dots/configs/mpv/scripts/mpv_thumbnail_script_client_osc.lua
2025-09-01 12:17:39 -04:00

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--[[
Copyright (C) 2017 AMM
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
]]--
--[[
mpv_thumbnail_script.lua 0.4.7 - commit 6282073 (branch master)
https://github.com/TheAMM/mpv_thumbnail_script
Built on 2022-02-05 16:00:13
]]--
local assdraw = require 'mp.assdraw'
local msg = require 'mp.msg'
local opt = require 'mp.options'
local utils = require 'mp.utils'
-- Determine platform --
ON_WINDOWS = (package.config:sub(1,1) ~= '/')
-- Some helper functions needed to parse the options --
function isempty(v) return (v == false) or (v == nil) or (v == "") or (v == 0) or (type(v) == "table" and next(v) == nil) end
function divmod (a, b)
return math.floor(a / b), a % b
end
-- Better modulo
function bmod( i, N )
return (i % N + N) % N
end
function join_paths(...)
local sep = ON_WINDOWS and "\\" or "/"
local result = "";
for i, p in pairs({...}) do
if p ~= "" then
if is_absolute_path(p) then
result = p
else
result = (result ~= "") and (result:gsub("[\\"..sep.."]*$", "") .. sep .. p) or p
end
end
end
return result:gsub("[\\"..sep.."]*$", "")
end
-- /some/path/file.ext -> /some/path, file.ext
function split_path( path )
local sep = ON_WINDOWS and "\\" or "/"
local first_index, last_index = path:find('^.*' .. sep)
if last_index == nil then
return "", path
else
local dir = path:sub(0, last_index-1)
local file = path:sub(last_index+1, -1)
return dir, file
end
end
function is_absolute_path( path )
local tmp, is_win = path:gsub("^[A-Z]:\\", "")
local tmp, is_unix = path:gsub("^/", "")
return (is_win > 0) or (is_unix > 0)
end
function Set(source)
local set = {}
for _, l in ipairs(source) do set[l] = true end
return set
end
---------------------------
-- More helper functions --
---------------------------
-- Removes all keys from a table, without destroying the reference to it
function clear_table(target)
for key, value in pairs(target) do
target[key] = nil
end
end
function shallow_copy(target)
local copy = {}
for k, v in pairs(target) do
copy[k] = v
end
return copy
end
-- Rounds to given decimals. eg. round_dec(3.145, 0) => 3
function round_dec(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mult
end
function file_exists(name)
local f = io.open(name, "rb")
if f ~= nil then
local ok, err, code = f:read(1)
io.close(f)
return code == nil
else
return false
end
end
function path_exists(name)
local f = io.open(name, "rb")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
function create_directories(path)
local cmd
if ON_WINDOWS then
cmd = { args = {"cmd", "/c", "mkdir", path} }
else
cmd = { args = {"mkdir", "-p", path} }
end
utils.subprocess(cmd)
end
-- Find an executable in PATH or CWD with the given name
function find_executable(name)
local delim = ON_WINDOWS and ";" or ":"
local pwd = os.getenv("PWD") or utils.getcwd()
local path = os.getenv("PATH")
local env_path = pwd .. delim .. path -- Check CWD first
local result, filename
for path_dir in env_path:gmatch("[^"..delim.."]+") do
filename = join_paths(path_dir, name)
if file_exists(filename) then
result = filename
break
end
end
return result
end
local ExecutableFinder = { path_cache = {} }
-- Searches for an executable and caches the result if any
function ExecutableFinder:get_executable_path( name, raw_name )
name = ON_WINDOWS and not raw_name and (name .. ".exe") or name
if self.path_cache[name] == nil then
self.path_cache[name] = find_executable(name) or false
end
return self.path_cache[name]
end
-- Format seconds to HH.MM.SS.sss
function format_time(seconds, sep, decimals)
decimals = decimals == nil and 3 or decimals
sep = sep and sep or "."
local s = seconds
local h, s = divmod(s, 60*60)
local m, s = divmod(s, 60)
local second_format = string.format("%%0%d.%df", 2+(decimals > 0 and decimals+1 or 0), decimals)
return string.format("%02d"..sep.."%02d"..sep..second_format, h, m, s)
end
-- Format seconds to 1h 2m 3.4s
function format_time_hms(seconds, sep, decimals, force_full)
decimals = decimals == nil and 1 or decimals
sep = sep ~= nil and sep or " "
local s = seconds
local h, s = divmod(s, 60*60)
local m, s = divmod(s, 60)
if force_full or h > 0 then
return string.format("%dh"..sep.."%dm"..sep.."%." .. tostring(decimals) .. "fs", h, m, s)
elseif m > 0 then
return string.format("%dm"..sep.."%." .. tostring(decimals) .. "fs", m, s)
else
return string.format("%." .. tostring(decimals) .. "fs", s)
end
end
-- Writes text on OSD and console
function log_info(txt, timeout)
timeout = timeout or 1.5
msg.info(txt)
mp.osd_message(txt, timeout)
end
-- Join table items, ala ({"a", "b", "c"}, "=", "-", ", ") => "=a-, =b-, =c-"
function join_table(source, before, after, sep)
before = before or ""
after = after or ""
sep = sep or ", "
local result = ""
for i, v in pairs(source) do
if not isempty(v) then
local part = before .. v .. after
if i == 1 then
result = part
else
result = result .. sep .. part
end
end
end
return result
end
function wrap(s, char)
char = char or "'"
return char .. s .. char
end
-- Wraps given string into 'string' and escapes any 's in it
function escape_and_wrap(s, char, replacement)
char = char or "'"
replacement = replacement or "\\" .. char
return wrap(string.gsub(s, char, replacement), char)
end
-- Escapes single quotes in a string and wraps the input in single quotes
function escape_single_bash(s)
return escape_and_wrap(s, "'", "'\\''")
end
-- Returns (a .. b) if b is not empty or nil
function joined_or_nil(a, b)
return not isempty(b) and (a .. b) or nil
end
-- Put items from one table into another
function extend_table(target, source)
for i, v in pairs(source) do
table.insert(target, v)
end
end
-- Creates a handle and filename for a temporary random file (in current directory)
function create_temporary_file(base, mode, suffix)
local handle, filename
suffix = suffix or ""
while true do
filename = base .. tostring(math.random(1, 5000)) .. suffix
handle = io.open(filename, "r")
if not handle then
handle = io.open(filename, mode)
break
end
io.close(handle)
end
return handle, filename
end
function get_processor_count()
local proc_count
if ON_WINDOWS then
proc_count = tonumber(os.getenv("NUMBER_OF_PROCESSORS"))
else
local cpuinfo_handle = io.open("/proc/cpuinfo")
if cpuinfo_handle ~= nil then
local cpuinfo_contents = cpuinfo_handle:read("*a")
local _, replace_count = cpuinfo_contents:gsub('processor', '')
proc_count = replace_count
end
end
if proc_count and proc_count > 0 then
return proc_count
else
return nil
end
end
function substitute_values(string, values)
local substitutor = function(match)
if match == "%" then
return "%"
else
-- nil is discarded by gsub
return values[match]
end
end
local substituted = string:gsub('%%(.)', substitutor)
return substituted
end
-- ASS HELPERS --
function round_rect_top( ass, x0, y0, x1, y1, r )
local c = 0.551915024494 * r -- circle approximation
ass:move_to(x0 + r, y0)
ass:line_to(x1 - r, y0) -- top line
if r > 0 then
ass:bezier_curve(x1 - r + c, y0, x1, y0 + r - c, x1, y0 + r) -- top right corner
end
ass:line_to(x1, y1) -- right line
ass:line_to(x0, y1) -- bottom line
ass:line_to(x0, y0 + r) -- left line
if r > 0 then
ass:bezier_curve(x0, y0 + r - c, x0 + r - c, y0, x0 + r, y0) -- top left corner
end
end
function round_rect(ass, x0, y0, x1, y1, rtl, rtr, rbr, rbl)
local c = 0.551915024494
ass:move_to(x0 + rtl, y0)
ass:line_to(x1 - rtr, y0) -- top line
if rtr > 0 then
ass:bezier_curve(x1 - rtr + rtr*c, y0, x1, y0 + rtr - rtr*c, x1, y0 + rtr) -- top right corner
end
ass:line_to(x1, y1 - rbr) -- right line
if rbr > 0 then
ass:bezier_curve(x1, y1 - rbr + rbr*c, x1 - rbr + rbr*c, y1, x1 - rbr, y1) -- bottom right corner
end
ass:line_to(x0 + rbl, y1) -- bottom line
if rbl > 0 then
ass:bezier_curve(x0 + rbl - rbl*c, y1, x0, y1 - rbl + rbl*c, x0, y1 - rbl) -- bottom left corner
end
ass:line_to(x0, y0 + rtl) -- left line
if rtl > 0 then
ass:bezier_curve(x0, y0 + rtl - rtl*c, x0 + rtl - rtl*c, y0, x0 + rtl, y0) -- top left corner
end
end
-- $Revision: 1.5 $
-- $Date: 2014-09-10 16:54:25 $
-- This module was originally taken from http://cube3d.de/uploads/Main/sha1.txt.
-------------------------------------------------------------------------------
-- SHA-1 secure hash computation, and HMAC-SHA1 signature computation,
-- in pure Lua (tested on Lua 5.1)
-- License: MIT
--
-- Usage:
-- local hashAsHex = sha1.hex(message) -- returns a hex string
-- local hashAsData = sha1.bin(message) -- returns raw bytes
--
-- local hmacAsHex = sha1.hmacHex(key, message) -- hex string
-- local hmacAsData = sha1.hmacBin(key, message) -- raw bytes
--
--
-- Pass sha1.hex() a string, and it returns a hash as a 40-character hex string.
-- For example, the call
--
-- local hash = sha1.hex("iNTERFACEWARE")
--
-- puts the 40-character string
--
-- "e76705ffb88a291a0d2f9710a5471936791b4819"
--
-- into the variable 'hash'
--
-- Pass sha1.hmacHex() a key and a message, and it returns the signature as a
-- 40-byte hex string.
--
--
-- The two "bin" versions do the same, but return the 20-byte string of raw
-- data that the 40-byte hex strings represent.
--
-------------------------------------------------------------------------------
--
-- Description
-- Due to the lack of bitwise operations in 5.1, this version uses numbers to
-- represents the 32bit words that we combine with binary operations. The basic
-- operations of byte based "xor", "or", "and" are all cached in a combination
-- table (several 64k large tables are built on startup, which
-- consumes some memory and time). The caching can be switched off through
-- setting the local cfg_caching variable to false.
-- For all binary operations, the 32 bit numbers are split into 8 bit values
-- that are combined and then merged again.
--
-- Algorithm: http://www.itl.nist.gov/fipspubs/fip180-1.htm
--
-------------------------------------------------------------------------------
local sha1 = (function()
local sha1 = {}
-- set this to false if you don't want to build several 64k sized tables when
-- loading this file (takes a while but grants a boost of factor 13)
local cfg_caching = false
-- local storing of global functions (minor speedup)
local floor,modf = math.floor,math.modf
local char,format,rep = string.char,string.format,string.rep
-- merge 4 bytes to an 32 bit word
local function bytes_to_w32 (a,b,c,d) return a*0x1000000+b*0x10000+c*0x100+d end
-- split a 32 bit word into four 8 bit numbers
local function w32_to_bytes (i)
return floor(i/0x1000000)%0x100,floor(i/0x10000)%0x100,floor(i/0x100)%0x100,i%0x100
end
-- shift the bits of a 32 bit word. Don't use negative values for "bits"
local function w32_rot (bits,a)
local b2 = 2^(32-bits)
local a,b = modf(a/b2)
return a+b*b2*(2^(bits))
end
-- caching function for functions that accept 2 arguments, both of values between
-- 0 and 255. The function to be cached is passed, all values are calculated
-- during loading and a function is returned that returns the cached values (only)
local function cache2arg (fn)
if not cfg_caching then return fn end
local lut = {}
for i=0,0xffff do
local a,b = floor(i/0x100),i%0x100
lut[i] = fn(a,b)
end
return function (a,b)
return lut[a*0x100+b]
end
end
-- splits an 8-bit number into 8 bits, returning all 8 bits as booleans
local function byte_to_bits (b)
local b = function (n)
local b = floor(b/n)
return b%2==1
end
return b(1),b(2),b(4),b(8),b(16),b(32),b(64),b(128)
end
-- builds an 8bit number from 8 booleans
local function bits_to_byte (a,b,c,d,e,f,g,h)
local function n(b,x) return b and x or 0 end
return n(a,1)+n(b,2)+n(c,4)+n(d,8)+n(e,16)+n(f,32)+n(g,64)+n(h,128)
end
-- debug function for visualizing bits in a string
local function bits_to_string (a,b,c,d,e,f,g,h)
local function x(b) return b and "1" or "0" end
return ("%s%s%s%s %s%s%s%s"):format(x(a),x(b),x(c),x(d),x(e),x(f),x(g),x(h))
end
-- debug function for converting a 8-bit number as bit string
local function byte_to_bit_string (b)
return bits_to_string(byte_to_bits(b))
end
-- debug function for converting a 32 bit number as bit string
local function w32_to_bit_string(a)
if type(a) == "string" then return a end
local aa,ab,ac,ad = w32_to_bytes(a)
local s = byte_to_bit_string
return ("%s %s %s %s"):format(s(aa):reverse(),s(ab):reverse(),s(ac):reverse(),s(ad):reverse()):reverse()
end
-- bitwise "and" function for 2 8bit number
local band = cache2arg (function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A and a, B and b, C and c, D and d,
E and e, F and f, G and g, H and h)
end)
-- bitwise "or" function for 2 8bit numbers
local bor = cache2arg(function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A or a, B or b, C or c, D or d,
E or e, F or f, G or g, H or h)
end)
-- bitwise "xor" function for 2 8bit numbers
local bxor = cache2arg(function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A ~= a, B ~= b, C ~= c, D ~= d,
E ~= e, F ~= f, G ~= g, H ~= h)
end)
-- bitwise complement for one 8bit number
local function bnot (x)
return 255-(x % 256)
end
-- creates a function to combine to 32bit numbers using an 8bit combination function
local function w32_comb(fn)
return function (a,b)
local aa,ab,ac,ad = w32_to_bytes(a)
local ba,bb,bc,bd = w32_to_bytes(b)
return bytes_to_w32(fn(aa,ba),fn(ab,bb),fn(ac,bc),fn(ad,bd))
end
end
-- create functions for and, xor and or, all for 2 32bit numbers
local w32_and = w32_comb(band)
local w32_xor = w32_comb(bxor)
local w32_or = w32_comb(bor)
-- xor function that may receive a variable number of arguments
local function w32_xor_n (a,...)
