generated from alecodes/base-template
162 lines
4.4 KiB
Go
162 lines
4.4 KiB
Go
package synchronizator
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import (
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"fmt"
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"slices"
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"strings"
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)
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type StandardNode interface {
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GetClass() string
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GetName() string
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GetMetadata() []byte
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GetOriginalData() []byte
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AddRelationship(relationship StandardRelationship) error
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AddRelationships(to int64, relationship []StandardRelationship)
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SetId(int64)
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SetConnection(*DB)
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}
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// A node in the database.
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// It adds some helper methods to easily manage the node.
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type Node struct {
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_conn *DB // Underlaying connection to the database.
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_class string // The class of the node, should not be modified to avoid inconsistencies.
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_relationships []StandardRelationship // Relationships of the node
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Id int64 // The id of the node
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name string // The name of the node
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metadata []byte // Arbitrary data. This is stored as a jsonb in the database
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originalData []byte // Original response from remote platform
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}
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func NewNode(name string, class string, metadata, originalData []byte) *Node {
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return &Node{
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name: name,
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_class: strings.ToUpper(class),
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metadata: metadata,
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originalData: originalData,
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Id: -1, // Use -1 to indicate not persisted
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}
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}
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func (node *Node) GetClass() string {
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return node._class
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}
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func (node *Node) GetName() string {
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return node.name
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}
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func (node *Node) GetMetadata() []byte {
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return node.metadata
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}
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func (node *Node) GetOriginalData() []byte {
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return node.originalData
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}
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func (node *Node) AddRelationship(relationship StandardRelationship) error {
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node1, node2 := relationship.GetNodes()
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if node1 != node.Id && node2 != node.Id {
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return fmt.Errorf(
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"The current node (%v) is neither used as the source (%v), nor the destination (%v)",
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node.Id,
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node1,
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node2,
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)
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}
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node._relationships = append(node._relationships, relationship)
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return nil
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}
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func (node *Node) AddRelationships(to int64, relationships []StandardRelationship) {
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node._relationships = slices.Concat(node._relationships, relationships)
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}
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func (node *Node) SetId(id int64) {
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node.Id = id
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}
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func (node *Node) SetConnection(conn *DB) {
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node._conn = conn
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}
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// Creates a new relation of type StandardRelationship to the node with the
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// provided id. An error is returned if the relation already exists.
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//
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// This method is a wrapper around the AddRelation method of the connection.
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func (node *Node) StoreRelation(relation StandardRelationship, to int64) (*Relationship, error) {
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return node._conn.AddRelation(node.Id, relation, to)
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}
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// Update a relation with the node of the provided id.
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//
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// This method is a wrapper around the UpdateRelation method of the connection.
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func (node *Node) UpdateRelation(metadata any, to int64) error {
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return node._conn.UpdateRelation(node.Id, metadata, to)
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}
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// Delete a relation with the node of the provided id.
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//
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// This method is a wrapper around the DeleteRelation method of the connection.
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func (node *Node) DeleteRelation(to int64) error {
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return node._conn.DeleteRelation(node.Id, to)
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}
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// Fetch all the outgoing relations for this node. This method will return a
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// slice of relationships pointers and also store them in the node for further
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// use.
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func (node *Node) GetOutRelations() ([]StandardRelationship, error) {
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sql := `
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WITH RECURSIVE NodeRelationships AS (
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SELECT
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*,
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relationships._class AS relationship_class,
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relationships.metadata AS relationship_metadata
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FROM
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nodes as src
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JOIN relationships ON src.id = relationships.node_from
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WHERE src.id = $1
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)
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SELECT
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NodeRelationships.id as src_node,
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NodeRelationships.relationship_class,
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NodeRelationships.relationship_metadata,
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dst.id as dst_id
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FROM
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NodeRelationships
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JOIN nodes as dst ON dst.id = NodeRelationships.node_to
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`
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rows, err := node._conn.Query(sql, node.Id)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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node._relationships = make([]StandardRelationship, 0)
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for rows.Next() {
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relationship := &Relationship{
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_conn: node._conn,
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}
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if err := rows.Scan(&relationship.From, &relationship._class, relationship.GetMetadata(), &relationship.To); err != nil {
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return nil, err
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}
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node._relationships = append(node._relationships, relationship)
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}
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return node._relationships, nil
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}
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// Deletes this node from the database.
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// This method is a wrapper around the DeleteNode method of the connection.
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func (node *Node) Delete() error {
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return node._conn.DeleteNode(node.Id)
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}
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