feat: auto calculate pagination in fetcher

also refactor a little the worker pool
This commit is contained in:
Alexander Navarro 2024-11-30 17:30:38 -03:00
parent 837e703bc4
commit 96af51ee68
4 changed files with 451 additions and 374 deletions

View file

@ -1,6 +1,7 @@
package main
import (
"context"
"database/sql"
"encoding/json"
"fmt"
@ -16,7 +17,7 @@ import (
)
type PokeApiListResponse[T any] struct {
Count int `json:"count"`
Count uint64 `json:"count"`
Next string `json:"next"`
Previous string `json:"previous"`
Results []T `json:"results"`
@ -42,17 +43,22 @@ type Pokemon struct {
}
func getPokedexs(
ctx context.Context,
pagination synchronizator.Pagination,
) ([]*synchronizator.Collection, synchronizator.Pagination, error) {
) (synchronizator.FetchCollectionResponse, error) {
payload := synchronizator.FetchCollectionResponse{
Pagination: pagination,
}
var collections []*synchronizator.Collection
params := url.Values{}
params.Add("offset", strconv.Itoa(pagination.Offset))
params.Add("limit", strconv.Itoa(pagination.Limit))
params.Add("offset", strconv.FormatUint(pagination.Offset, 10))
params.Add("limit", strconv.FormatUint(pagination.Limit, 10))
resp, err := http.Get("https://pokeapi.co/api/v2/pokedex?" + params.Encode())
if err != nil {
return nil, pagination, err
return payload, err
}
body, err := io.ReadAll(resp.Body)
@ -61,7 +67,7 @@ func getPokedexs(
var data PokeApiListResponse[Pokedex]
err = json.Unmarshal(body, &data)
if err != nil {
return nil, pagination, err
return payload, err
}
collections = make([]*synchronizator.Collection, 0, len(data.Results))
@ -71,18 +77,20 @@ func getPokedexs(
metadata, err := json.Marshal(pokedex)
collection := synchronizator.NewCollection(collection_name, metadata)
if err != nil {
return nil, pagination, err
return payload, err
}
collections = append(collections, collection)
}
// fmt.Println(data)
pagination.Offset += pagination.Limit
pagination.HasMore = data.Next != ""
pagination.Total = data.Count
payload.Offset += pagination.Limit
payload.HasMore = data.Next != ""
payload.Total = data.Count
return collections, pagination, nil
payload.Response = collections
return payload, nil
}
func getPokemons(
@ -158,7 +166,9 @@ func main() {
return
}
err = pokeApi.FetchCollections(getPokedexs, synchronizator.StartPagination)
pagination := synchronizator.StartPagination
err = pokeApi.FetchCollections(getPokedexs, pagination)
if err != nil {
fmt.Println(err)
return

View file

@ -1,354 +1,53 @@
package synchronizator
import (
"context"
"fmt"
"math/rand"
"sync"
"time"
)
// Fetcher is a function type that fetches a collection of items based on the provided pagination information.
// It returns a slice of collections, updated pagination information, and an error if any occurred.
type Fetcher = func(pagination Pagination) ([]*Collection, Pagination, error)
// Pagination represents the pagination information for fetching data.
type Pagination struct {
Total int // Total number of items.
HasMore bool // Indicates if there are more items to fetch.
Limit int // Number of items to fetch per request.
Offset int // Offset for the next set of items to fetch.
}
import "fmt"
// StartPagination is the initial pagination configuration.
var StartPagination = Pagination{
Total: 0,
Pages: 0,
HasMore: false,
Limit: 10,
Offset: 0,
}
// NewRateLimiter creates a rate limiter that emits time events at a specified rate.
// request_per specifies the number of requests allowed per time_scale duration.
// time_scale specifies the duration over which the requests are allowed.
func NewRateLimiter(request_per int, time_scale time.Duration) <-chan time.Time {
rate_limit := make(chan time.Time, request_per)
tickrate := time_scale / time.Duration(request_per)
for range request_per {
rate_limit <- time.Now()
}
go func() {
for t := range time.Tick(tickrate) {
rate_limit <- t
}
}()
return rate_limit
type FetchResponse[T any] struct {
Pagination
Response T
}
// WorkUnit represents a unit of work to be processed.
type WorkUnit[T, S any] struct {
argument T // Argument to be processed by a worker.
result S // Result of the processing.
err error // Error encountered during processing.
timeout time.Duration // Timeout for the work unit.
attempts uint8 // Number of attempts made to process the work unit.