local aa,ab,ac,ad = w32_to_bytes(a)
for i=1,select('#',...) do
local ba,bb,bc,bd = w32_to_bytes(select(i,...))
aa,ab,ac,ad = bxor(aa,ba),bxor(ab,bb),bxor(ac,bc),bxor(ad,bd)
end
return bytes_to_w32(aa,ab,ac,ad)
end
-- combining 3 32bit numbers through binary "or" operation
local function w32_or3 (a,b,c)
local aa,ab,ac,ad = w32_to_bytes(a)
local ba,bb,bc,bd = w32_to_bytes(b)
local ca,cb,cc,cd = w32_to_bytes(c)
return bytes_to_w32(
bor(aa,bor(ba,ca)), bor(ab,bor(bb,cb)), bor(ac,bor(bc,cc)), bor(ad,bor(bd,cd))
)
end
-- binary complement for 32bit numbers
local function w32_not (a)
return 4294967295-(a % 4294967296)
end
-- adding 2 32bit numbers, cutting off the remainder on 33th bit
local function w32_add (a,b) return (a+b) % 4294967296 end
-- adding n 32bit numbers, cutting off the remainder (again)
local function w32_add_n (a,...)
for i=1,select('#',...) do
a = (a+select(i,...)) % 4294967296
end
return a
end
-- converting the number to a hexadecimal string
local function w32_to_hexstring (w) return format("%08x",w) end
-- calculating the SHA1 for some text
function sha1.hex(msg)
local H0,H1,H2,H3,H4 = 0x67452301,0xEFCDAB89,0x98BADCFE,0x10325476,0xC3D2E1F0
local msg_len_in_bits = #msg * 8
local first_append = char(0x80) -- append a '1' bit plus seven '0' bits
local non_zero_message_bytes = #msg +1 +8 -- the +1 is the appended bit 1, the +8 are for the final appended length
local current_mod = non_zero_message_bytes % 64
local second_append = current_mod>0 and rep(char(0), 64 - current_mod) or ""
-- now to append the length as a 64-bit number.
local B1, R1 = modf(msg_len_in_bits / 0x01000000)
local B2, R2 = modf( 0x01000000 * R1 / 0x00010000)
local B3, R3 = modf( 0x00010000 * R2 / 0x00000100)
local B4 = 0x00000100 * R3
local L64 = char( 0) .. char( 0) .. char( 0) .. char( 0) -- high 32 bits
.. char(B1) .. char(B2) .. char(B3) .. char(B4) -- low 32 bits
msg = msg .. first_append .. second_append .. L64
assert(#msg % 64 == 0)
local chunks = #msg / 64
local W = { }
local start, A, B, C, D, E, f, K, TEMP
local chunk = 0
while chunk < chunks do
--
-- break chunk up into W[0] through W[15]
--
start,chunk = chunk * 64 + 1,chunk + 1
for t = 0, 15 do
W[t] = bytes_to_w32(msg:byte(start, start + 3))
start = start + 4
end
--
-- build W[16] through W[79]
--
for t = 16, 79 do
-- For t = 16 to 79 let Wt = S1(Wt-3 XOR Wt-8 XOR Wt-14 XOR Wt-16).
W[t] = w32_rot(1, w32_xor_n(W[t-3], W[t-8], W[t-14], W[t-16]))
end
A,B,C,D,E = H0,H1,H2,H3,H4
for t = 0, 79 do
if t <= 19 then
-- (B AND C) OR ((NOT B) AND D)
f = w32_or(w32_and(B, C), w32_and(w32_not(B), D))
K = 0x5A827999
elseif t <= 39 then
-- B XOR C XOR D
f = w32_xor_n(B, C, D)
K = 0x6ED9EBA1
elseif t <= 59 then
-- (B AND C) OR (B AND D) OR (C AND D
f = w32_or3(w32_and(B, C), w32_and(B, D), w32_and(C, D))
K = 0x8F1BBCDC
else
-- B XOR C XOR D
f = w32_xor_n(B, C, D)
K = 0xCA62C1D6
end
-- TEMP = S5(A) + ft(B,C,D) + E + Wt + Kt;
A,B,C,D,E = w32_add_n(w32_rot(5, A), f, E, W[t], K),
A, w32_rot(30, B), C, D
end
-- Let H0 = H0 + A, H1 = H1 + B, H2 = H2 + C, H3 = H3 + D, H4 = H4 + E.
H0,H1,H2,H3,H4 = w32_add(H0, A),w32_add(H1, B),w32_add(H2, C),w32_add(H3, D),w32_add(H4, E)
end
local f = w32_to_hexstring
return f(H0) .. f(H1) .. f(H2) .. f(H3) .. f(H4)
end
local function hex_to_binary(hex)
return hex:gsub('..', function(hexval)
return string.char(tonumber(hexval, 16))
end)
end
function sha1.bin(msg)
return hex_to_binary(sha1.hex(msg))
end
local xor_with_0x5c = {}
local xor_with_0x36 = {}
-- building the lookuptables ahead of time (instead of littering the source code
-- with precalculated values)
for i=0,0xff do
xor_with_0x5c[char(i)] = char(bxor(i,0x5c))
xor_with_0x36[char(i)] = char(bxor(i,0x36))
end
local blocksize = 64 -- 512 bits
function sha1.hmacHex(key, text)
assert(type(key) == 'string', "key passed to hmacHex should be a string")
assert(type(text) == 'string', "text passed to hmacHex should be a string")
if #key > blocksize then
key = sha1.bin(key)
end
local key_xord_with_0x36 = key:gsub('.', xor_with_0x36) .. string.rep(string.char(0x36), blocksize - #key)
local key_xord_with_0x5c = key:gsub('.', xor_with_0x5c) .. string.rep(string.char(0x5c), blocksize - #key)
return sha1.hex(key_xord_with_0x5c .. sha1.bin(key_xord_with_0x36 .. text))
end
function sha1.hmacBin(key, text)
return hex_to_binary(sha1.hmacHex(key, text))
end
return sha1
end)()
local SCRIPT_NAME = "mpv_thumbnail_script"
local default_cache_base = ON_WINDOWS and os.getenv("TEMP") or "/tmp/"
local thumbnailer_options = {
-- The thumbnail directory
cache_directory = join_paths(default_cache_base, "mpv_thumbs_cache"),
------------------------
-- Generation options --
------------------------
-- Automatically generate the thumbnails on video load, without a keypress
autogenerate = true,
-- Only automatically thumbnail videos shorter than this (seconds)
autogenerate_max_duration = 3600, -- 1 hour
-- SHA1-sum filenames over this length
-- It's nice to know what files the thumbnails are (hence directory names)
-- but long URLs may approach filesystem limits.
hash_filename_length = 128,
-- Use mpv to generate thumbnail even if ffmpeg is found in PATH
-- ffmpeg does not handle ordered chapters (MKVs which rely on other MKVs)!
-- mpv is a bit slower, but has better support overall (eg. subtitles in the previews)
prefer_mpv = true,
-- Explicitly disable subtitles on the mpv sub-calls
mpv_no_sub = false,
-- Add a "--no-config" to the mpv sub-call arguments
mpv_no_config = false,
-- Add a "--profile=<mpv_profile>" to the mpv sub-call arguments
-- Use "" to disable
mpv_profile = "",
-- Output debug logs to <thumbnail_path>.log, ala <cache_directory>/<video_filename>/000000.bgra.log
-- The logs are removed after successful encodes, unless you set mpv_keep_logs below
mpv_logs = true,
-- Keep all mpv logs, even the succesfull ones
mpv_keep_logs = false,
-- Disable the built-in keybind ("T") to add your own
disable_keybinds = false,
---------------------
-- Display options --
---------------------
-- Move the thumbnail up or down
-- For example:
-- topbar/bottombar: 24
-- rest: 0
vertical_offset = 24,
-- Adjust background padding
-- Examples:
-- topbar: 0, 10, 10, 10
-- bottombar: 10, 0, 10, 10
-- slimbox/box: 10, 10, 10, 10
pad_top = 10,
pad_bot = 0,
pad_left = 10,
pad_right = 10,
-- If true, pad values are screen-pixels. If false, video-pixels.
pad_in_screenspace = true,
-- Calculate pad into the offset
offset_by_pad = true,
-- Background color in BBGGRR
background_color = "000000",
-- Alpha: 0 - fully opaque, 255 - transparent
background_alpha = 80,
-- Keep thumbnail on the screen near left or right side
constrain_to_screen = true,
-- Do not display the thumbnailing progress
hide_progress = false,
-----------------------
-- Thumbnail options --
-----------------------
-- The maximum dimensions of the thumbnails (pixels)
thumbnail_width = 200,
thumbnail_height = 200,
-- The thumbnail count target
-- (This will result in a thumbnail every ~10 seconds for a 25 minute video)
thumbnail_count = 150,
-- The above target count will be adjusted by the minimum and
-- maximum time difference between thumbnails.
-- The thumbnail_count will be used to calculate a target separation,
-- and min/max_delta will be used to constrict it.
-- In other words, thumbnails will be:
-- at least min_delta seconds apart (limiting the amount)
-- at most max_delta seconds apart (raising the amount if needed)
min_delta = 5,
-- 120 seconds aka 2 minutes will add more thumbnails when the video is over 5 hours!
max_delta = 90,
-- Overrides for remote urls (you generally want less thumbnails!)
-- Thumbnailing network paths will be done with mpv
-- Allow thumbnailing network paths (naive check for "://")
thumbnail_network = false,
-- Override thumbnail count, min/max delta
remote_thumbnail_count = 60,
remote_min_delta = 15,
remote_max_delta = 120,
-- Try to grab the raw stream and disable ytdl for the mpv subcalls
-- Much faster than passing the url to ytdl again, but may cause problems with some sites
remote_direct_stream = true,
}
read_options(thumbnailer_options, SCRIPT_NAME)
local Thumbnailer = {
cache_directory = thumbnailer_options.cache_directory,
state = {
ready = false,
available = false,
enabled = false,
thumbnail_template = nil,
thumbnail_delta = nil,
thumbnail_count = 0,
thumbnail_size = nil,
finished_thumbnails = 0,
-- List of thumbnail states (from 1 to thumbnail_count)
-- ready: 1
-- in progress: 0
-- not ready: -1
thumbnails = {},
worker_input_path = nil,
-- Extra options for the workers
worker_extra = {},
},
-- Set in register_client
worker_register_timeout = nil,
-- A timer used to wait for more workers in case we have none
worker_wait_timer = nil,
workers = {}
}
function Thumbnailer:clear_state()
clear_table(self.state)
self.state.ready = false
self.state.available = false
self.state.finished_thumbnails = 0
self.state.thumbnails = {}
self.state.worker_extra = {}
end
function Thumbnailer:on_file_loaded()
self:clear_state()
end
function Thumbnailer:on_thumb_ready(index)
self.state.thumbnails[index] = 1
-- Full recount instead of a naive increment (let's be safe!)
