package synchronizator // A user representation of a relationship, this interface should be implemented by the user // to provide the ability to parse the database relationship into a user defined // struct that fulfills it's requirements. // // Example usage: // // type collection_relation struct{} // // func (collection *collection_relation) ToRelationship() (string, []byte, error) { // return "COLLECTION_HAS", nil, nil // } // // func (collection *collection_relation) FromRelationship(_class string, metadata []byte) error { // if _class != "COLLECTION_HAS" { // return fmt.Errorf("invalid class %s", _class) // } // return nil // } type StandardRelationship interface { GetClass() string GetNodes() (int64, int64) GetMetadata() []byte SetConnection(*DB) } // A relationship in the database. // It adds some helper methods to easily manage the node. type Relationship struct { _conn *DB // Underlaying connection to the database. _class string // The class of the node, should not be modified to avoid inconsistencies. From int64 // From what node this relation comes from To int64 // To what node this relation goes to metadata []byte // Arbitrary data. This is stored as a jsonb in the database } func (relation *Relationship) GetClass() string { return relation._class } func (relation *Relationship) GetMetadata() []byte { return relation.metadata } func (relation *Relationship) GetNodes() (int64, int64) { return relation.From, relation.To } func (relation *Relationship) SetConnection(db *DB) { relation._conn = db }