// Pagination represents the pagination information for fetching data.
type Pagination struct {
Total uint64 // Total number of items.
Pages uint64
HasMore bool // Indicates if there are more items to fetch.
Limit uint64 // Number of items to fetch per request.
Offset uint64 // Offset for the next set of items to fetch.
}
// Work defines a function type that processes a value of type T and returns a result of type S or an error.
type Work[T, S any] func(value T) (S, error)
func calculatePages(pagination *Pagination, offset uint64) (uint64, error) {
if pagination.Limit == 0 {
return 0, fmt.Errorf("division by zero")
}
// Worker represents a worker that processes tasks of type T and returns results of type S.
type Worker[T, S any] struct {
id uint8 // Unique identifier of the worker.
receptor <-chan WorkUnit[T, S] // Channel from which the worker receives tasks.
transmitter chan<- WorkUnit[T, S] // Channel to which the worker sends results.
wg *sync.WaitGroup // Wait group to synchronize the completion of tasks. should be decremented each time a task has been processed
work Work[T, S] // Function that processes tasks.
rate_limit <-chan time.Time // Ticker to limit the amount of request. Is recomended to pass the result of calling NewRateLimiter().
timeout time.Duration // Maximum execution time allowed for a task before beign canceled.
dividend := pagination.Total - offset
divisor := pagination.Limit
result := dividend / divisor
if dividend%divisor != 0 {
result++
}
return result, nil
}
// WorkConfig represents the configuration for the work processing.
// All fields are optional and have sensible defaults:
//
// - tasks_processed: always a new WaitGroup
// - max_workers: default is 5
// - amount_of_workers: if 0, retries are disabled
// - base_retry_time: default is 1 second
// - rate_limit: default is 10 requests per second
// - timeout: if 0, timeout is disabled
type WorkConfig struct {
tasks_processed sync.WaitGroup // Wait group to synchronize task completion.
amount_of_workers uint8 // Number of workers to spawn.
max_retries uint8 // Maximum number of retries for a task before beign cancelled.
base_retry_time time.Duration // Base factor to wait for before retrying a task.
rate_limit <-chan time.Time // Ticker to limit the amount of request. Is recomended to pass the result of calling NewRateLimiter().
timeout time.Duration // Maximum execution time allowed for a task before beign canceled.
}
// Group the channels used for task processing for easy access between functions.
type Channels[T, S any] struct {
tasks_queue chan T // Channel for incoming tasks.
tasks_done chan S // Channel for completed tasks.
tasks_failed chan error // Channel for failed tasks.
units_dispatcher chan WorkUnit[T, S] // Channel for dispatching work units.
units_receiver chan WorkUnit[T, S] // Channel for receiving processed work units.
}
// Starts a worker that processes work units received from the worker's receptor channel.
// It waits for rate limits, processes the work unit, and sends the result to the worker's transmitter channel.
// It also applies rate limit if is enabled.
//
// The function stops processing when the receptor channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the worker.
// - worker: The worker that processes the work units.
func spawn_worker[T, S any](ctx context.Context, worker *Worker[T, S]) {
for workUnit := range worker.receptor {
// Wait for rate-limit
<-worker.rate_limit
var workCtx context.Context
var cancel context.CancelFunc
if worker.timeout != 0 {
workCtx, cancel = context.WithTimeout(ctx, worker.timeout)
} else {
workCtx, cancel = context.WithCancel(ctx)
}
done := make(chan struct{})
var value S
var err error
go func() {
value, err = worker.work(workUnit.argument)
close(done)
}()
select {
case <-done:
workUnit.result = value
workUnit.err = err
case <-workCtx.Done():
workUnit.err = workCtx.Err()
}
cancel()
worker.transmitter <- workUnit
}
}
// handleFailedWorkUnit handles a failed work unit by retrying it or marking it as failed.
// If the maximum number of retries is reached, the work unit is marked as failed and no further retries are attempted.
// Otherwise, the work unit is retried with an exponential backoff and jitter.
//
// Parameters:
// - workUnit: The work unit that failed.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work unit.