self.state.finished_thumbnails = 0
for i, v in pairs(self.state.thumbnails) do
if v > 0 then
self.state.finished_thumbnails = self.state.finished_thumbnails + 1
end
end
end
function Thumbnailer:on_thumb_progress(index)
self.state.thumbnails[index] = math.max(self.state.thumbnails[index], 0)
end
function Thumbnailer:on_start_file()
-- Clear state when a new file is being loaded
self:clear_state()
end
function Thumbnailer:on_video_change(params)
-- Gather a new state when we get proper video-dec-params and our state is empty
if params ~= nil then
if not self.state.ready then
self:update_state()
end
end
end
function Thumbnailer:update_state()
msg.debug("Gathering video/thumbnail state")
self.state.thumbnail_delta = self:get_delta()
self.state.thumbnail_count = self:get_thumbnail_count(self.state.thumbnail_delta)
-- Prefill individual thumbnail states
for i = 1, self.state.thumbnail_count do
self.state.thumbnails[i] = -1
end
self.state.thumbnail_template, self.state.thumbnail_directory = self:get_thumbnail_template()
self.state.thumbnail_size = self:get_thumbnail_size()
self.state.ready = true
local file_path = mp.get_property_native("path")
self.state.is_remote = file_path:find("://") ~= nil
self.state.available = false
-- Make sure the file has video (and not just albumart)
local track_list = mp.get_property_native("track-list")
local has_video = false
for i, track in pairs(track_list) do
if track.type == "video" and not track.external and not track.albumart then
has_video = true
break
end
end
if has_video and self.state.thumbnail_delta ~= nil and self.state.thumbnail_size ~= nil and self.state.thumbnail_count > 0 then
self.state.available = true
end
msg.debug("Thumbnailer.state:", utils.to_string(self.state))
end
function Thumbnailer:get_thumbnail_template()
local file_path = mp.get_property_native("path")
local is_remote = file_path:find("://") ~= nil
local filename = mp.get_property_native("filename/no-ext")
local filesize = mp.get_property_native("file-size", 0)
if is_remote then
filesize = 0
end
filename = filename:gsub('[^a-zA-Z0-9_.%-\' ]', '')
-- Hash overly long filenames (most likely URLs)
if #filename > thumbnailer_options.hash_filename_length then
filename = sha1.hex(filename)
end
local file_key = ("%s-%d"):format(filename, filesize)
local thumbnail_directory = join_paths(self.cache_directory, file_key)
local file_template = join_paths(thumbnail_directory, "%06d.bgra")
return file_template, thumbnail_directory
end
function Thumbnailer:get_thumbnail_size()
local video_dec_params = mp.get_property_native("video-dec-params")
local video_width = video_dec_params.dw
local video_height = video_dec_params.dh
if not (video_width and video_height) then
return nil
end
local w, h
if video_width > video_height then
w = thumbnailer_options.thumbnail_width
h = math.floor(video_height * (w / video_width))
else
h = thumbnailer_options.thumbnail_height
w = math.floor(video_width * (h / video_height))
end
return { w=w, h=h }
end
function Thumbnailer:get_delta()
local file_path = mp.get_property_native("path")
local file_duration = mp.get_property_native("duration")
local is_seekable = mp.get_property_native("seekable")
-- Naive url check
local is_remote = file_path:find("://") ~= nil
local remote_and_disallowed = is_remote
if is_remote and thumbnailer_options.thumbnail_network then
remote_and_disallowed = false
end
if remote_and_disallowed or not is_seekable or not file_duration then
-- Not a local path (or remote thumbnails allowed), not seekable or lacks duration
return nil
end
local thumbnail_count = thumbnailer_options.thumbnail_count
local min_delta = thumbnailer_options.min_delta
local max_delta = thumbnailer_options.max_delta
if is_remote then
thumbnail_count = thumbnailer_options.remote_thumbnail_count
min_delta = thumbnailer_options.remote_min_delta
max_delta = thumbnailer_options.remote_max_delta
end
local target_delta = (file_duration / thumbnail_count)
local delta = math.max(min_delta, math.min(max_delta, target_delta))
return delta
end
function Thumbnailer:get_thumbnail_count(delta)
if delta == nil then
return 0
end
local file_duration = mp.get_property_native("duration")
return math.ceil(file_duration / delta)
end
function Thumbnailer:get_closest(thumbnail_index)
-- Given a 1-based index, find the closest available thumbnail and return it's 1-based index
-- Check the direct thumbnail index first
if self.state.thumbnails[thumbnail_index] > 0 then
return thumbnail_index
end
local min_distance = self.state.thumbnail_count + 1
local closest = nil
-- Naive, inefficient, lazy. But functional.
for index, value in pairs(self.state.thumbnails) do
local distance = math.abs(index - thumbnail_index)
if distance < min_distance and value > 0 then
min_distance = distance
closest = index
end
end
return closest
end
function Thumbnailer:get_thumbnail_index(time_position)
-- Returns a 1-based thumbnail index for the given timestamp (between 1 and thumbnail_count, inclusive)
if self.state.thumbnail_delta and (self.state.thumbnail_count and self.state.thumbnail_count > 0) then
return math.min(math.floor(time_position / self.state.thumbnail_delta) + 1, self.state.thumbnail_count)
else
return nil
end
end
function Thumbnailer:get_thumbnail_path(time_position)
-- Given a timestamp, return:
-- the closest available thumbnail path (if any)
-- the 1-based thumbnail index calculated from the timestamp
-- the 1-based thumbnail index of the closest available (and used) thumbnail
-- OR nil if thumbnails are not available.
local thumbnail_index = self:get_thumbnail_index(time_position)
if not thumbnail_index then return nil end
local closest = self:get_closest(thumbnail_index)
if closest ~= nil then
return self.state.thumbnail_template:format(closest-1), thumbnail_index, closest
else
return nil, thumbnail_index, nil
end
end
function Thumbnailer:register_client()
self.worker_register_timeout = mp.get_time() + 2
mp.register_script_message("mpv_thumbnail_script-ready", function(index, path)
self:on_thumb_ready(tonumber(index), path)
end)
mp.register_script_message("mpv_thumbnail_script-progress", function(index, path)
self:on_thumb_progress(tonumber(index), path)
end)
mp.register_script_message("mpv_thumbnail_script-worker", function(worker_name)
if not self.workers[worker_name] then
msg.debug("Registered worker", worker_name)
self.workers[worker_name] = true
mp.commandv("script-message-to", worker_name, "mpv_thumbnail_script-slaved")
end
end)
-- Notify workers to generate thumbnails when video loads/changes
-- This will be executed after the on_video_change (because it's registered after it)
mp.observe_property("video-dec-params", "native", function()
local duration = mp.get_property_native("duration")
local max_duration = thumbnailer_options.autogenerate_max_duration
if duration ~= nil and self.state.available and thumbnailer_options.autogenerate then
-- Notify if autogenerate is on and video is not too long
if duration < max_duration or max_duration == 0 then
self:start_worker_jobs()
end
end
end)
local thumb_script_key = not thumbnailer_options.disable_keybinds and "T" or nil
mp.add_key_binding(thumb_script_key, "generate-thumbnails", function()
if self.state.available then
mp.osd_message("Started thumbnailer jobs")
self:start_worker_jobs()
else
mp.osd_message("Thumbnailing unavailable")
end
end)
end
function Thumbnailer:_create_thumbnail_job_order()
-- Returns a list of 1-based thumbnail indices in a job order
local used_frames = {}
local work_frames = {}
-- Pick frames in increasing frequency.
-- This way we can do a quick few passes over the video and then fill in the gaps.
for x = 6, 0, -1 do
local nth = (2^x)
for thi = 1, self.state.thumbnail_count, nth do
if not used_frames[thi] then
table.insert(work_frames, thi)
used_frames[thi] = true
end
end
end
return work_frames
end
function Thumbnailer:prepare_source_path()
local file_path = mp.get_property_native("path")
if self.state.is_remote and thumbnailer_options.remote_direct_stream then
-- Use the direct stream (possibly) provided by ytdl
-- This skips ytdl on the sub-calls, making the thumbnailing faster
-- Works well on YouTube, rest not really tested
file_path = mp.get_property_native("stream-path")
file_path = file_path:gsub(",ytdl_description.+", "")
-- edl:// urls can get LONG. In which case, save the path (URL)
-- to a temporary file and use that instead.
local playlist_filename = join_paths(self.state.thumbnail_directory, "playlist.txt")
if #file_path > 8000 then
-- Path is too long for a playlist - just pass the original URL to
-- workers and allow ytdl
self.state.worker_extra.enable_ytdl = true
file_path = mp.get_property_native("path")
msg.warn("Falling back to original URL and ytdl due to LONG source path. This will be slow.")
elseif #file_path > 1024 then
local playlist_file = io.open(playlist_filename, "wb")
if not playlist_file then
msg.error(("Tried to write a playlist to %s but couldn't!"):format(playlist_file))
return false
end
playlist_file:write(file_path .. "\n")
playlist_file:close()
file_path = "--playlist=" .. playlist_filename
msg.warn("Using playlist workaround due to long source path")
end
end
self.state.worker_input_path = file_path
return true
end
function Thumbnailer:start_worker_jobs()
-- Create directory for the thumbnails, if needed
local l, err = utils.readdir(self.state.thumbnail_directory)
if err then
msg.debug("Creating thumbnail directory", self.state.thumbnail_directory)
create_directories(self.state.thumbnail_directory)
end
-- Try to prepare the source path for workers, and bail if unable to do so
if not self:prepare_source_path() then
return
end
local worker_list = {}
for worker_name in pairs(self.workers) do table.insert(worker_list, worker_name) end
local worker_count = #worker_list
-- In case we have a worker timer created already, clear it
-- (For example, if the video-dec-params change in quick succession or the user pressed T, etc)
if self.worker_wait_timer then
self.worker_wait_timer:stop()
end
if worker_count == 0 then
local now = mp.get_time()
if mp.get_time() > self.worker_register_timeout then
-- Workers have had their time to register but we have none!
local err = "No thumbnail workers found. Make sure you are not missing a script!"
msg.error(err)
mp.osd_message(err, 3)
else
-- We may be too early. Delay the work start a bit to try again.
msg.warn("No workers found. Waiting a bit more for them.")
-- Wait at least half a second
local wait_time = math.max(self.worker_register_timeout - now, 0.5)
self.worker_wait_timer = mp.add_timeout(wait_time, function() self:start_worker_jobs() end)
end
else
-- We have at least one worker. This may not be all of them, but they have had
-- their time to register; we've done our best waiting for them.
self.state.enabled = true
msg.debug( ("Splitting %d thumbnails amongst %d worker(s)"):format(self.state.thumbnail_count, worker_count) )
local frame_job_order = self:_create_thumbnail_job_order()
local worker_jobs = {}
for i = 1, worker_count do worker_jobs[worker_list[i]] = {} end
-- Split frames amongst the workers
for i, thumbnail_index in ipairs(frame_job_order) do
local worker_id = worker_list[ ((i-1) % worker_count) + 1 ]
table.insert(worker_jobs[worker_id], thumbnail_index)
end
local state_json_string = utils.format_json(self.state)
msg.debug("Giving workers state:", state_json_string)
for worker_name, worker_frames in pairs(worker_jobs) do
if #worker_frames > 0 then
local frames_json_string = utils.format_json(worker_frames)
msg.debug("Assigning job to", worker_name, frames_json_string)
mp.commandv("script-message-to", worker_name, "mpv_thumbnail_script-job", state_json_string, frames_json_string)
end
end
end
end
mp.register_event("start-file", function() Thumbnailer:on_start_file() end)
mp.observe_property("video-dec-params", "native", function(name, params) Thumbnailer:on_video_change(params) end)
local assdraw = require 'mp.assdraw'
local msg = require 'mp.msg'
local opt = require 'mp.options'
local utils = require 'mp.utils'
--
-- Parameters
--
-- default user option values
-- do not touch, change them in osc.conf
local user_opts = {
showwindowed = true, -- show OSC when windowed?
showfullscreen = true, -- show OSC when fullscreen?
scalewindowed = 1, -- scaling of the controller when windowed
scalefullscreen = 1, -- scaling of the controller when fullscreen
scaleforcedwindow = 2, -- scaling when rendered on a forced window
vidscale = true, -- scale the controller with the video?
valign = 0.8, -- vertical alignment, -1 (top) to 1 (bottom)
halign = 0, -- horizontal alignment, -1 (left) to 1 (right)
barmargin = 0, -- vertical margin of top/bottombar
boxalpha = 80, -- alpha of the background box,
-- 0 (opaque) to 255 (fully transparent)
hidetimeout = 500, -- duration in ms until the OSC hides if no
-- mouse movement. enforced non-negative for the
-- user, but internally negative is "always-on".
fadeduration = 200, -- duration of fade out in ms, 0 = no fade
deadzonesize = 0.5, -- size of deadzone
minmousemove = 0, -- minimum amount of pixels the mouse has to
-- move between ticks to make the OSC show up
iamaprogrammer = false, -- use native mpv values and disable OSC
-- internal track list management (and some
-- functions that depend on it)
layout = "bottombar",
seekbarstyle = "bar", -- bar, diamond or knob
seekbarhandlesize = 0.6, -- size ratio of the diamond and knob handle
seekrangestyle = "inverted",-- bar, line, slider, inverted or none
seekrangeseparate = true, -- wether the seekranges overlay on the bar-style seekbar
seekrangealpha = 200, -- transparency of seekranges
seekbarkeyframes = true, -- use keyframes when dragging the seekbar
title = "${media-title}", -- string compatible with property-expansion
-- to be shown as OSC title
tooltipborder = 1, -- border of tooltip in bottom/topbar
timetotal = false, -- display total time instead of remaining time?
timems = false, -- display timecodes with milliseconds?
visibility = "auto", -- only used at init to set visibility_mode(...)
