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18 changed files with 8 additions and 619 deletions

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@ -1,4 +1,4 @@
CompileFlags: CompileFlags:
Add: [-Wno-unknown-attributes, -Wno-maybe-uninitialized, -Wno-unknown-warning-option] Add: [-Wno-unknown-attributes, -Wno-maybe-uninitialized, -Wno-unknown-warning-option]
Remove: [-W*, -mmcu=*, -mcpu=*, -mfpu=*, -mfloat-abi=*, -mno-unaligned-access, -mno-thumb-interwork, -mcall-prologues, -D__has_include*] Remove: [-W*, -mcall-prologues]
Compiler: clang Compiler: clang

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@ -1,33 +0,0 @@
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
// README at: https://github.com/devcontainers/templates/tree/main/src/debian
{
"name": "QMK CLI",
// Or use a Dockerfile or Docker Compose file. More info: https://containers.dev/guide/dockerfile
"image": "ghcr.io/qmk/qmk_cli",
"customizations": {
"vscode": {
"extensions": [
"amodio.toggle-excluded-files",
"EditorConfig.EditorConfig",
"xaver.clang-format",
"llvm-vs-code-extensions.vscode-clangd",
"bierner.github-markdown-preview",
"donjayamanne.git-extension-pack",
"ms-vscode-remote.remote-containers"
]
}
},
"postCreateCommand": "${containerWorkspaceFolder}/.devcontainer/setup.sh ${containerWorkspaceFolder}"
// Features to add to the dev container. More info: https://containers.dev/features.
// "features": {},
// Use 'forwardPorts' to make a list of ports inside the container available locally.
// "forwardPorts": [],
// Configure tool-specific properties.
// "customizations": {},
// Uncomment to connect as root instead. More info: https://aka.ms/dev-containers-non-root.
// "remoteUser": "root"
}

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@ -1,23 +0,0 @@
#!/usr/bin/env bash
set -eEuo pipefail
wget https://bootstrap.pypa.io/get-pip.py
python3 get-pip.py
python3 -m pip install qmk
rm get-pip.py
python3 -m pip install --upgrade milc
userspacePath="$1"
git config --global --add safe.directory "$userspacePath"
git submodule update --init --recursive
[ -d /workspaces/qmk_firmware ] || git clone https://github.com/qmk/qmk_firmware.git /workspaces/qmk_firmware
git config --global --add safe.directory /workspaces/qmk_firmware
qmk config user.qmk_home=/workspaces/qmk_firmware
qmk config user.overlay_dir="$userspacePath"
qmk git-submodule

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@ -8,13 +8,13 @@ permissions:
jobs: jobs:
build: build:
name: 'QMK Userspace Build' name: 'QMK Userspace Build'
uses: qmk/.github/.github/workflows/qmk_userspace_build.yml@main uses: qmk/.github/.github/workflows/qmk_userspace_build.yml@qmk-userspace
with: with:
qmk_repo: qmk/qmk_firmware qmk_repo: qmk/qmk_firmware
qmk_ref: master qmk_ref: master
publish: publish:
name: 'QMK Userspace Publish' name: 'QMK Userspace Publish'
uses: qmk/.github/.github/workflows/qmk_userspace_publish.yml@main uses: qmk/.github/.github/workflows/qmk_userspace_publish.yml@qmk-userspace
if: always() && !cancelled() if: always() && !cancelled()
needs: build needs: build

15
.gitignore vendored
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@ -1,16 +1,3 @@
# Junk files
*.bak
*.swp
*~
.DS_Store
._*
# Firmware files
*.hex *.hex
*.bin *.bin
*.uf2 *.uf2
# clangd
compile_commands.json
.clangd/
.cache/

8
.idea/.gitignore generated vendored
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@ -1,8 +0,0 @@
# Default ignored files
/shelf/
/workspace.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

8
.idea/modules.xml generated
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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/qmk.iml" filepath="$PROJECT_DIR$/.idea/qmk.iml" />
</modules>
</component>
</project>

8
.idea/qmk.iml generated
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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="EMPTY_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

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@ -1,8 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Compile" type="MAKEFILE_TARGET_RUN_CONFIGURATION" factoryName="Makefile">
<makefile filename="$PROJECT_DIR$/Makefile" target="%" workingDirectory="" arguments="sofle:aleidk">
<envs />
</makefile>
<method v="2" />
</configuration>
</component>

