2023-10-15 - Highlighting fold text, community fork of null-ls, leetcode integration, reduce ram ....md Read Later/2023-10-18 - The Unreasonable Effectiveness Of Plain Text.md Read Later/2023-10-21 - How Game Reviews Actually Affect You.md Read Later/2023-10-23 - Study shows stronger brain activity after writing on paper than on tablet or smartph....md Read Later/2023-10-23 - Train Your Brain to Be More Creative.md Read Later/2023-10-25 - Let's Get Webby! 🦀 🕸️.md Read Later/2023-10-25 - What the Rust Book didn't tell you about testing....md Read Later/2023-10-31 - Use cases for Rust.md Read Later/2023-11-01 - Why Signals Are Better Than React Hooks.md Read Later/2023-11-02 - The First Rule of Comments in Code.md Read Later/2023-11-02 - Web Accessibility Tips for Developers – A11y Principles Explained.md Read Later/2023-11-04 - Git Merge vs Rebase vs Squash ¿Qué estrategia debemos elegir-.md Read Later/2023-11-06 - How to Write Components that Work in Any Framework.md Read Later/2023-11-07 - How to Avoid Prop Drilling in React.md Read Later/2023-11-10 - The Complete Guide to Time Blocking.md Read Later/2023-11-14 - The one thing you need to finish your game.md Read Later/2023-11-21 - Career Mistakes to Avoid as a Developer.md Read Later/2023-11-21 - Conventional Commits.md Read Later/2023-11-21 - How to Write Better Git Commit Messages – A Step-By-Step Guide.md Read Later/2023-11-21 - The Life-Changing Magic of Tidying Up Your To-Do List.md Read Later/2023-11-21 - tbaggery - A Note About Git Commit Messages.md Read Later/2023-12-24 - Historias de usuario - Ejemplos y plantilla - Atlassian.md Read Later/2023-12-24 - ¿Qué son los puntos de historia en la metodología ágil y cómo se estiman-.md Read Later/2024-02-15 - React Optimization Techniques to Help You Write More Performant Code.md Read Later/How to Learn Rust.md Read Later/The Secret Power of ‘Read It Later’ Apps.md
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id: b453f3fe-d74e-4a3a-b778-8e4f6450da30
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title: |
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The one thing you need to finish your game
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status: ARCHIVED
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tags:
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- read-later
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date_added: 2023-11-14 22:58:47
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url_omnivore: |
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https://omnivore.app/me/https-youtu-be-b-6-au-n-gi-ue-m-si-ixu-ds-nh-t-2-k-5-b-3-jf-s-18bd0b3d045
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url_original: |
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https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS
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---
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# The one thing you need to finish your game
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## Notes
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What you need... is a **plan**...
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Because it makes the game feasible, realizable and gives it a scope, to see how "big" it's going to be. Also prevents burn out by all the stuff you _"need to do"_.
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A plan is not a immovable wall, you can tweak it if you need to adjust to new discoveries or new inputs, this is better than wandering without a goal. But try to not increment the scope so you don't end up with an interminable project.
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> The code is more of a guide than law...
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> Jack Sparrow
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## Original
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[The one thing you need to finish your game](https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS)
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By [Game Maker's Toolkit](https://www.youtube.com/@GMTK)
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