boxmaxchars = 80, -- title crop threshold for box layout
boxvideo = false, -- apply osc_param.video_margins to video
windowcontrols = "auto", -- whether to show window controls
windowcontrols_alignment = "right", -- which side to show window controls on
greenandgrumpy = false, -- disable santa hat
livemarkers = true, -- update seekbar chapter markers on duration change
chapters_osd = true, -- whether to show chapters OSD on next/prev
playlist_osd = true, -- whether to show playlist OSD on next/prev
chapter_fmt = "Chapter: %s", -- chapter print format for seekbar-hover. "no" to disable
}
-- read options from config and command-line
opt.read_options(user_opts, "osc", function(list) update_options(list) end)
-- mpv_thumbnail_script.lua --
-- Patch in msg.trace
if not msg.trace then
msg.trace = function(...) return mp.log("trace", ...) end
end
-- Patch in utils.format_bytes_humanized
if not utils.format_bytes_humanized then
utils.format_bytes_humanized = function(b)
local d = {"Bytes", "KiB", "MiB", "GiB", "TiB", "PiB"}
local i = 1
while b >= 1024 do
b = b / 1024
i = i + 1
end
return string.format("%0.2f %s", b, d[i] and d[i] or "*1024^" .. (i-1))
end
end
Thumbnailer:register_client()
function get_thumbnail_y_offset(thumb_size, msy)
local layout = user_opts.layout
local offset = 0
if layout == "bottombar" then
offset = 15 --+ margin
elseif layout == "topbar" then
offset = -(thumb_size.h * msy + 15)
elseif layout == "box" then
offset = 15
elseif layout == "slimbox" then
offset = 12
end
return offset / msy
end
local osc_thumb_state = {
visible = false,
overlay_id = 1,
last_path = nil,
last_x = nil,
last_y = nil,
}
function hide_thumbnail()
osc_thumb_state.visible = false
osc_thumb_state.last_path = nil
mp.command_native({ "overlay-remove", osc_thumb_state.overlay_id })
end
function display_thumbnail(pos, value, ass)
-- If thumbnails are not available, bail
if not (Thumbnailer.state.enabled and Thumbnailer.state.available) then
return
end
local duration = mp.get_property_number("duration", nil)
if not ((duration == nil) or (value == nil)) then
target_position = duration * (value / 100)
local msx, msy = get_virt_scale_factor()
local osd_w, osd_h = mp.get_osd_size()
local thumb_size = Thumbnailer.state.thumbnail_size
local thumb_path, thumb_index, closest_index = Thumbnailer:get_thumbnail_path(target_position)
local thumbs_ready = Thumbnailer.state.finished_thumbnails
local thumbs_total = Thumbnailer.state.thumbnail_count
local perc = math.floor((thumbs_ready / thumbs_total) * 100)
local display_progress = thumbs_ready ~= thumbs_total and not thumbnailer_options.hide_progress
local vertical_offset = thumbnailer_options.vertical_offset
local padding = thumbnailer_options.background_padding
local pad = {
l = thumbnailer_options.pad_left, r = thumbnailer_options.pad_right,
t = thumbnailer_options.pad_top, b = thumbnailer_options.pad_bot
}
if thumbnailer_options.pad_in_screenspace then
pad.l = pad.l * msx
pad.r = pad.r * msx
pad.t = pad.t * msy
pad.b = pad.b * msy
end
if thumbnailer_options.offset_by_pad then
vertical_offset = vertical_offset + (user_opts.layout == "topbar" and pad.t or pad.b)
end
local ass_w = thumb_size.w * msx
local ass_h = thumb_size.h * msy
local y_offset = get_thumbnail_y_offset(thumb_size, 1)
-- Constrain thumbnail display to window
-- (ie. don't let it go off-screen left/right)
if thumbnailer_options.constrain_to_screen and osd_w > (ass_w + pad.l + pad.r)/msx then
local padded_left = (pad.l + (ass_w / 2))
local padded_right = (pad.r + (ass_w / 2))
if pos.x - padded_left < 0 then
pos.x = padded_left
elseif pos.x + padded_right > osd_w*msx then
pos.x = osd_w*msx - padded_right
end
end
local text_h = 30 * msy
local bg_h = ass_h + (display_progress and text_h or 0)
local bg_left = pos.x - ass_w/2
local framegraph_h = 10 * msy
local bg_top = nil
local text_top = nil
local framegraph_top = nil
if user_opts.layout == "topbar" then
bg_top = pos.y - ( y_offset + thumb_size.h ) + vertical_offset
text_top = bg_top + ass_h + framegraph_h
framegraph_top = bg_top + ass_h
vertical_offset = -vertical_offset
else
bg_top = pos.y - y_offset - bg_h - vertical_offset
text_top = bg_top
framegraph_top = bg_top + 20 * msy
end
if display_progress then
if user_opts.layout == "topbar" then
pad.b = math.max(0, pad.b - 30)
else
pad.t = math.max(0, pad.t - 30)
end
end
-- Draw background
ass:new_event()
ass:pos(bg_left, bg_top)
ass:append(("{\\bord0\\1c&H%s&\\1a&H%X&}"):format(thumbnailer_options.background_color, thumbnailer_options.background_alpha))
ass:draw_start()
ass:rect_cw(-pad.l, -pad.t, ass_w+pad.r, bg_h+pad.b)
ass:draw_stop()
if display_progress then
ass:new_event()
ass:pos(pos.x, text_top)
ass:an(8)
-- Scale text to correct size
ass:append(("{\\fs20\\bord0\\fscx%f\\fscy%f}"):format(100*msx, 100*msy))
ass:append(("%d%% - %d/%d"):format(perc, thumbs_ready, thumbs_total))
-- Draw the generation progress
local block_w = thumb_size.w * (Thumbnailer.state.thumbnail_delta / duration) * msy
local block_max_x = thumb_size.w * msy
-- Draw finished thumbnail blocks (white)
ass:new_event()
ass:pos(bg_left, framegraph_top)
ass:append(("{\\bord0\\1c&HFFFFFF&\\1a&H%X&"):format(0))
ass:draw_start(2)
for i, v in pairs(Thumbnailer.state.thumbnails) do
if i ~= closest_index and v > 0 then
ass:rect_cw((i-1)*block_w, 0, math.min(block_max_x, i*block_w), framegraph_h)
end
end
ass:draw_stop()
-- Draw in-progress thumbnail blocks (grayish green)
ass:new_event()
ass:pos(bg_left, framegraph_top)
ass:append(("{\\bord0\\1c&H44AA44&\\1a&H%X&"):format(0))
ass:draw_start(2)
for i, v in pairs(Thumbnailer.state.thumbnails) do
if i ~= closest_index and v == 0 then
ass:rect_cw((i-1)*block_w, 0, math.min(block_max_x, i*block_w), framegraph_h)
end
end
ass:draw_stop()
if closest_index ~= nil then
ass:new_event()
ass:pos(bg_left, framegraph_top)
ass:append(("{\\bord0\\1c&H4444FF&\\1a&H%X&"):format(0))
ass:draw_start(2)
ass:rect_cw((closest_index-1)*block_w, 0, math.min(block_max_x, closest_index*block_w), framegraph_h)
ass:draw_stop()
end
end
if thumb_path then
local overlay_y_offset = get_thumbnail_y_offset(thumb_size, msy)
local thumb_x = math.floor(pos.x / msx - thumb_size.w/2)
local thumb_y = math.floor(pos.y / msy - thumb_size.h - overlay_y_offset - vertical_offset/msy)
osc_thumb_state.visible = true
if not (osc_thumb_state.last_path == thumb_path and osc_thumb_state.last_x == thumb_x and osc_thumb_state.last_y == thumb_y) then
local overlay_add_args = {
"overlay-add", osc_thumb_state.overlay_id,
thumb_x, thumb_y,
thumb_path,
0,
"bgra",
thumb_size.w, thumb_size.h,
4 * thumb_size.w
}
mp.command_native(overlay_add_args)
osc_thumb_state.last_path = thumb_path
osc_thumb_state.last_x = thumb_x
osc_thumb_state.last_y = thumb_y
end
end
end
end
-- // mpv_thumbnail_script.lua // --
local osc_param = { -- calculated by osc_init()
playresy = 0, -- canvas size Y
playresx = 0, -- canvas size X
display_aspect = 1,
unscaled_y = 0,
areas = {},
video_margins = {
l = 0, r = 0, t = 0, b = 0, -- left/right/top/bottom
},
}
local osc_styles = {
bigButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs50\\fnmpv-osd-symbols}",
smallButtonsL = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs19\\fnmpv-osd-symbols}",
smallButtonsLlabel = "{\\fscx105\\fscy105\\fn" .. mp.get_property("options/osd-font") .. "}",
smallButtonsR = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}",
topButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12\\fnmpv-osd-symbols}",
elementDown = "{\\1c&H999999}",
timecodes = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20}",
vidtitle = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12\\q2}",
box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}",
topButtonsBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs18\\fnmpv-osd-symbols}",
smallButtonsBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs28\\fnmpv-osd-symbols}",
timecodesBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs27}",
timePosBar = "{\\blur0\\bord".. user_opts.tooltipborder .."\\1c&HFFFFFF\\3c&H000000\\fs30}",
vidtitleBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs18\\q2}",
wcButtons = "{\\1c&HFFFFFF\\fs24\\fnmpv-osd-symbols}",
wcTitle = "{\\1c&HFFFFFF\\fs24\\q2}",
wcBar = "{\\1c&H000000}",
}
-- internal states, do not touch
local state = {
showtime, -- time of last invocation (last mouse move)
osc_visible = false,
anistart, -- time when the animation started
anitype, -- current type of animation
animation, -- current animation alpha
mouse_down_counter = 0, -- used for softrepeat
active_element = nil, -- nil = none, 0 = background, 1+ = see elements[]
active_event_source = nil, -- the "button" that issued the current event
rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time
tc_ms = user_opts.timems, -- Should the timecodes display their time with milliseconds
mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs
initREQ = false, -- is a re-init request pending?
marginsREQ = false, -- is a margins update pending?
last_mouseX, last_mouseY, -- last mouse position, to detect significant mouse movement
mouse_in_window = false,
message_text,
message_hide_timer,
fullscreen = false,
tick_timer = nil,
tick_last_time = 0, -- when the last tick() was run
hide_timer = nil,
cache_state = nil,
idle = false,
enabled = true,
input_enabled = true,
showhide_enabled = false,
dmx_cache = 0,
using_video_margins = false,
border = true,
maximized = false,
osd = mp.create_osd_overlay("ass-events"),
}
local window_control_box_width = 80
local tick_delay = 0.03
local is_december = os.date("*t").month == 12
--
-- Helperfunctions
--
function kill_animation()
state.anistart = nil
state.animation = nil
state.anitype = nil
end
function set_osd(res_x, res_y, text)
if state.osd.res_x == res_x and
state.osd.res_y == res_y and
state.osd.data == text then
return
end
state.osd.res_x = res_x
state.osd.res_y = res_y
state.osd.data = text
state.osd.z = 1000
state.osd:update()
end
local margins_opts = {
{"l", "video-margin-ratio-left"},
{"r", "video-margin-ratio-right"},
{"t", "video-margin-ratio-top"},
{"b", "video-margin-ratio-bottom"},
}
-- scale factor for translating between real and virtual ASS coordinates
function get_virt_scale_factor()
local w, h = mp.get_osd_size()
if w <= 0 or h <= 0 then
return 0, 0
end
return osc_param.playresx / w, osc_param.playresy / h
end
-- return mouse position in virtual ASS coordinates (playresx/y)
function get_virt_mouse_pos()
if state.mouse_in_window then
local sx, sy = get_virt_scale_factor()
local x, y = mp.get_mouse_pos()
return x * sx, y * sy
else
return -1, -1
end
end
function set_virt_mouse_area(x0, y0, x1, y1, name)
local sx, sy = get_virt_scale_factor()
mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name)
end
function scale_value(x0, x1, y0, y1, val)
local m = (y1 - y0) / (x1 - x0)
local b = y0 - (m * x0)
return (m * val) + b
end
-- returns hitbox spanning coordinates (top left, bottom right corner)
-- according to alignment
function get_hitbox_coords(x, y, an, w, h)
local alignments = {
[1] = function () return x, y-h, x+w, y end,
[2] = function () return x-(w/2), y-h, x+(w/2), y end,
[3] = function () return x-w, y-h, x, y end,
[4] = function () return x, y-(h/2), x+w, y+(h/2) end,
[5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end,
[6] = function () return x-w, y-(h/2), x, y+(h/2) end,
[7] = function () return x, y, x+w, y+h end,
[8] = function () return x-(w/2), y, x+(w/2), y+h end,
[9] = function () return x-w, y, x, y+h end,
}
return alignments[an]()
end
function get_hitbox_coords_geo(geometry)
return get_hitbox_coords(geometry.x, geometry.y, geometry.an,
geometry.w, geometry.h)
end
function get_element_hitbox(element)
return element.hitbox.x1, element.hitbox.y1,
element.hitbox.x2, element.hitbox.y2
end
function mouse_hit(element)
return mouse_hit_coords(get_element_hitbox(element))
end
function mouse_hit_coords(bX1, bY1, bX2, bY2)
local mX, mY = get_virt_mouse_pos()
return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2)
end
function limit_range(min, max, val)
if val > max then
val = max
elseif val < min then
val = min
end
return val
end
-- translate value into element coordinates
function get_slider_ele_pos_for(element, val)
local ele_pos = scale_value(
element.slider.min.value, element.slider.max.value,
element.slider.min.ele_pos, element.slider.max.ele_pos,
val)
return limit_range(
element.slider.min.ele_pos, element.slider.max.ele_pos,
ele_pos)
end
-- translates global (mouse) coordinates to value
function get_slider_value_at(element, glob_pos)
local val = scale_value(
element.slider.min.glob_pos, element.slider.max.glob_pos,
element.slider.min.value, element.slider.max.value,
glob_pos)
return limit_range(
element.slider.min.value, element.slider.max.value,
val)
end
-- get value at current mouse position
function get_slider_value(element)
return get_slider_value_at(element, get_virt_mouse_pos())
end
function countone(val)
if not (user_opts.iamaprogrammer) then
val = val + 1
end
return val
end
-- align: -1 .. +1
-- frame: size of the containing area
-- obj: size of the object that should be positioned inside the area
-- margin: min. distance from object to frame (as long as -1 <= align <= +1)
function get_align(align, frame, obj, margin)
return (frame / 2) + (((frame / 2) - margin - (obj / 2)) * align)
end
-- multiplies two alpha values, formular can probably be improved
function mult_alpha(alphaA, alphaB)
return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255)
end
function add_area(name, x1, y1, x2, y2)
-- create area if needed
if (osc_param.areas[name] == nil) then
osc_param.areas[name] = {}
end
table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2})
end
function ass_append_alpha(ass, alpha, modifier)
local ar = {}
for ai, av in pairs(alpha) do
av = mult_alpha(av, modifier)
if state.animation then
av = mult_alpha(av, state.animation)
end
ar[ai] = av
end
ass:append(string.format("{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}",