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@ -1,8 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Flash" type="MAKEFILE_TARGET_RUN_CONFIGURATION" factoryName="Makefile">
<makefile filename="$PROJECT_DIR$/Makefile" target="%" workingDirectory="" arguments="sofle:aleidk:flash">
<envs />
</makefile>
<method v="2" />
</configuration>
</component>

6
.idea/vcs.xml generated
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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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@ -1,12 +0,0 @@
// Suggested extensions
{
"recommendations": [
"amodio.toggle-excluded-files",
"EditorConfig.EditorConfig",
"xaver.clang-format",
"llvm-vs-code-extensions.vscode-clangd",
"bierner.github-markdown-preview",
"donjayamanne.git-extension-pack",
"ms-vscode-remote.remote-containers"
]
}

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@ -7,7 +7,6 @@ This is a template repository which allows for an external set of QMK keymaps to
1. Run the normal `qmk setup` procedure if you haven't already done so -- see [QMK Docs](https://docs.qmk.fm/#/newbs) for details. 1. Run the normal `qmk setup` procedure if you haven't already done so -- see [QMK Docs](https://docs.qmk.fm/#/newbs) for details.
1. Fork this repository 1. Fork this repository
1. Clone your fork to your local machine 1. Clone your fork to your local machine
1. Enable userspace in QMK config using `qmk config user.overlay_dir="$(realpath qmk_userspace)"`
1. Add a new keymap for your board using `qmk new-keymap` 1. Add a new keymap for your board using `qmk new-keymap`
* This will create a new keymap in the `keyboards` directory, in the same location that would normally be used in the main QMK repository. For example, if you wanted to add a keymap for the Planck, it will be created in `keyboards/planck/keymaps/<your keymap name>` * This will create a new keymap in the `keyboards` directory, in the same location that would normally be used in the main QMK repository. For example, if you wanted to add a keymap for the Planck, it will be created in `keyboards/planck/keymaps/<your keymap name>`
* You can also create a new keymap using `qmk new-keymap -kb <your_keyboard> -km <your_keymap>` * You can also create a new keymap using `qmk new-keymap -kb <your_keyboard> -km <your_keymap>`
@ -16,7 +15,7 @@ This is a template repository which allows for an external set of QMK keymaps to
1. Add your keymap(s) to the build by running `qmk userspace-add -kb <your_keyboard> -km <your_keymap>` 1. Add your keymap(s) to the build by running `qmk userspace-add -kb <your_keyboard> -km <your_keymap>`
* This will automatically update your `qmk.json` file * This will automatically update your `qmk.json` file
* Corresponding `qmk userspace-remove -kb <your_keyboard> -km <your_keymap>` will delete it * Corresponding `qmk userspace-remove -kb <your_keyboard> -km <your_keymap>` will delete it
* Listing the build targets can be done with `qmk userspace-list` * Listing the build targets can be done with with `qmk userspace-list`
1. Commit your changes 1. Commit your changes
## Howto build with GitHub ## Howto build with GitHub
@ -56,4 +55,4 @@ This can also be used to control which fork is used, though only upstream `qmk_f
1. (First time only) `git submodule add https://github.com/qmk/qmk_firmware.git` 1. (First time only) `git submodule add https://github.com/qmk/qmk_firmware.git`
1. (To update) `git submodule update --init --recursive` 1. (To update) `git submodule update --init --recursive`
1. Commit your changes to your userspace repository 1. Commit your changes to your userspace repository