//
// Returns:
// - A boolean indicating whether the work unit will be retried (true) or not (false).
func handleFailedWorkUnit[T, S any](
workUnit *WorkUnit[T, S],
channels *Channels[T, S],
config *WorkConfig,
) bool {
// If retries == 0, retries are disabled, return immediately
if config.max_retries == 0 || config.max_retries <= workUnit.attempts {
channels.tasks_failed <- workUnit.err
config.tasks_processed.Done()
return false
}
workUnit.attempts++
workUnit.err = nil
if workUnit.timeout == 0 {
workUnit.timeout = config.base_retry_time
} else {
workUnit.timeout *= 2
}
go func() {
jitter := time.Duration(rand.Int63n(int64(workUnit.timeout)))
timeout := workUnit.timeout + jitter
fmt.Printf(
"Unit with value %v failed for %v time, retrying in: %v\n",
workUnit.argument,
workUnit.attempts,
timeout,
)
time.Sleep(timeout)
channels.units_dispatcher <- *workUnit
}()
return true
}
// Listens for work results from the units_receiver channel and processes them.
// It handles failed work units and sends successful results to the tasks_done channel.
// The function stops processing when the context is done or when the units_receiver channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the listener.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work listener.
func listenForWorkResults[T, S any](
ctx context.Context,
channels *Channels[T, S],
config *WorkConfig,
) {
for {
select {
case workUnit, ok := <-channels.units_receiver:
if !ok {
return
}
if workUnit.err != nil {
handleFailedWorkUnit(&workUnit, channels, config)
continue
}
// Send message to user
channels.tasks_done <- workUnit.result
config.tasks_processed.Done()
case <-ctx.Done():
return
}
}
}
// workUnitDispatcher is responsible for dispatching work units to the units_dispatcher channel.
// It listens for tasks from the tasks_queue channel and sends them to the units_dispatcher channel.
// The function stops processing work when the context is done or when the tasks_queue channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the dispatcher.
// - finish: The cancel function to stop the dispatcher.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work dispatcher.
func workUnitDispatcher[T, S any](
ctx context.Context,
finish context.CancelFunc,
channels *Channels[T, S],
config *WorkConfig,
) {
defer stopProcessingWork(finish, channels, config)
for {
select {
case value, ok := <-channels.tasks_queue:
if !ok {
return
}
workUnit := WorkUnit[T, S]{
argument: value,
timeout: 0,
attempts: 0,
}
channels.units_dispatcher <- workUnit
config.tasks_processed.Add(1)
case <-ctx.Done():
fmt.Println("context done")
return
}
}
}
// Stops the processing of work by closing all channels and calling the finish function.
// It waits for all tasks to be processed before closing the channels.
//
// Parameters:
// - finish: The context.CancelFunc to propagate the stop signal.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work processing.
func stopProcessingWork[T, S any](
finish context.CancelFunc,
channels *Channels[T, S],
config *WorkConfig,
) {
config.tasks_processed.Wait()
close(channels.units_receiver)
close(channels.units_dispatcher)
close(channels.tasks_done)
close(channels.tasks_failed)
finish()
}
// asyncTaskRunner runs tasks asynchronously using a pool of workers.
// It sets default values for the WorkConfig if not provided, creates channels for communication,
// and starts the workers and dispatcher.
//
// Parameters:
// - ctx: The context to control the cancellation of the task runner.
// - inbound: The channel from which tasks are received.
// - config: The configuration for the task runner.
// - work: The work function to be executed by the workers.
//
// Returns:
// - A channel that receives the results of the tasks.
// - A channel that receives errors from the tasks.
// - A channel that signals when the task runner is done.