ar[1], ar[2], ar[3], ar[4]))
end
function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2)
if hexagon then
ass:hexagon_cw(x0, y0, x1, y1, r1, r2)
else
ass:round_rect_cw(x0, y0, x1, y1, r1, r2)
end
end
function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2)
if hexagon then
ass:hexagon_ccw(x0, y0, x1, y1, r1, r2)
else
ass:round_rect_ccw(x0, y0, x1, y1, r1, r2)
end
end
--
-- Tracklist Management
--
local nicetypes = {video = "Video", audio = "Audio", sub = "Subtitle"}
-- updates the OSC internal playlists, should be run each time the track-layout changes
function update_tracklist()
local tracktable = mp.get_property_native("track-list", {})
-- by osc_id
tracks_osc = {}
tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {}
-- by mpv_id
tracks_mpv = {}
tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {}
for n = 1, #tracktable do
if not (tracktable[n].type == "unknown") then
local type = tracktable[n].type
local mpv_id = tonumber(tracktable[n].id)
-- by osc_id
table.insert(tracks_osc[type], tracktable[n])
-- by mpv_id
tracks_mpv[type][mpv_id] = tracktable[n]
tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type]
end
end
end
-- return a nice list of tracks of the given type (video, audio, sub)
function get_tracklist(type)
local msg = "Available " .. nicetypes[type] .. " Tracks: "
if #tracks_osc[type] == 0 then
msg = msg .. "none"
else
for n = 1, #tracks_osc[type] do
local track = tracks_osc[type][n]
local lang, title, selected = "unknown", "", ""
if not(track.lang == nil) then lang = track.lang end
if not(track.title == nil) then title = track.title end
if (track.id == tonumber(mp.get_property(type))) then
selected = ""
end
msg = msg.."\n"..selected.." "..n..": ["..lang.."] "..title
end
end
return msg
end
-- relatively change the track of given <type> by <next> tracks
--(+1 -> next, -1 -> previous)
function set_track(type, next)
local current_track_mpv, current_track_osc
if (mp.get_property(type) == "no") then
current_track_osc = 0
else
current_track_mpv = tonumber(mp.get_property(type))
current_track_osc = tracks_mpv[type][current_track_mpv].osc_id
end
local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1)
local new_track_mpv
if new_track_osc == 0 then
new_track_mpv = "no"
else
new_track_mpv = tracks_osc[type][new_track_osc].id
end
mp.commandv("set", type, new_track_mpv)
if (new_track_osc == 0) then
show_message(nicetypes[type] .. " Track: none")
else
show_message(nicetypes[type] .. " Track: "
.. new_track_osc .. "/" .. #tracks_osc[type]
.. " [".. (tracks_osc[type][new_track_osc].lang or "unknown") .."] "
.. (tracks_osc[type][new_track_osc].title or ""))
end
end
-- get the currently selected track of <type>, OSC-style counted
function get_track(type)
local track = mp.get_property(type)
if track ~= "no" and track ~= nil then
local tr = tracks_mpv[type][tonumber(track)]
if tr then
return tr.osc_id
end
end
return 0
end
-- WindowControl helpers
function window_controls_enabled()
val = user_opts.windowcontrols
if val == "auto" then
return not state.border
else
return val ~= "no"
end
end
function window_controls_alignment()
return user_opts.windowcontrols_alignment
end
--
-- Element Management
--
local elements = {}
function prepare_elements()
-- remove elements without layout or invisble
local elements2 = {}
for n, element in pairs(elements) do
if not (element.layout == nil) and (element.visible) then
table.insert(elements2, element)
end
end
elements = elements2
function elem_compare (a, b)
return a.layout.layer < b.layout.layer
end
table.sort(elements, elem_compare)
for _,element in pairs(elements) do
local elem_geo = element.layout.geometry
-- Calculate the hitbox
local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo)
element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2}
local style_ass = assdraw.ass_new()
-- prepare static elements
style_ass:append("{}") -- hack to troll new_event into inserting a \n
style_ass:new_event()
style_ass:pos(elem_geo.x, elem_geo.y)
style_ass:an(elem_geo.an)
style_ass:append(element.layout.style)
element.style_ass = style_ass
local static_ass = assdraw.ass_new()
if (element.type == "box") then
--draw box
static_ass:draw_start()
ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h,
element.layout.box.radius, element.layout.box.hexagon)
static_ass:draw_stop()
elseif (element.type == "slider") then
--draw static slider parts
local r1 = 0
local r2 = 0
local slider_lo = element.layout.slider
-- offset between element outline and drag-area
local foV = slider_lo.border + slider_lo.gap
-- calculate positions of min and max points
if (slider_lo.stype ~= "bar") then
r1 = elem_geo.h / 2
element.slider.min.ele_pos = elem_geo.h / 2
element.slider.max.ele_pos = elem_geo.w - (elem_geo.h / 2)
if (slider_lo.stype == "diamond") then
r2 = (elem_geo.h - 2 * slider_lo.border) / 2
elseif (slider_lo.stype == "knob") then
r2 = r1
end
else
element.slider.min.ele_pos =
slider_lo.border + slider_lo.gap
element.slider.max.ele_pos =
elem_geo.w - (slider_lo.border + slider_lo.gap)
end
element.slider.min.glob_pos =
element.hitbox.x1 + element.slider.min.ele_pos
element.slider.max.glob_pos =
element.hitbox.x1 + element.slider.max.ele_pos
-- -- --
static_ass:draw_start()
-- the box
ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, r1, slider_lo.stype == "diamond")
-- the "hole"
ass_draw_rr_h_ccw(static_ass, slider_lo.border, slider_lo.border,
elem_geo.w - slider_lo.border, elem_geo.h - slider_lo.border,
r2, slider_lo.stype == "diamond")
-- marker nibbles
if not (element.slider.markerF == nil) and (slider_lo.gap > 0) then
local markers = element.slider.markerF()
for _,marker in pairs(markers) do
if (marker > element.slider.min.value) and
(marker < element.slider.max.value) then
local s = get_slider_ele_pos_for(element, marker)
if (slider_lo.gap > 1) then -- draw triangles
local a = slider_lo.gap / 0.5 --0.866
--top
if (slider_lo.nibbles_top) then
static_ass:move_to(s - (a/2), slider_lo.border)
static_ass:line_to(s + (a/2), slider_lo.border)
static_ass:line_to(s, foV)
end
--bottom
if (slider_lo.nibbles_bottom) then
static_ass:move_to(s - (a/2),
elem_geo.h - slider_lo.border)
static_ass:line_to(s,
elem_geo.h - foV)
static_ass:line_to(s + (a/2),
elem_geo.h - slider_lo.border)
end
else -- draw 2x1px nibbles
--top
if (slider_lo.nibbles_top) then
static_ass:rect_cw(s - 1, slider_lo.border,
s + 1, slider_lo.border + slider_lo.gap);
end
--bottom
if (slider_lo.nibbles_bottom) then
static_ass:rect_cw(s - 1,
elem_geo.h -slider_lo.border -slider_lo.gap,
s + 1, elem_geo.h - slider_lo.border);
end
end
end
end
end
end
element.static_ass = static_ass
-- if the element is supposed to be disabled,
-- style it accordingly and kill the eventresponders
if not (element.enabled) then
element.layout.alpha[1] = 136
element.eventresponder = nil
end
end
end
--
-- Element Rendering
--
-- returns nil or a chapter element from the native property chapter-list
function get_chapter(possec)
local cl = mp.get_property_native("chapter-list", {})
local ch = nil
-- chapters might not be sorted by time. find nearest-before/at possec
for n=1, #cl do
if possec >= cl[n].time and (not ch or cl[n].time > ch.time) then
ch = cl[n]
end
end
return ch
end
function render_elements(master_ass)
-- when the slider is dragged or hovered and we have a target chapter name
-- then we use it instead of the normal title. we calculate it before the
-- render iterations because the title may be rendered before the slider.
state.forced_title = nil
local se, ae = state.slider_element, elements[state.active_element]
if user_opts.chapter_fmt ~= "no" and se and (ae == se or (not ae and mouse_hit(se))) then
local dur = mp.get_property_number("duration", 0)
if dur > 0 then
local possec = get_slider_value(se) * dur / 100 -- of mouse pos
local ch = get_chapter(possec)
if ch and ch.title and ch.title ~= "" then
state.forced_title = string.format(user_opts.chapter_fmt, ch.title)
end
end
end
for n=1, #elements do
local element = elements[n]
local style_ass = assdraw.ass_new()
style_ass:merge(element.style_ass)
ass_append_alpha(style_ass, element.layout.alpha, 0)
if element.eventresponder and (state.active_element == n) then
-- run render event functions
if not (element.eventresponder.render == nil) then
element.eventresponder.render(element)
end
if mouse_hit(element) then
-- mouse down styling
if (element.styledown) then
style_ass:append(osc_styles.elementDown)
end
if (element.softrepeat) and (state.mouse_down_counter >= 15
and state.mouse_down_counter % 5 == 0) then
element.eventresponder[state.active_event_source.."_down"](element)
end
state.mouse_down_counter = state.mouse_down_counter + 1
end
end
local elem_ass = assdraw.ass_new()
elem_ass:merge(style_ass)
if not (element.type == "button") then
elem_ass:merge(element.static_ass)
end
if (element.type == "slider") then
local slider_lo = element.layout.slider
local elem_geo = element.layout.geometry
local s_min = element.slider.min.value
local s_max = element.slider.max.value
-- draw pos marker
local foH, xp
local pos = element.slider.posF()
local foV = slider_lo.border + slider_lo.gap
local innerH = elem_geo.h - (2 * foV)
local seekRanges = element.slider.seekRangesF()
local seekRangeLineHeight = innerH / 5
if slider_lo.stype ~= "bar" then
foH = elem_geo.h / 2
else
foH = slider_lo.border + slider_lo.gap
end
if pos then
xp = get_slider_ele_pos_for(element, pos)
if slider_lo.stype ~= "bar" then
local r = (user_opts.seekbarhandlesize * innerH) / 2
ass_draw_rr_h_cw(elem_ass, xp - r, foH - r,
xp + r, foH + r,
r, slider_lo.stype == "diamond")
else
local h = 0
if seekRanges and user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then
h = seekRangeLineHeight
end
elem_ass:rect_cw(foH, foV, xp, elem_geo.h - foV - h)
if seekRanges and not user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then
-- Punch holes for the seekRanges to be drawn later
for _,range in pairs(seekRanges) do
if range["start"] < pos then
local pstart = get_slider_ele_pos_for(element, range["start"])
local pend = xp
if pos > range["end"] then
pend = get_slider_ele_pos_for(element, range["end"])
end
elem_ass:rect_ccw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV)
end
end
end
end
if slider_lo.rtype == "slider" then
ass_draw_rr_h_cw(elem_ass, foH - innerH / 6, foH - innerH / 6,
xp, foH + innerH / 6,
innerH / 6, slider_lo.stype == "diamond", 0)
ass_draw_rr_h_cw(elem_ass, xp, foH - innerH / 15,
elem_geo.w - foH + innerH / 15, foH + innerH / 15,
0, slider_lo.stype == "diamond", innerH / 15)
for _,range in pairs(seekRanges or {}) do
local pstart = get_slider_ele_pos_for(element, range["start"])
local pend = get_slider_ele_pos_for(element, range["end"])
ass_draw_rr_h_ccw(elem_ass, pstart, foH - innerH / 21,
pend, foH + innerH / 21,
innerH / 21, slider_lo.stype == "diamond")
end
end
end
if seekRanges then
if slider_lo.rtype ~= "inverted" then
elem_ass:draw_stop()
elem_ass:merge(element.style_ass)
ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha)
elem_ass:merge(element.static_ass)
end
for _,range in pairs(seekRanges) do
local pstart = get_slider_ele_pos_for(element, range["start"])
local pend = get_slider_ele_pos_for(element, range["end"])
if slider_lo.rtype == "slider" then
ass_draw_rr_h_cw(elem_ass, pstart, foH - innerH / 21,
pend, foH + innerH / 21,
innerH / 21, slider_lo.stype == "diamond")
elseif slider_lo.rtype == "line" then
if slider_lo.stype == "bar" then
elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV)
else
ass_draw_rr_h_cw(elem_ass, pstart - innerH / 8, foH - innerH / 8,
pend + innerH / 8, foH + innerH / 8,
innerH / 8, slider_lo.stype == "diamond")
end
elseif slider_lo.rtype == "bar" then
if slider_lo.stype ~= "bar" then
ass_draw_rr_h_cw(elem_ass, pstart - innerH / 2, foV,
pend + innerH / 2, foV + innerH,
innerH / 2, slider_lo.stype == "diamond")
elseif range["end"] >= (pos or 0) then
elem_ass:rect_cw(pstart, foV, pend, elem_geo.h - foV)
else
elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV)
end
elseif slider_lo.rtype == "inverted" then
if slider_lo.stype ~= "bar" then
ass_draw_rr_h_ccw(elem_ass, pstart, (elem_geo.h / 2) - 1, pend,
(elem_geo.h / 2) + 1,
1, slider_lo.stype == "diamond")
else
elem_ass:rect_ccw(pstart, (elem_geo.h / 2) - 1, pend, (elem_geo.h / 2) + 1)
end
end
end
end
elem_ass:draw_stop()
-- add tooltip
if not (element.slider.tooltipF == nil) then
if mouse_hit(element) then
local sliderpos = get_slider_value(element)
local tooltiplabel = element.slider.tooltipF(sliderpos)
local an = slider_lo.tooltip_an
local ty
if (an == 2) then
ty = element.hitbox.y1 - slider_lo.border
else
ty = element.hitbox.y1 + elem_geo.h/2
end
local tx = get_virt_mouse_pos()
if (slider_lo.adjust_tooltip) then
if (an == 2) then
if (sliderpos < (s_min + 3)) then
an = an - 1
elseif (sliderpos > (s_max - 3)) then
an = an + 1
end
elseif (sliderpos > (s_max-s_min)/2) then
an = an + 1
tx = tx - 5
else
an = an - 1
tx = tx + 10
end
end
-- tooltip label
elem_ass:new_event()
elem_ass:pos(tx, ty)
elem_ass:an(an)
elem_ass:append(slider_lo.tooltip_style)
ass_append_alpha(elem_ass, slider_lo.alpha, 0)
elem_ass:append(tooltiplabel)
-- mpv_thumbnail_script.lua --
display_thumbnail({x=get_virt_mouse_pos(), y=ty, a=an}, sliderpos, elem_ass)
-- // mpv_thumbnail_script.lua // --
end
end
elseif (element.type == "button") then
local buttontext
if type(element.content) == "function" then
buttontext = element.content() -- function objects
elseif not (element.content == nil) then
buttontext = element.content -- text objects
end
local maxchars = element.layout.button.maxchars
if not (maxchars == nil) and (#buttontext > maxchars) then
local max_ratio = 1.25 -- up to 25% more chars while shrinking
local limit = math.max(0, math.floor(maxchars * max_ratio) - 3)
if (#buttontext > limit) then
while (#buttontext > limit) do
buttontext = buttontext:gsub(".[\128-\191]*$", "")
end
buttontext = buttontext .. "..."