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@ -1,122 +0,0 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
///https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define QUICK_TAP_TERM 0
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 200
#endif
#define ENCODER_DIRECTION_FLIP
#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
#define RGBLIGHT_SLEEP
//
#define RGBLIGHT_LAYERS
/* ws2812 RGB LED */
#define WS2812_DI_PIN D3
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_LED_COUNT
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LED_COUNT 70
#undef RGBLED_SPLIT
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
//#define RGBLIGHT_LED_COUNT 30
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_DISABLE_SHARED_KEYCODES
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
// # undef ENABLE_RGB_MATRIX_ALPHAS_MODS
// # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// # undef ENABLE_RGB_MATRIX_BREATHING
// # undef ENABLE_RGB_MATRIX_CYCLE_ALL
// # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
// # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # undef ENABLE_RGB_MATRIX_DUAL_BEACON
// # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
// # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # undef ENABLE_RGB_MATRIX_RAINDROPS
// # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
// # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # undef ENABLE_RGB_MATRIX_SPLASH
// # undef ENABLE_RGB_MATRIX_MULTISPLASH
// # undef ENABLE_RGB_MATRIX_SOLID_SPLASH
// # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -1,336 +0,0 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// SOFLE RGB
#include <stdio.h>
#include QMK_KEYBOARD_H
#define INDICATOR_BRIGHTNESS 30
#define HSV_OVERRIDE_HELP(h, s, v, Override) h, s , Override
#define HSV_OVERRIDE(hsv, Override) HSV_OVERRIDE_HELP(hsv,Override)
// Light combinations
#define SET_INDICATORS(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, hsv}
#define SET_UNDERGLOW(hsv) \
{1, 6, hsv}, \
{35+1, 6,hsv}
#define SET_NUMPAD(hsv) \
{35+15, 5, hsv},\
{35+22, 3, hsv},\
{35+27, 3, hsv}
#define SET_NUMROW(hsv) \
{10, 2, hsv}, \
{20, 2, hsv}, \
{30, 2, hsv}, \
{35+ 10, 2, hsv}, \
{35+ 20, 2, hsv}, \
{35+ 30, 2, hsv}
#define SET_INNER_COL(hsv) \
{33, 4, hsv}, \
{35+ 33, 4, hsv}
#define SET_OUTER_COL(hsv) \
{7, 4, hsv}, \
{35+ 7, 4, hsv}
#define SET_THUMB_CLUSTER(hsv) \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
#define SET_LAYER_ID(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{1, 6, hsv}, \
{35+1, 6, hsv}, \
{7, 4, hsv}, \
{35+ 7, 4, hsv}, \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
enum sofle_layers {
_DEFAULTS = 0,
_QWERTY = 0,
_SYMBOLS,
_SYSTEM,
_ADJUST,
_NUMPAD,
};
enum custom_keycodes {
KC_SYMBOLS = SAFE_RANGE,
KC_SYSTEM,
KC_ADJUST,
KC_D_MUTE
};
// Left-hand home row mods
#define HOME_A LGUI_T(KC_A)
#define HOME_S LALT_T(KC_S)
#define HOME_D LSFT_T(KC_D)
#define HOME_F LCTL_T(KC_F)
// Right-hand home row mods
#define HOME_J RCTL_T(KC_J)
#define HOME_K RSFT_T(KC_K)
#define HOME_L LALT_T(KC_L)
#define HOME_SCLN RGUI_T(KC_SCLN)
// Other multi pourpose keys
#define SIDE_TAB LT(_NUMPAD, KC_TAB) // layer on held, tab on tap
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
SIDE_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, ALGR(KC_QUOT),
KC_ESC, HOME_A, HOME_S, HOME_D, HOME_F, KC_G, KC_H, HOME_J, HOME_K, HOME_L, HOME_SCLN, KC_BSPC,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_D_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LALT, KC_LCTL, KC_LGUI, KC_SPC, KC_SYMBOLS, KC_SYSTEM, KC_ENT, KC_RGUI, KC_RCTL, KC_ALGR
),
[_SYMBOLS] = LAYOUT(
_______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), _______,
_______, ALGR(KC_SLSH), S(KC_SLSH), KC_LBRC, KC_RBRC, KC_QUOT, S(KC_EQL), S(KC_8), KC_SLASH, KC_MINS, S(KC_6), _______,
_______, S(KC_COMM), S(KC_DOT), S(KC_9), S(KC_0), S(KC_QUOT), S(KC_BSLS), S(KC_4), S(KC_3), KC_EQL, KC_BSLS, _______,
_______, RSA(KC_1), S(KC_1), S(KC_LBRC), S(KC_RBRC), KC_GRV, _______, _______, S(KC_7), S(KC_5), XXXXXXX, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_SYSTEM] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, KC_INS, XXXXXXX, S(KC_PSCR), KC_PSCR, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_RPRN, KC_BSPC,
_______, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, KC_DEL,
_______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX, _______, _______, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
UG_TOGG, UG_HUEU, UG_SATU, UG_VALU, _______, _______, C(G(KC_LEFT)), XXXXXXX, XXXXXXX,C(G(KC_RGHT)),XXXXXXX,XXXXXXX,
UG_NEXT, UG_HUED, UG_SATD, UG_VALD, XXXXXXX, _______,XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_NUMPAD] = LAYOUT(
