add void repo files
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id: b453f3fe-d74e-4a3a-b778-8e4f6450da30
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title: |
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The one thing you need to finish your game
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status: ARCHIVED
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tags:
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- read-later
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date_added: 2023-11-14 22:58:47
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url_omnivore: |
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https://omnivore.app/me/https-youtu-be-b-6-au-n-gi-ue-m-si-ixu-ds-nh-t-2-k-5-b-3-jf-s-18bd0b3d045
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url_original: |
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https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS
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---
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# The one thing you need to finish your game
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## Notes
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What you need... is a **plan**...
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Because it makes the game feasible, realizable and gives it a scope, to see how "big" it's going to be. Also prevents burn out by all the stuff you _"need to do"_.
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A plan is not a immovable wall, you can tweak it if you need to adjust to new discoveries or new inputs, this is better than wandering without a goal. But try to not increment the scope so you don't end up with an interminable project.
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> The code is more of a guide than law...
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> Jack Sparrow
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## Original
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[The one thing you need to finish your game](https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS)
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By [Game Maker's Toolkit](https://www.youtube.com/@GMTK)
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