end
local _, nchars2 = buttontext:gsub(".[\128-\191]*", "")
local stretch = (maxchars/#buttontext)*100
buttontext = string.format("{\\fscx%f}",
(maxchars/#buttontext)*100) .. buttontext
end
elem_ass:append(buttontext)
end
master_ass:merge(elem_ass)
end
end
--
-- Message display
--
-- pos is 1 based
function limited_list(prop, pos)
local proplist = mp.get_property_native(prop, {})
local count = #proplist
if count == 0 then
return count, proplist
end
local fs = tonumber(mp.get_property('options/osd-font-size'))
local max = math.ceil(osc_param.unscaled_y*0.75 / fs)
if max % 2 == 0 then
max = max - 1
end
local delta = math.ceil(max / 2) - 1
local begi = math.max(math.min(pos - delta, count - max + 1), 1)
local endi = math.min(begi + max - 1, count)
local reslist = {}
for i=begi, endi do
local item = proplist[i]
item.current = (i == pos) and true or nil
table.insert(reslist, item)
end
return count, reslist
end
function get_playlist()
local pos = mp.get_property_number('playlist-pos', 0) + 1
local count, limlist = limited_list('playlist', pos)
if count == 0 then
return 'Empty playlist.'
end
local message = string.format('Playlist [%d/%d]:\n', pos, count)
for i, v in ipairs(limlist) do
local title = v.title
local _, filename = utils.split_path(v.filename)
if title == nil then
title = filename
end
message = string.format('%s %s %s\n', message,
(v.current and '' or ''), title)
end
return message
end
function get_chapterlist()
local pos = mp.get_property_number('chapter', 0) + 1
local count, limlist = limited_list('chapter-list', pos)
if count == 0 then
return 'No chapters.'
end
local message = string.format('Chapters [%d/%d]:\n', pos, count)
for i, v in ipairs(limlist) do
local time = mp.format_time(v.time)
local title = v.title
if title == nil then
title = string.format('Chapter %02d', i)
end
message = string.format('%s[%s] %s %s\n', message, time,
(v.current and '' or ''), title)
end
return message
end
function show_message(text, duration)
--print("text: "..text.." duration: " .. duration)
if duration == nil then
duration = tonumber(mp.get_property("options/osd-duration")) / 1000
elseif not type(duration) == "number" then
print("duration: " .. duration)
end
-- cut the text short, otherwise the following functions
-- may slow down massively on huge input
text = string.sub(text, 0, 4000)
-- replace actual linebreaks with ASS linebreaks
text = string.gsub(text, "\n", "\\N")
state.message_text = text
if not state.message_hide_timer then
state.message_hide_timer = mp.add_timeout(0, request_tick)
end
state.message_hide_timer:kill()
state.message_hide_timer.timeout = duration
state.message_hide_timer:resume()
request_tick()
end
function render_message(ass)
if state.message_hide_timer and state.message_hide_timer:is_enabled() and
state.message_text
then
local _, lines = string.gsub(state.message_text, "\\N", "")
local fontsize = tonumber(mp.get_property("options/osd-font-size"))
local outline = tonumber(mp.get_property("options/osd-border-size"))
local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize)
local counterscale = osc_param.playresy / osc_param.unscaled_y
fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1)
outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1)
local style = "{\\bord" .. outline .. "\\fs" .. fontsize .. "}"
ass:new_event()
ass:append(style .. state.message_text)
else
state.message_text = nil
end
end
--
-- Initialisation and Layout
--
function new_element(name, type)
elements[name] = {}
elements[name].type = type
-- add default stuff
elements[name].eventresponder = {}
elements[name].visible = true
elements[name].enabled = true
elements[name].softrepeat = false
elements[name].styledown = (type == "button")
elements[name].state = {}
if (type == "slider") then
elements[name].slider = {min = {value = 0}, max = {value = 100}}
end
return elements[name]
end
function add_layout(name)
if not (elements[name] == nil) then
-- new layout
elements[name].layout = {}
-- set layout defaults
elements[name].layout.layer = 50
elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255}
if (elements[name].type == "button") then
elements[name].layout.button = {
maxchars = nil,
}
elseif (elements[name].type == "slider") then
-- slider defaults
elements[name].layout.slider = {
border = 1,
gap = 1,
nibbles_top = true,
nibbles_bottom = true,
stype = "slider",
adjust_tooltip = true,
tooltip_style = "",
tooltip_an = 2,
alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255},
}
elseif (elements[name].type == "box") then
elements[name].layout.box = {radius = 0, hexagon = false}
end
return elements[name].layout
else
msg.error("Can't add_layout to element \""..name.."\", doesn't exist.")
end
end
-- Window Controls
function window_controls(topbar)
local wc_geo = {
x = 0,
y = 30 + user_opts.barmargin,
an = 1,
w = osc_param.playresx,
h = 30,
}
local alignment = window_controls_alignment()
local controlbox_w = window_control_box_width
local titlebox_w = wc_geo.w - controlbox_w
-- Default alignment is "right"
local controlbox_left = wc_geo.w - controlbox_w
local titlebox_left = wc_geo.x
local titlebox_right = wc_geo.w - controlbox_w
if alignment == "left" then
controlbox_left = wc_geo.x
titlebox_left = wc_geo.x + controlbox_w
titlebox_right = wc_geo.w
end
add_area("window-controls",
get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an,
controlbox_w, wc_geo.h))
local lo
-- Background Bar
new_element("wcbar", "box")
lo = add_layout("wcbar")
lo.geometry = wc_geo
lo.layer = 10
lo.style = osc_styles.wcBar
lo.alpha[1] = user_opts.boxalpha
local button_y = wc_geo.y - (wc_geo.h / 2)
local first_geo =
{x = controlbox_left + 5, y = button_y, an = 4, w = 25, h = 25}
local second_geo =
{x = controlbox_left + 30, y = button_y, an = 4, w = 25, h = 25}
local third_geo =
{x = controlbox_left + 55, y = button_y, an = 4, w = 25, h = 25}
-- Window control buttons use symbols in the custom mpv osd font
-- because the official unicode codepoints are sufficiently
-- exotic that a system might lack an installed font with them,
-- and libass will complain that they are not present in the
-- default font, even if another font with them is available.
-- Close: 🗙
ne = new_element("close", "button")
ne.content = "\238\132\149"
ne.eventresponder["mbtn_left_up"] =
function () mp.commandv("quit") end
lo = add_layout("close")
lo.geometry = alignment == "left" and first_geo or third_geo
lo.style = osc_styles.wcButtons
-- Minimize: 🗕
ne = new_element("minimize", "button")
ne.content = "\238\132\146"
ne.eventresponder["mbtn_left_up"] =
function () mp.commandv("cycle", "window-minimized") end
lo = add_layout("minimize")
lo.geometry = alignment == "left" and second_geo or first_geo
lo.style = osc_styles.wcButtons
-- Maximize: 🗖 /🗗
ne = new_element("maximize", "button")
if state.maximized or state.fullscreen then
ne.content = "\238\132\148"
else
ne.content = "\238\132\147"
end
ne.eventresponder["mbtn_left_up"] =
function ()
if state.fullscreen then
mp.commandv("cycle", "fullscreen")
else
mp.commandv("cycle", "window-maximized")
end
end
lo = add_layout("maximize")
lo.geometry = alignment == "left" and third_geo or second_geo
lo.style = osc_styles.wcButtons
-- deadzone below window controls
local sh_area_y0, sh_area_y1
sh_area_y0 = user_opts.barmargin
sh_area_y1 = (wc_geo.y + (wc_geo.h / 2)) +
get_align(1 - (2 * user_opts.deadzonesize),
osc_param.playresy - (wc_geo.y + (wc_geo.h / 2)), 0, 0)
add_area("showhide_wc", wc_geo.x, sh_area_y0, wc_geo.w, sh_area_y1)
if topbar then
-- The title is already there as part of the top bar
return
else
-- Apply boxvideo margins to the control bar
osc_param.video_margins.t = wc_geo.h / osc_param.playresy
end
-- Window Title
ne = new_element("wctitle", "button")
ne.content = function ()
local title = mp.command_native({"expand-text", user_opts.title})
-- escape ASS, and strip newlines and trailing slashes
title = title:gsub("\\n", " "):gsub("\\$", ""):gsub("{","\\{")
return not (title == "") and title or "mpv"
end
local left_pad = 5
local right_pad = 10
lo = add_layout("wctitle")
lo.geometry =
{ x = titlebox_left + left_pad, y = wc_geo.y - 3, an = 1,
w = titlebox_w, h = wc_geo.h }
lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}",
osc_styles.wcTitle,
titlebox_left + left_pad, wc_geo.y - wc_geo.h,
titlebox_right - right_pad , wc_geo.y + wc_geo.h)
add_area("window-controls-title",
titlebox_left, 0, titlebox_right, wc_geo.h)
end
--
-- Layouts
--
local layouts = {}
-- Classic box layout
layouts["box"] = function ()
local osc_geo = {
w = 550, -- width
h = 138, -- height
r = 10, -- corner-radius
p = 15, -- padding
}
-- make sure the OSC actually fits into the video
if (osc_param.playresx < (osc_geo.w + (2 * osc_geo.p))) then
osc_param.playresy = (osc_geo.w+(2*osc_geo.p))/osc_param.display_aspect
osc_param.playresx = osc_param.playresy * osc_param.display_aspect
end
-- position of the controller according to video aspect and valignment
local posX = math.floor(get_align(user_opts.halign, osc_param.playresx,
osc_geo.w, 0))
local posY = math.floor(get_align(user_opts.valign, osc_param.playresy,
osc_geo.h, 0))
-- position offset for contents aligned at the borders of the box
local pos_offsetX = (osc_geo.w - (2*osc_geo.p)) / 2
local pos_offsetY = (osc_geo.h - (2*osc_geo.p)) / 2
osc_param.areas = {} -- delete areas
-- area for active mouse input
add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h))
-- area for show/hide
local sh_area_y0, sh_area_y1
if user_opts.valign > 0 then
-- deadzone above OSC
sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize),
posY - (osc_geo.h / 2), 0, 0)
sh_area_y1 = osc_param.playresy
else
-- deadzone below OSC
sh_area_y0 = 0
sh_area_y1 = (posY + (osc_geo.h / 2)) +
get_align(1 - (2*user_opts.deadzonesize),
osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0)
end
add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1)
-- fetch values
local osc_w, osc_h, osc_r, osc_p =
osc_geo.w, osc_geo.h, osc_geo.r, osc_geo.p
local lo
--
-- Background box
--
new_element("bgbox", "box")
lo = add_layout("bgbox")
lo.geometry = {x = posX, y = posY, an = 5, w = osc_w, h = osc_h}
lo.layer = 10
lo.style = osc_styles.box
lo.alpha[1] = user_opts.boxalpha
lo.alpha[3] = user_opts.boxalpha
lo.box.radius = osc_r
--
-- Title row
--
local titlerowY = posY - pos_offsetY - 10
lo = add_layout("title")
lo.geometry = {x = posX, y = titlerowY, an = 8, w = 496, h = 12}
lo.style = osc_styles.vidtitle
lo.button.maxchars = user_opts.boxmaxchars
lo = add_layout("pl_prev")
lo.geometry =
{x = (posX - pos_offsetX), y = titlerowY, an = 7, w = 12, h = 12}
lo.style = osc_styles.topButtons
lo = add_layout("pl_next")
lo.geometry =
{x = (posX + pos_offsetX), y = titlerowY, an = 9, w = 12, h = 12}
lo.style = osc_styles.topButtons
--
-- Big buttons
--
local bigbtnrowY = posY - pos_offsetY + 35
local bigbtndist = 60
lo = add_layout("playpause")
lo.geometry =
{x = posX, y = bigbtnrowY, an = 5, w = 40, h = 40}
lo.style = osc_styles.bigButtons
lo = add_layout("skipback")
lo.geometry =
{x = posX - bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40}
