---
id: b453f3fe-d74e-4a3a-b778-8e4f6450da30
title: |
  The one thing you need to finish your game
status: ARCHIVED
tags:
  - read-later
date_added: 2023-11-14 22:58:47
url_omnivore: |
  https://omnivore.app/me/https-youtu-be-b-6-au-n-gi-ue-m-si-ixu-ds-nh-t-2-k-5-b-3-jf-s-18bd0b3d045
url_original: |
  https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS
---

# The one thing you need to finish your game

## Notes

What you need... is a **plan**...

Because it makes the game feasible, realizable and gives it a scope, to see how "big" it's going to be. Also prevents burn out by all the stuff you _"need to do"_.

A plan is not a immovable wall, you can tweak it if you need to adjust to new discoveries or new inputs, this is better than wandering without a goal. But try to not increment the scope so you don't end up with an interminable project.

> The code is more of a guide than law...
> Jack Sparrow
## Original

[The one thing you need to finish your game](https://youtu.be/B6auN-GIUeM?si=ixuDsNhT2k5b3JfS)

By [Game Maker's Toolkit](https://www.youtube.com/@GMTK)