func asyncTaskRunner[T, S any](
ctx context.Context,
inbound chan T,
config *WorkConfig,
work Work[T, S],
) (<-chan S, <-chan error, <-chan struct{}) {
// Set default values for WorkConfig if not provided
if config.amount_of_workers == 0 {
config.amount_of_workers = 5
}
if config.base_retry_time == 0 {
config.base_retry_time = 1 * time.Second
}
if config.rate_limit == nil {
config.rate_limit = NewRateLimiter(10, time.Second)
}
// Ensure a clean wait group is ussed
config.tasks_processed = sync.WaitGroup{}
channel_size := config.amount_of_workers * 3
done, finish := context.WithCancel(ctx)
channels := &Channels[T, S]{
tasks_queue: inbound,
tasks_done: make(chan S),
tasks_failed: make(chan error),
units_dispatcher: make(chan WorkUnit[T, S], channel_size),
units_receiver: make(chan WorkUnit[T, S], channel_size),
}
// create pool of workers
for i := range config.amount_of_workers {
worker := &Worker[T, S]{
id: uint8(i),
receptor: channels.units_dispatcher,
transmitter: channels.units_receiver,
rate_limit: config.rate_limit,
timeout: config.timeout,
work: work,
}
go spawn_worker(ctx, worker)
}
go listenForWorkResults(done, channels, config)
go workUnitDispatcher(done, finish, channels, config)
return channels.tasks_done, channels.tasks_failed, done.Done()
func getPageByOffset(pagination *Pagination) (uint64, error) {
if pagination.Pages == 0 {
return 0, fmt.Errorf("division by zero")
}
total := pagination.Pages * pagination.Limit
result := (pagination.Pages * pagination.Offset) / total
return result, nil
}

View file

@ -14,25 +14,12 @@ type Platform struct {
Collections []*Collection // Child nodes
}
func (platform *Platform) FetchCollections(fetcher Fetcher, start_pagination Pagination) error {
fetchWrapper := func(offset int) ([]*Collection, error) {
// fmt.Printf("Requesting offset: %v\n", offset)
if offset == 10 {
time.Sleep(time.Second * 5)
}
pagination := start_pagination
pagination.Offset = offset
collections, _, err := fetcher(pagination)
if err != nil {
return nil, err
}
return collections, nil
}
type FetchCollectionResponse = FetchResponse[[]*Collection]
func (platform *Platform) FetchCollections(
fetcher Work[Pagination, FetchCollectionResponse],
start_pagination Pagination,
) error {
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
@ -44,15 +31,62 @@ func (platform *Platform) FetchCollections(fetcher Fetcher, start_pagination Pag
timeout: time.Second * 2,
}
tasks := make(chan int)
tasks := make(chan Pagination)
// TODO: get number of page dynamically and change Fetcher signature
pages := 4
results, errors, done := asyncTaskRunner(
ctx,
tasks,
config,
fetcher,
)
results, errors, done := asyncTaskRunner(ctx, tasks, config, fetchWrapper)
var current_page uint64 = 0
for i := range pages {
tasks <- i * start_pagination.Limit
if start_pagination.Pages == 0 {
// do the first fetch
tasks <- start_pagination
select {
case response, ok := <-results:
if !ok {
break
}
platform.Collections = slices.Concat(platform.Collections, response.Response)
pages, err := calculatePages(&response.Pagination, start_pagination.Offset)
if err != nil {
return err
}
start_pagination.Pages = pages
start_pagination.Total = response.Pagination.Total
current_page++
case error, ok := <-errors:
if !ok {
return fmt.Errorf("Could not do first fetch to calculate pages: %v\n", error)
}
case <-ctx.Done():
break
case <-done:
break
}
}
page_offset, err := getPageByOffset(&start_pagination)
if err != nil {
return err
}
current_page += page_offset
fmt.Printf("Total pages: %v, Current page: %v\n", start_pagination.Pages, current_page)
for current_page <= start_pagination.Pages {
page := start_pagination
page.Offset = current_page * page.Limit
tasks <- page
current_page++
}
close(tasks)
@ -60,11 +94,11 @@ func (platform *Platform) FetchCollections(fetcher Fetcher, start_pagination Pag
loop:
for {
select {
case collection, ok := <-results:
case response, ok := <-results:
if !ok {
continue
}
platform.Collections = slices.Concat(platform.Collections, collection)
platform.Collections = slices.Concat(platform.Collections, response.Response)
case error, ok := <-errors:
if !ok {
continue
@ -80,7 +114,7 @@ loop:
fmt.Printf("Collections: %v\n", len(platform.Collections))
err := BulkCreateNode(platform._conn, platform.Collections)
err = BulkCreateNode(platform._conn, platform.Collections)
if err != nil {
return err
}

334
pkg/workpool.go Normal file
View file

@ -0,0 +1,334 @@
package synchronizator
import (
"context"
"fmt"
"math/rand"
"sync"
"time"
)
// NewRateLimiter creates a rate limiter that emits time events at a specified rate.
// request_per specifies the number of requests allowed per time_scale duration.
// time_scale specifies the duration over which the requests are allowed.
func NewRateLimiter(request_per int, time_scale time.Duration) <-chan time.Time {
rate_limit := make(chan time.Time, request_per)
tickrate := time_scale / time.Duration(request_per)
for range request_per {
rate_limit <- time.Now()
}
go func() {
for t := range time.Tick(tickrate) {
rate_limit <- t
}
}()
return rate_limit
}
// WorkUnit represents a unit of work to be processed.
type WorkUnit[T, S any] struct {
argument T // Argument to be processed by a worker.
result S // Result of the processing.
err error // Error encountered during processing.
timeout time.Duration // Timeout for the work unit.
attempts uint8 // Number of attempts made to process the work unit.