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_NUM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_PIPE,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, _______,
_______, OSM(MOD_MEH), _______, _______, _______, _______, _______, KC_P0, KC_PDOT, _______
),
};
#ifdef RGBLIGHT_ENABLE
char layer_state_str[70];
// Now define the array of layers. Later layers take precedence
// QWERTY,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_RED)
);
// _NUM,
// Light on outer column and underglow
const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_NUMROW(HSV_TEAL)
);
// _SYMBOL,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PURPLE),
SET_THUMB_CLUSTER(HSV_PURPLE)
);
// _COMMAND,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PURPLE),
SET_THUMB_CLUSTER(HSV_PURPLE)
);
//_NUMPAD
const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_INDICATORS(HSV_ORANGE),
SET_UNDERGLOW(HSV_ORANGE),
SET_NUMPAD(HSV_BLUE),
{7, 4, HSV_ORANGE},
{25, 2, HSV_ORANGE},
{35+6, 4, HSV_ORANGE},
{35+25, 2, HSV_ORANGE}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_qwerty_lights,
layer_num_lights,// overrides layer 1
layer_symbol_lights,
layer_numpad_lights,
layer_numpad_lights
);
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(1, layer_state_cmp(state, _SYMBOLS));
rgblight_set_layer_state(2, layer_state_cmp(state, _SYSTEM));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJUST));
rgblight_set_layer_state(4, layer_state_cmp(state, _NUMPAD));
return state;
}
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_mode(10);// haven't found a way to set this in a more useful way
}
#endif
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
};
oled_write_P(qmk_logo, false);
}
static void print_status_narrow(void) {
// Print current layer
oled_write_ln_P(PSTR("LAYER"), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Base\n"), false);
break;
case _SYSTEM:
oled_write_P(PSTR("Sys\n"), false);
break;
case _SYMBOLS:
oled_write_P(PSTR("Symb\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adj\n"), false);
break;
case _NUMPAD:
oled_write_P(PSTR("Nump\n"), false);
break;
default:
oled_write_ln_P(PSTR("Undef\n"), false);
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
}
return rotation;
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
print_status_narrow();
} else {
render_logo();
}
return false;
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SYMBOLS:
if (record->event.pressed) {
layer_on(_SYMBOLS);
update_tri_layer(_SYMBOLS, _SYSTEM, _ADJUST);
} else {
layer_off(_SYMBOLS);
update_tri_layer(_SYMBOLS, _SYSTEM, _ADJUST);
}
return false;
case KC_SYSTEM:
if (record->event.pressed) {
layer_on(_SYSTEM);
update_tri_layer(_SYMBOLS, _SYSTEM, _ADJUST);
} else {
layer_off(_SYSTEM);
update_tri_layer(_SYMBOLS, _SYSTEM, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_D_MUTE:
if (record->event.pressed) {
register_mods(mod_config(MOD_MEH));
register_code(KC_UP);
} else {
unregister_mods(mod_config(MOD_MEH));
unregister_code(KC_UP);
}
}
return true;
}
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
// Uncomment this to use the encoder to control the volume
// if (clockwise) {
// tap_code(KC_VOLU);
// } else {
// tap_code(KC_VOLD);
// }
switch (get_highest_layer(layer_state)) {
case _QWERTY:
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
break;
case _SYSTEM:
case _SYMBOLS:
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
default:
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
break;
}
}
return false;
}
#endif

View file

@ -1,15 +0,0 @@
![SofleKeyboard default keymap](https://i.imgur.com/MZxVvm9.png)
![SofleKeyboard adjust layer](https://i.imgur.com/f5sKy0I.png)
# Default keymap for Sofle Keyboard
Layout in [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/#/gists/76efb423a46cbbea75465cb468eef7ff) and [adjust layer](http://www.keyboard-layout-editor.com/#/gists/4bcf66f922cfd54da20ba04905d56bd4)
Features:
- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM.
- Modes for Qwerty and Colemak support
- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer (the red one in the image). Designed to simplify transtions when switching between operating systems often.
- The OLED on master half shows selected mode and caps lock state and is rotated.
- Left encoder controls volume up/down/mute. Right encoder PGUP/PGDOWN.

View file

@ -1,8 +0,0 @@
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LTO_ENABLE = yes
OLED_ENABLE = yes
CAPS_WORD_ENABLE = yes

View file

@ -1,6 +1,4 @@
{ {
"userspace_version": "1.1", "userspace_version": "1.0",
"build_targets": [ "build_targets": []
["sofle/rev1", "aleidk"]
]
} }