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<!DOCTYPE html><html lang="en" data-astro-cid-sckkx6r4> <head><meta charset="UTF-8"><meta name="description" content="Astro description"><meta name="viewport" content="width=device-width"><link rel="icon" type="image/svg+xml" href="/favicon.svg"><meta name="generator" content="Astro v4.0.6"><title>Zero Escape: Virtue's Last Reward</title><!-- Reset and normilize styles --><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/gardevoir"><link rel="stylesheet" href="/_astro/blog.31oBfRo_.css" /><script type="module">const a=document.querySelector(`a[href='${location.pathname}']`);a&&a.classList.add("active");
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</script></head> <body data-astro-cid-sckkx6r4> <header data-astro-cid-sckkx6r4> <nav class="navbar navbar-expand-lg bg-body-tertiary" data-astro-cid-5blmo7yk> <ul class="list-unstyle hstack" data-astro-cid-5blmo7yk> <li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/" data-astro-cid-5blmo7yk> Home </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/blog" data-astro-cid-5blmo7yk> Blog </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/portafolio" data-astro-cid-5blmo7yk> Portafolio </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/curriculum" data-astro-cid-5blmo7yk> Curriculum </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/contact" data-astro-cid-5blmo7yk> Contact </a> </li> </ul> </nav> </header> <main data-astro-cid-sckkx6r4> <ul class="mb-3"><li style="padding-left:0"><a href="#zero-escape-virtues-last-reward">1<!-- --> - <!-- -->Zero Escape: Virtue’s Last Reward</a></li><li style="padding-left:40px"><a href="#brief">2<!-- --> - <!-- -->Brief</a></li><li style="padding-left:40px"><a href="#thoughts">2<!-- --> - <!-- -->Thoughts</a></li></ul> <h1 id="zero-escape-virtues-last-reward">Zero Escape: Virtue’s Last Reward</h1>
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<h2 id="brief">Brief</h2>
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<blockquote>
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<p>The second game in the Zero Escape series.
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Zero Escape: Virtue’s Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress.</p>
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</blockquote>
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<p>Additions to the game include an ‘auto-advance text’ mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed.</p>
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<h2 id="thoughts">Thoughts</h2> </main> </body></html> |