61 lines
No EOL
7 KiB
HTML
61 lines
No EOL
7 KiB
HTML
<!DOCTYPE html><html lang="en" data-astro-cid-sckkx6r4> <head><meta charset="UTF-8"><meta name="description" content="Astro description"><meta name="viewport" content="width=device-width"><link rel="icon" type="image/svg+xml" href="/favicon.svg"><meta name="generator" content="Astro v4.0.6"><title>The Last of Us Part II</title><meta name="astro-view-transitions-enabled" content="true"><meta name="astro-view-transitions-fallback" content="animate"><!-- Reset and normilize styles --><link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/gardevoir"><link rel="stylesheet" href="/_astro/blog.efrCoHt7.css" /><script type="module" src="/_astro/hoisted.sNtgTfR1.js"></script><style>[data-astro-transition-scope="astro-4vhbyfto-1"] { view-transition-name: astro-4vhbyfto-1; }@layer astro { ::view-transition-old(astro-4vhbyfto-1) {
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animation-name: astroFadeIn; }</style></head> <body data-astro-cid-sckkx6r4> <header data-astro-cid-sckkx6r4> <nav class="navbar navbar-expand-lg bg-body-tertiary" data-astro-cid-5blmo7yk> <ul class="list-unstyle hstack" data-astro-cid-5blmo7yk> <li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/" data-astro-cid-5blmo7yk> Home </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/blog" data-astro-cid-5blmo7yk> Blog </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/portafolio" data-astro-cid-5blmo7yk> Portafolio </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/curriculum" data-astro-cid-5blmo7yk> Curriculum </a> </li><li class="nav-item" data-astro-cid-5blmo7yk> <a class="nav-link" href="/contact" data-astro-cid-5blmo7yk> Contact </a> </li> </ul> </nav> </header> <main data-astro-cid-sckkx6r4 data-astro-transition-scope="astro-4vhbyfto-1"> <div id="layout-loading-spinner" class="d-none" data-astro-cid-sckkx6r4> <div class="spinner" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"> <div class="container" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"> <svg viewBox="0 0 48 48" fill="none" xmlns="http://www.w3.org/2000/svg" stroke="" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"> <g id="SVGRepo_bgCarrier" stroke-width="0" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"></g> <g id="SVGRepo_tracerCarrier" stroke-linecap="round" stroke-linejoin="round" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"></g> <g id="SVGRepo_iconCarrier" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"> <path class="animation animation-normal" d="M4 24C4 35.0457 12.9543 44 24 44V44C35.0457 44 44 35.0457 44 24C44 12.9543 35.0457 4 24 4" stroke="#cad3f5" stroke-width="4" stroke-linecap="round" stroke-linejoin="round" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"></path> <path class="animation animation-reverse" d="M36 24C36 17.3726 30.6274 12 24 12C17.3726 12 12 17.3726 12 24C12 30.6274 17.3726 36 24 36V36" stroke="#cad3f5" stroke-width="4" stroke-linecap="round" stroke-linejoin="round" data-astro-cid-lolztsa2 style="--size: 200px;--bgColor: var(--prj-bg);"></path> </g> </svg> </div> </div> </div> <ul class="mb-3"><li style="padding-left:0"><a href="#the-last-of-us-part-ii">1<!-- --> - <!-- -->The Last of Us Part II</a></li><li style="padding-left:40px"><a href="#brief">2<!-- --> - <!-- -->Brief</a></li><li style="padding-left:40px"><a href="#thoughts">2<!-- --> - <!-- -->Thoughts</a></li></ul> <h1 id="the-last-of-us-part-ii">The Last of Us Part II</h1>
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<h2 id="brief">Brief</h2>
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<blockquote>
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<p>The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. He can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.</p>
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</blockquote>
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<h2 id="thoughts">Thoughts</h2> </main> <script>
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