}
// Work defines a function type that processes a value of type T and returns a result of type S or an error.
type Work[T, S any] func(ctx context.Context, value T) (S, error)
// Worker represents a worker that processes tasks of type T and returns results of type S.
type Worker[T, S any] struct {
id uint8 // Unique identifier of the worker.
receptor <-chan WorkUnit[T, S] // Channel from which the worker receives tasks.
transmitter chan<- WorkUnit[T, S] // Channel to which the worker sends results.
wg *sync.WaitGroup // Wait group to synchronize the completion of tasks. should be decremented each time a task has been processed
work Work[T, S] // Function that processes tasks.
rate_limit <-chan time.Time // Ticker to limit the amount of request. Is recomended to pass the result of calling NewRateLimiter().
timeout time.Duration // Maximum execution time allowed for a task before beign canceled.
}
// WorkConfig represents the configuration for the work processing.
// All fields are optional and have sensible defaults:
//
// - tasks_processed: always a new WaitGroup
// - max_workers: default is 5
// - amount_of_workers: if 0, retries are disabled
// - base_retry_time: default is 1 second
// - rate_limit: default is 10 requests per second
// - timeout: if 0, timeout is disabled
type WorkConfig struct {
tasks_processed sync.WaitGroup // Wait group to synchronize task completion.
amount_of_workers uint8 // Number of workers to spawn.
max_retries uint8 // Maximum number of retries for a task before beign cancelled.
base_retry_time time.Duration // Base factor to wait for before retrying a task.
rate_limit <-chan time.Time // Ticker to limit the amount of request. Is recomended to pass the result of calling NewRateLimiter().
timeout time.Duration // Maximum execution time allowed for a task before beign canceled.
}
// Group the channels used for task processing for easy access between functions.
type Channels[T, S any] struct {
tasks_queue chan T // Channel for incoming tasks.
tasks_done chan S // Channel for completed tasks.
tasks_failed chan error // Channel for failed tasks.
units_dispatcher chan WorkUnit[T, S] // Channel for dispatching work units.
units_receiver chan WorkUnit[T, S] // Channel for receiving processed work units.
}
// Starts a worker that processes work units received from the worker's receptor channel.
// It waits for rate limits, processes the work unit, and sends the result to the worker's transmitter channel.
// It also applies rate limit if is enabled.
//
// The function stops processing when the receptor channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the worker.
// - worker: The worker that processes the work units.
func spawn_worker[T, S any](ctx context.Context, worker *Worker[T, S]) {
for workUnit := range worker.receptor {
// Wait for rate-limit
<-worker.rate_limit
var workCtx context.Context
var cancel context.CancelFunc
if worker.timeout != 0 {
workCtx, cancel = context.WithTimeout(ctx, worker.timeout)
} else {
workCtx, cancel = context.WithCancel(ctx)
}
done := make(chan struct{})
var value S
var err error
go func() {
value, err = worker.work(ctx, workUnit.argument)
close(done)
}()
select {
case <-done:
workUnit.result = value
workUnit.err = err
case <-workCtx.Done():
workUnit.err = workCtx.Err()
}
cancel()
worker.transmitter <- workUnit
}
}
// handleFailedWorkUnit handles a failed work unit by retrying it or marking it as failed.
// If the maximum number of retries is reached, the work unit is marked as failed and no further retries are attempted.
// Otherwise, the work unit is retried with an exponential backoff and jitter.
//
// Parameters:
// - workUnit: The work unit that failed.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work unit.
//
// Returns:
// - A boolean indicating whether the work unit will be retried (true) or not (false).
func handleFailedWorkUnit[T, S any](
workUnit *WorkUnit[T, S],
channels *Channels[T, S],
config *WorkConfig,
) bool {
// If retries == 0, retries are disabled, return immediately
if config.max_retries == 0 || config.max_retries <= workUnit.attempts {
channels.tasks_failed <- workUnit.err
config.tasks_processed.Done()
return false
}
workUnit.attempts++
workUnit.err = nil
if workUnit.timeout == 0 {
workUnit.timeout = config.base_retry_time
} else {
workUnit.timeout *= 2
}
go func() {
jitter := time.Duration(rand.Int63n(int64(workUnit.timeout)))
timeout := workUnit.timeout + jitter
fmt.Printf(
"Unit with value %v failed for %v time, retrying in: %v\n",
workUnit.argument,
workUnit.attempts,
timeout,
)
time.Sleep(timeout)
channels.units_dispatcher <- *workUnit
}()
return true
}
// Listens for work results from the units_receiver channel and processes them.