lo.style = osc_styles.bigButtons
lo = add_layout("skipfrwd")
lo.geometry =
{x = posX + bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40}
lo.style = osc_styles.bigButtons
lo = add_layout("ch_prev")
lo.geometry =
{x = posX - (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40}
lo.style = osc_styles.bigButtons
lo = add_layout("ch_next")
lo.geometry =
{x = posX + (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40}
lo.style = osc_styles.bigButtons
lo = add_layout("cy_audio")
lo.geometry =
{x = posX - pos_offsetX, y = bigbtnrowY, an = 1, w = 70, h = 18}
lo.style = osc_styles.smallButtonsL
lo = add_layout("cy_sub")
lo.geometry =
{x = posX - pos_offsetX, y = bigbtnrowY, an = 7, w = 70, h = 18}
lo.style = osc_styles.smallButtonsL
lo = add_layout("tog_fs")
lo.geometry =
{x = posX+pos_offsetX - 25, y = bigbtnrowY, an = 4, w = 25, h = 25}
lo.style = osc_styles.smallButtonsR
lo = add_layout("volume")
lo.geometry =
{x = posX+pos_offsetX - (25 * 2) - osc_geo.p,
y = bigbtnrowY, an = 4, w = 25, h = 25}
lo.style = osc_styles.smallButtonsR
--
-- Seekbar
--
lo = add_layout("seekbar")
lo.geometry =
{x = posX, y = posY+pos_offsetY-22, an = 2, w = pos_offsetX*2, h = 15}
lo.style = osc_styles.timecodes
lo.slider.tooltip_style = osc_styles.vidtitle
lo.slider.stype = user_opts["seekbarstyle"]
lo.slider.rtype = user_opts["seekrangestyle"]
--
-- Timecodes + Cache
--
local bottomrowY = posY + pos_offsetY - 5
lo = add_layout("tc_left")
lo.geometry =
{x = posX - pos_offsetX, y = bottomrowY, an = 4, w = 110, h = 18}
lo.style = osc_styles.timecodes
lo = add_layout("tc_right")
lo.geometry =
{x = posX + pos_offsetX, y = bottomrowY, an = 6, w = 110, h = 18}
lo.style = osc_styles.timecodes
lo = add_layout("cache")
lo.geometry =
{x = posX, y = bottomrowY, an = 5, w = 110, h = 18}
lo.style = osc_styles.timecodes
end
-- slim box layout
layouts["slimbox"] = function ()
local osc_geo = {
w = 660, -- width
h = 70, -- height
r = 10, -- corner-radius
}
-- make sure the OSC actually fits into the video
if (osc_param.playresx < (osc_geo.w)) then
osc_param.playresy = (osc_geo.w)/osc_param.display_aspect
osc_param.playresx = osc_param.playresy * osc_param.display_aspect
end
-- position of the controller according to video aspect and valignment
local posX = math.floor(get_align(user_opts.halign, osc_param.playresx,
osc_geo.w, 0))
local posY = math.floor(get_align(user_opts.valign, osc_param.playresy,
osc_geo.h, 0))
osc_param.areas = {} -- delete areas
-- area for active mouse input
add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h))
-- area for show/hide
local sh_area_y0, sh_area_y1
if user_opts.valign > 0 then
-- deadzone above OSC
sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize),
posY - (osc_geo.h / 2), 0, 0)
sh_area_y1 = osc_param.playresy
else
-- deadzone below OSC
sh_area_y0 = 0
sh_area_y1 = (posY + (osc_geo.h / 2)) +
get_align(1 - (2*user_opts.deadzonesize),
osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0)
end
add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1)
local lo
local tc_w, ele_h, inner_w = 100, 20, osc_geo.w - 100
-- styles
local styles = {
box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}",
timecodes = "{\\1c&HFFFFFF\\3c&H000000\\fs20\\bord2\\blur1}",
tooltip = "{\\1c&HFFFFFF\\3c&H000000\\fs12\\bord1\\blur0.5}",
}
new_element("bgbox", "box")
lo = add_layout("bgbox")
lo.geometry = {x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h}
lo.layer = 10
lo.style = osc_styles.box
lo.alpha[1] = user_opts.boxalpha
lo.alpha[3] = 0
if not (user_opts["seekbarstyle"] == "bar") then
lo.box.radius = osc_geo.r
lo.box.hexagon = user_opts["seekbarstyle"] == "diamond"
end
lo = add_layout("seekbar")
lo.geometry =
{x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h}
lo.style = osc_styles.timecodes
lo.slider.border = 0
lo.slider.gap = 1.5
lo.slider.tooltip_style = styles.tooltip
lo.slider.stype = user_opts["seekbarstyle"]
lo.slider.rtype = user_opts["seekrangestyle"]
lo.slider.adjust_tooltip = false
--
-- Timecodes
--
lo = add_layout("tc_left")
lo.geometry =
{x = posX - (inner_w/2) + osc_geo.r, y = posY + 1,
an = 7, w = tc_w, h = ele_h}
lo.style = styles.timecodes
lo.alpha[3] = user_opts.boxalpha
lo = add_layout("tc_right")
lo.geometry =
{x = posX + (inner_w/2) - osc_geo.r, y = posY + 1,
an = 9, w = tc_w, h = ele_h}
lo.style = styles.timecodes
lo.alpha[3] = user_opts.boxalpha
-- Cache
lo = add_layout("cache")
lo.geometry =
{x = posX, y = posY + 1,
an = 8, w = tc_w, h = ele_h}
lo.style = styles.timecodes
lo.alpha[3] = user_opts.boxalpha
end
function bar_layout(direction)
local osc_geo = {
x = -2,
y,
an = (direction < 0) and 7 or 1,
w,
h = 56,
}
local padX = 9
local padY = 3
local buttonW = 27
local tcW = (state.tc_ms) and 170 or 110
local tsW = 90
local minW = (buttonW + padX)*5 + (tcW + padX)*4 + (tsW + padX)*2
-- Special topbar handling when window controls are present
local padwc_l
local padwc_r
if direction < 0 or not window_controls_enabled() then
padwc_l = 0
padwc_r = 0
elseif window_controls_alignment() == "left" then
padwc_l = window_control_box_width
padwc_r = 0
else
padwc_l = 0
padwc_r = window_control_box_width
end
if ((osc_param.display_aspect > 0) and (osc_param.playresx < minW)) then
osc_param.playresy = minW / osc_param.display_aspect
osc_param.playresx = osc_param.playresy * osc_param.display_aspect
end
osc_geo.y = direction * (54 + user_opts.barmargin)
osc_geo.w = osc_param.playresx + 4
if direction < 0 then
osc_geo.y = osc_geo.y + osc_param.playresy
end
local line1 = osc_geo.y - direction * (9 + padY)
local line2 = osc_geo.y - direction * (36 + padY)
osc_param.areas = {}
add_area("input", get_hitbox_coords(osc_geo.x, osc_geo.y, osc_geo.an,
osc_geo.w, osc_geo.h))
local sh_area_y0, sh_area_y1
if direction > 0 then
-- deadzone below OSC
sh_area_y0 = user_opts.barmargin
sh_area_y1 = (osc_geo.y + (osc_geo.h / 2)) +
get_align(1 - (2*user_opts.deadzonesize),
osc_param.playresy - (osc_geo.y + (osc_geo.h / 2)), 0, 0)
else
-- deadzone above OSC
sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize),
osc_geo.y - (osc_geo.h / 2), 0, 0)
sh_area_y1 = osc_param.playresy - user_opts.barmargin
end
add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1)
local lo, geo
-- Background bar
new_element("bgbox", "box")
lo = add_layout("bgbox")
lo.geometry = osc_geo
lo.layer = 10
lo.style = osc_styles.box
lo.alpha[1] = user_opts.boxalpha
-- Playlist prev/next
geo = { x = osc_geo.x + padX, y = line1,
an = 4, w = 18, h = 18 - padY }
lo = add_layout("pl_prev")
lo.geometry = geo
lo.style = osc_styles.topButtonsBar
geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h }
lo = add_layout("pl_next")
lo.geometry = geo
lo.style = osc_styles.topButtonsBar
local t_l = geo.x + geo.w + padX
-- Cache
geo = { x = osc_geo.x + osc_geo.w - padX, y = geo.y,
an = 6, w = 150, h = geo.h }
lo = add_layout("cache")
lo.geometry = geo
lo.style = osc_styles.vidtitleBar
local t_r = geo.x - geo.w - padX*2
-- Title
geo = { x = t_l, y = geo.y, an = 4,
w = t_r - t_l, h = geo.h }
lo = add_layout("title")
lo.geometry = geo
lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}",
osc_styles.vidtitleBar,
geo.x, geo.y-geo.h, geo.w, geo.y+geo.h)
-- Playback control buttons
geo = { x = osc_geo.x + padX + padwc_l, y = line2, an = 4,
w = buttonW, h = 36 - padY*2}
lo = add_layout("playpause")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h }
lo = add_layout("ch_prev")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h }
lo = add_layout("ch_next")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
-- Left timecode
geo = { x = geo.x + geo.w + padX + tcW, y = geo.y, an = 6,
w = tcW, h = geo.h }
lo = add_layout("tc_left")
lo.geometry = geo
lo.style = osc_styles.timecodesBar
local sb_l = geo.x + padX
-- Fullscreen button
geo = { x = osc_geo.x + osc_geo.w - buttonW - padX - padwc_r, y = geo.y, an = 4,
w = buttonW, h = geo.h }
lo = add_layout("tog_fs")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
-- Volume
geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h }
lo = add_layout("volume")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
-- Track selection buttons
geo = { x = geo.x - tsW - padX, y = geo.y, an = geo.an, w = tsW, h = geo.h }
lo = add_layout("cy_sub")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h }
lo = add_layout("cy_audio")
lo.geometry = geo
lo.style = osc_styles.smallButtonsBar
-- Right timecode
geo = { x = geo.x - padX - tcW - 10, y = geo.y, an = geo.an,
w = tcW, h = geo.h }
lo = add_layout("tc_right")
lo.geometry = geo
lo.style = osc_styles.timecodesBar
local sb_r = geo.x - padX
-- Seekbar
geo = { x = sb_l, y = geo.y, an = geo.an,
w = math.max(0, sb_r - sb_l), h = geo.h }
new_element("bgbar1", "box")
lo = add_layout("bgbar1")
lo.geometry = geo
lo.layer = 15
lo.style = osc_styles.timecodesBar
lo.alpha[1] =
math.min(255, user_opts.boxalpha + (255 - user_opts.boxalpha)*0.8)
if not (user_opts["seekbarstyle"] == "bar") then
lo.box.radius = geo.h / 2
lo.box.hexagon = user_opts["seekbarstyle"] == "diamond"
end
lo = add_layout("seekbar")
lo.geometry = geo
lo.style = osc_styles.timecodesBar
lo.slider.border = 0
lo.slider.gap = 2
lo.slider.tooltip_style = osc_styles.timePosBar
lo.slider.tooltip_an = 5
lo.slider.stype = user_opts["seekbarstyle"]
lo.slider.rtype = user_opts["seekrangestyle"]
if direction < 0 then
osc_param.video_margins.b = osc_geo.h / osc_param.playresy
else
osc_param.video_margins.t = osc_geo.h / osc_param.playresy
end
end
layouts["bottombar"] = function()
bar_layout(-1)
end
layouts["topbar"] = function()
bar_layout(1)
end
-- Validate string type user options
function validate_user_opts()
if layouts[user_opts.layout] == nil then
msg.warn("Invalid setting \""..user_opts.layout.."\" for layout")
user_opts.layout = "bottombar"
end
if user_opts.seekbarstyle ~= "bar" and
user_opts.seekbarstyle ~= "diamond" and
user_opts.seekbarstyle ~= "knob" then
msg.warn("Invalid setting \"" .. user_opts.seekbarstyle
.. "\" for seekbarstyle")
user_opts.seekbarstyle = "bar"
end
if user_opts.seekrangestyle ~= "bar" and
user_opts.seekrangestyle ~= "line" and
user_opts.seekrangestyle ~= "slider" and
user_opts.seekrangestyle ~= "inverted" and
user_opts.seekrangestyle ~= "none" then
msg.warn("Invalid setting \"" .. user_opts.seekrangestyle
.. "\" for seekrangestyle")
user_opts.seekrangestyle = "inverted"
end
if user_opts.seekrangestyle == "slider" and
user_opts.seekbarstyle == "bar" then
msg.warn("Using \"slider\" seekrangestyle together with \"bar\" seekbarstyle is not supported")
user_opts.seekrangestyle = "inverted"
end
if user_opts.windowcontrols ~= "auto" and
user_opts.windowcontrols ~= "yes" and
user_opts.windowcontrols ~= "no" then
msg.warn("windowcontrols cannot be \"" ..
user_opts.windowcontrols .. "\". Ignoring.")
user_opts.windowcontrols = "auto"
end
if user_opts.windowcontrols_alignment ~= "right" and
user_opts.windowcontrols_alignment ~= "left" then
msg.warn("windowcontrols_alignment cannot be \"" ..
user_opts.windowcontrols_alignment .. "\". Ignoring.")