// It handles failed work units and sends successful results to the tasks_done channel.
// The function stops processing when the context is done or when the units_receiver channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the listener.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work listener.
func listenForWorkResults[T, S any](
ctx context.Context,
channels *Channels[T, S],
config *WorkConfig,
) {
for {
select {
case workUnit, ok := <-channels.units_receiver:
if !ok {
return
}
if workUnit.err != nil {
handleFailedWorkUnit(&workUnit, channels, config)
continue
}
// Send message to user
channels.tasks_done <- workUnit.result
config.tasks_processed.Done()
case <-ctx.Done():
return
}
}
}
// workUnitDispatcher is responsible for dispatching work units to the units_dispatcher channel.
// It listens for tasks from the tasks_queue channel and sends them to the units_dispatcher channel.
// The function stops processing work when the context is done or when the tasks_queue channel is closed.
//
// Parameters:
// - ctx: The context to control the cancellation of the dispatcher.
// - finish: The cancel function to stop the dispatcher.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work dispatcher.
func workUnitDispatcher[T, S any](
ctx context.Context,
finish context.CancelFunc,
channels *Channels[T, S],
config *WorkConfig,
) {
defer stopProcessingWork(finish, channels, config)
for {
select {
case value, ok := <-channels.tasks_queue:
if !ok {
return
}
workUnit := WorkUnit[T, S]{
argument: value,
timeout: 0,
attempts: 0,
}
channels.units_dispatcher <- workUnit
config.tasks_processed.Add(1)
case <-ctx.Done():
fmt.Println("context done")
return
}
}
}
// Stops the processing of work by closing all channels and calling the finish function.
// It waits for all tasks to be processed before closing the channels.
//
// Parameters:
// - finish: The context.CancelFunc to propagate the stop signal.
// - channels: The channels used for communication between different parts of the system.
// - config: The configuration for the work processing.
func stopProcessingWork[T, S any](
finish context.CancelFunc,
channels *Channels[T, S],
config *WorkConfig,
) {
config.tasks_processed.Wait()
close(channels.units_receiver)
close(channels.units_dispatcher)
close(channels.tasks_done)
close(channels.tasks_failed)
finish()
}
// asyncTaskRunner runs tasks asynchronously using a pool of workers.
// It sets default values for the WorkConfig if not provided, creates channels for communication,
// and starts the workers and dispatcher.
//
// Parameters:
// - ctx: The context to control the cancellation of the task runner.
// - inbound: The channel from which tasks are received.
// - config: The configuration for the task runner.
// - work: The work function to be executed by the workers.
//
// Returns:
// - A channel that receives the results of the tasks.
// - A channel that receives errors from the tasks.
// - A channel that signals when the task runner is done.
func asyncTaskRunner[T, S any](
ctx context.Context,
inbound chan T,
config *WorkConfig,
work Work[T, S],
) (<-chan S, <-chan error, <-chan struct{}) {
// Set default values for WorkConfig if not provided
if config.amount_of_workers == 0 {
config.amount_of_workers = 5
}
if config.base_retry_time == 0 {
config.base_retry_time = 1 * time.Second
}
if config.rate_limit == nil {
config.rate_limit = NewRateLimiter(10, time.Second)
}
// Ensure a clean wait group is ussed
config.tasks_processed = sync.WaitGroup{}
channel_size := config.amount_of_workers * 3
done, finish := context.WithCancel(ctx)
channels := &Channels[T, S]{
tasks_queue: inbound,
tasks_done: make(chan S),
tasks_failed: make(chan error),
units_dispatcher: make(chan WorkUnit[T, S], channel_size),
units_receiver: make(chan WorkUnit[T, S], channel_size),
}
// create pool of workers
for i := range config.amount_of_workers {
worker := &Worker[T, S]{
id: uint8(i),
receptor: channels.units_dispatcher,
transmitter: channels.units_receiver,
rate_limit: config.rate_limit,
timeout: config.timeout,
work: work,
}
go spawn_worker(ctx, worker)
}
go listenForWorkResults(done, channels, config)
go workUnitDispatcher(done, finish, channels, config)
return channels.tasks_done, channels.tasks_failed, done.Done()
}