user_opts.windowcontrols_alignment = "right"
end
end
function update_options(list)
validate_user_opts()
request_tick()
visibility_mode(user_opts.visibility, true)
update_duration_watch()
request_init()
end
-- OSC INIT
function osc_init()
msg.debug("osc_init")
-- set canvas resolution according to display aspect and scaling setting
local baseResY = 720
local display_w, display_h, display_aspect = mp.get_osd_size()
local scale = 1
if (mp.get_property("video") == "no") then -- dummy/forced window
scale = user_opts.scaleforcedwindow
elseif state.fullscreen then
scale = user_opts.scalefullscreen
else
scale = user_opts.scalewindowed
end
if user_opts.vidscale then
osc_param.unscaled_y = baseResY
else
osc_param.unscaled_y = display_h
end
osc_param.playresy = osc_param.unscaled_y / scale
if (display_aspect > 0) then
osc_param.display_aspect = display_aspect
end
osc_param.playresx = osc_param.playresy * osc_param.display_aspect
-- stop seeking with the slider to prevent skipping files
state.active_element = nil
osc_param.video_margins = {l = 0, r = 0, t = 0, b = 0}
elements = {}
-- some often needed stuff
local pl_count = mp.get_property_number("playlist-count", 0)
local have_pl = (pl_count > 1)
local pl_pos = mp.get_property_number("playlist-pos", 0) + 1
local have_ch = (mp.get_property_number("chapters", 0) > 0)
local loop = mp.get_property("loop-playlist", "no")
local ne
-- title
ne = new_element("title", "button")
ne.content = function ()
local title = state.forced_title or
mp.command_native({"expand-text", user_opts.title})
-- escape ASS, and strip newlines and trailing slashes
title = title:gsub("\\n", " "):gsub("\\$", ""):gsub("{","\\{")
return not (title == "") and title or "mpv"
end
ne.eventresponder["mbtn_left_up"] = function ()
local title = mp.get_property_osd("media-title")
if (have_pl) then
title = string.format("[%d/%d] %s", countone(pl_pos - 1),
pl_count, title)
end
show_message(title)
end
ne.eventresponder["mbtn_right_up"] =
function () show_message(mp.get_property_osd("filename")) end
-- playlist buttons
-- prev
ne = new_element("pl_prev", "button")
ne.content = "\238\132\144"
ne.enabled = (pl_pos > 1) or (loop ~= "no")
ne.eventresponder["mbtn_left_up"] =
function ()
mp.commandv("playlist-prev", "weak")
if user_opts.playlist_osd then
show_message(get_playlist(), 3)
end
end
ne.eventresponder["shift+mbtn_left_up"] =
function () show_message(get_playlist(), 3) end
ne.eventresponder["mbtn_right_up"] =
function () show_message(get_playlist(), 3) end
--next
ne = new_element("pl_next", "button")
ne.content = "\238\132\129"
ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= "no")
ne.eventresponder["mbtn_left_up"] =
function ()
mp.commandv("playlist-next", "weak")
if user_opts.playlist_osd then
show_message(get_playlist(), 3)
end
end
ne.eventresponder["shift+mbtn_left_up"] =
function () show_message(get_playlist(), 3) end
ne.eventresponder["mbtn_right_up"] =
function () show_message(get_playlist(), 3) end
-- big buttons
--playpause
ne = new_element("playpause", "button")
ne.content = function ()
if mp.get_property("pause") == "yes" then
return ("\238\132\129")
else
return ("\238\128\130")
end
end
ne.eventresponder["mbtn_left_up"] =
function () mp.commandv("cycle", "pause") end
--skipback
ne = new_element("skipback", "button")
ne.softrepeat = true
ne.content = "\238\128\132"
ne.eventresponder["mbtn_left_down"] =
function () mp.commandv("seek", -5, "relative", "keyframes") end
ne.eventresponder["shift+mbtn_left_down"] =
function () mp.commandv("frame-back-step") end
ne.eventresponder["mbtn_right_down"] =
function () mp.commandv("seek", -30, "relative", "keyframes") end
--skipfrwd
ne = new_element("skipfrwd", "button")
ne.softrepeat = true
ne.content = "\238\128\133"
ne.eventresponder["mbtn_left_down"] =
function () mp.commandv("seek", 10, "relative", "keyframes") end
ne.eventresponder["shift+mbtn_left_down"] =
function () mp.commandv("frame-step") end
ne.eventresponder["mbtn_right_down"] =
function () mp.commandv("seek", 60, "relative", "keyframes") end
--ch_prev
ne = new_element("ch_prev", "button")
ne.enabled = have_ch
ne.content = "\238\132\132"
ne.eventresponder["mbtn_left_up"] =
function ()
mp.commandv("add", "chapter", -1)
if user_opts.chapters_osd then
show_message(get_chapterlist(), 3)
end
end
ne.eventresponder["shift+mbtn_left_up"] =
function () show_message(get_chapterlist(), 3) end
ne.eventresponder["mbtn_right_up"] =
function () show_message(get_chapterlist(), 3) end
--ch_next
ne = new_element("ch_next", "button")
ne.enabled = have_ch
ne.content = "\238\132\133"
ne.eventresponder["mbtn_left_up"] =
function ()
mp.commandv("add", "chapter", 1)
if user_opts.chapters_osd then
show_message(get_chapterlist(), 3)
end
end
ne.eventresponder["shift+mbtn_left_up"] =
function () show_message(get_chapterlist(), 3) end
ne.eventresponder["mbtn_right_up"] =
function () show_message(get_chapterlist(), 3) end
--
update_tracklist()
--cy_audio
ne = new_element("cy_audio", "button")
ne.enabled = (#tracks_osc.audio > 0)
ne.content = function ()
local aid = ""
if not (get_track("audio") == 0) then
aid = get_track("audio")
end
return ("\238\132\134" .. osc_styles.smallButtonsLlabel
.. " " .. aid .. "/" .. #tracks_osc.audio)
end
ne.eventresponder["mbtn_left_up"] =
function () set_track("audio", 1) end
ne.eventresponder["mbtn_right_up"] =
function () set_track("audio", -1) end
ne.eventresponder["shift+mbtn_left_down"] =
function () show_message(get_tracklist("audio"), 2) end
--cy_sub
ne = new_element("cy_sub", "button")
ne.enabled = (#tracks_osc.sub > 0)
ne.content = function ()
local sid = ""
if not (get_track("sub") == 0) then
sid = get_track("sub")
end
return ("\238\132\135" .. osc_styles.smallButtonsLlabel
.. " " .. sid .. "/" .. #tracks_osc.sub)
end
ne.eventresponder["mbtn_left_up"] =
function () set_track("sub", 1) end
ne.eventresponder["mbtn_right_up"] =
function () set_track("sub", -1) end
ne.eventresponder["shift+mbtn_left_down"] =
function () show_message(get_tracklist("sub"), 2) end
--tog_fs
ne = new_element("tog_fs", "button")
ne.content = function ()
if (state.fullscreen) then
return ("\238\132\137")
else
return ("\238\132\136")
end
end
ne.eventresponder["mbtn_left_up"] =
function () mp.commandv("cycle", "fullscreen") end
--seekbar
ne = new_element("seekbar", "slider")
ne.enabled = not (mp.get_property("percent-pos") == nil)
state.slider_element = ne.enabled and ne or nil -- used for forced_title
ne.slider.markerF = function ()
local duration = mp.get_property_number("duration", nil)
if not (duration == nil) then
local chapters = mp.get_property_native("chapter-list", {})
local markers = {}
for n = 1, #chapters do
markers[n] = (chapters[n].time / duration * 100)
end
return markers
else
return {}
end
end
ne.slider.posF =
function () return mp.get_property_number("percent-pos", nil) end
ne.slider.tooltipF = function (pos)
local duration = mp.get_property_number("duration", nil)
if not ((duration == nil) or (pos == nil)) then
possec = duration * (pos / 100)
return mp.format_time(possec)
else
return ""
end
end
ne.slider.seekRangesF = function()
if user_opts.seekrangestyle == "none" then
return nil
end
local cache_state = state.cache_state
if not cache_state then
return nil
end
local duration = mp.get_property_number("duration", nil)
if (duration == nil) or duration <= 0 then
return nil
end
local ranges = cache_state["seekable-ranges"]
if #ranges == 0 then
return nil
end
local nranges = {}
for _, range in pairs(ranges) do
nranges[#nranges + 1] = {
["start"] = 100 * range["start"] / duration,
["end"] = 100 * range["end"] / duration,
}
end
return nranges
end
ne.eventresponder["mouse_move"] = --keyframe seeking when mouse is dragged
function (element)
-- mouse move events may pile up during seeking and may still get
-- sent when the user is done seeking, so we need to throw away
-- identical seeks
local seekto = get_slider_value(element)
if (element.state.lastseek == nil) or
(not (element.state.lastseek == seekto)) then
local flags = "absolute-percent"
if not user_opts.seekbarkeyframes then
flags = flags .. "+exact"
end
mp.commandv("seek", seekto, flags)
element.state.lastseek = seekto
end
end
ne.eventresponder["mbtn_left_down"] = --exact seeks on single clicks
function (element) mp.commandv("seek", get_slider_value(element),
"absolute-percent", "exact") end
ne.eventresponder["reset"] =
function (element) element.state.lastseek = nil end
-- tc_left (current pos)
ne = new_element("tc_left", "button")
ne.content = function ()
if (state.tc_ms) then
return (mp.get_property_osd("playback-time/full"))
else
return (mp.get_property_osd("playback-time"))
end
end
ne.eventresponder["mbtn_left_up"] = function ()
state.tc_ms = not state.tc_ms
request_init()
end
-- tc_right (total/remaining time)
ne = new_element("tc_right", "button")
ne.visible = (mp.get_property_number("duration", 0) > 0)
ne.content = function ()
if (state.rightTC_trem) then
if state.tc_ms then
return ("-"..mp.get_property_osd("playtime-remaining/full"))
else
return ("-"..mp.get_property_osd("playtime-remaining"))
end
else
if state.tc_ms then
return (mp.get_property_osd("duration/full"))
else
return (mp.get_property_osd("duration"))
end
end
end
ne.eventresponder["mbtn_left_up"] =
function () state.rightTC_trem = not state.rightTC_trem end
-- cache
ne = new_element("cache", "button")
ne.content = function ()
local cache_state = state.cache_state
if not (cache_state and cache_state["seekable-ranges"] and
#cache_state["seekable-ranges"] > 0) then
-- probably not a network stream
return ""
end
local dmx_cache = cache_state and cache_state["cache-duration"]
local thresh = math.min(state.dmx_cache * 0.05, 5) -- 5% or 5s
if dmx_cache and math.abs(dmx_cache - state.dmx_cache) >= thresh then
state.dmx_cache = dmx_cache
else
dmx_cache = state.dmx_cache
end
local min = math.floor(dmx_cache / 60)
local sec = math.floor(dmx_cache % 60) -- don't round e.g. 59.9 to 60
return "Cache: " .. (min > 0 and
string.format("%sm%02.0fs", min, sec) or
string.format("%3.0fs", sec))
end
-- volume
ne = new_element("volume", "button")
ne.content = function()
local volume = mp.get_property_number("volume", 0)
local mute = mp.get_property_native("mute")
local volicon = {"\238\132\139", "\238\132\140",
"\238\132\141", "\238\132\142"}
if volume == 0 or mute then
return "\238\132\138"
else
return volicon[math.min(4,math.ceil(volume / (100/3)))]
end
end
ne.eventresponder["mbtn_left_up"] =
function () mp.commandv("cycle", "mute") end
ne.eventresponder["wheel_up_press"] =
function () mp.commandv("osd-auto", "add", "volume", 5) end
ne.eventresponder["wheel_down_press"] =
function () mp.commandv("osd-auto", "add", "volume", -5) end
-- load layout
layouts[user_opts.layout]()
-- load window controls
if window_controls_enabled() then
window_controls(user_opts.layout == "topbar")
end
--do something with the elements
prepare_elements()
update_margins()
end
function reset_margins()
if state.using_video_margins then
for _, opt in ipairs(margins_opts) do
mp.set_property_number(opt[2], 0.0)
end
state.using_video_margins = false
end
end
function update_margins()
local margins = osc_param.video_margins
-- Don't use margins if it's visible only temporarily.
if (not state.osc_visible) or (get_hidetimeout() >= 0) or
(state.fullscreen and not user_opts.showfullscreen) or
(not state.fullscreen and not user_opts.showwindowed)
then
margins = {l = 0, r = 0, t = 0, b = 0}
end
if user_opts.boxvideo then
-- check whether any margin option has a non-default value
local margins_used = false
if not state.using_video_margins then
for _, opt in ipairs(margins_opts) do
if mp.get_property_number(opt[2], 0.0) ~= 0.0 then
margins_used = true
end
end
end
if not margins_used then
for _, opt in ipairs(margins_opts) do
local v = margins[opt[1]]
if (v ~= 0) or state.using_video_margins then
mp.set_property_number(opt[2], v)
state.using_video_margins = true
end
end
end
else
reset_margins()
end
utils.shared_script_property_set("osc-margins",
string.format("%f,%f,%f,%f", margins.l, margins.r, margins.t, margins.b))
end
function shutdown()
reset_margins()
utils.shared_script_property_set("osc-margins", nil)
end
--
-- Other important stuff
--
function show_osc()
-- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding
if not state.enabled then return end
msg.trace("show_osc")
--remember last time of invocation (mouse move)
state.showtime = mp.get_time()
osc_visible(true)
if (user_opts.fadeduration > 0) then
state.anitype = nil
end
end
function hide_osc()
msg.trace("hide_osc")
if not state.enabled then
-- typically hide happens at render() from tick(), but now tick() is
-- no-op and won't render again to remove the osc, so do that manually.
state.osc_visible = false
render_wipe()
elseif (user_opts.fadeduration > 0) then
if not(state.osc_visible == false) then
state.anitype = "out"
request_tick()
end
else
osc_visible(false)
end
end
function osc_visible(visible)
if state.osc_visible ~= visible then
state.osc_visible = visible
update_margins()
end
request_tick()
end
function pause_state(name, enabled)
state.paused = enabled
request_tick()
end
function cache_state(name, st)
state.cache_state = st
request_tick()
end
-- Request that tick() is called (which typically re-renders the OSC).
-- The tick is then either executed immediately, or rate-limited if it was
-- called a small time ago.
function request_tick()
if state.tick_timer == nil then
state.tick_timer = mp.add_timeout(0, tick)
end
if not state.tick_timer:is_enabled() then
local now = mp.get_time()
local timeout = tick_delay - (now - state.tick_last_time)
if timeout < 0 then
timeout = 0
end
state.tick_timer.timeout = timeout
state.tick_timer:resume()
end
end
function mouse_leave()
if get_hidetimeout() >= 0 then
hide_osc()
end
-- reset mouse position
state.last_mouseX, state.last_mouseY = nil, nil
state.mouse_in_window = false
end
function request_init()
state.initREQ = true
request_tick()
end
-- Like request_init(), but also request an immediate update
function request_init_resize()
request_init()
-- ensure immediate update
state.tick_timer:kill()
state.tick_timer.timeout = 0
state.tick_timer:resume()
end
function render_wipe()
msg.trace("render_wipe()")
state.osd.data = "" -- allows set_osd to immediately update on enable
state.osd:remove()
end
function render()
msg.trace("rendering")
local current_screen_sizeX, current_screen_sizeY, aspect = mp.get_osd_size()
local mouseX, mouseY = get_virt_mouse_pos()
local now = mp.get_time()
-- check if display changed, if so request reinit
if not (state.mp_screen_sizeX == current_screen_sizeX
and state.mp_screen_sizeY == current_screen_sizeY) then
request_init_resize()
state.mp_screen_sizeX = current_screen_sizeX
state.mp_screen_sizeY = current_screen_sizeY
end
-- init management
if state.active_element then
-- mouse is held down on some element - keep ticking and igore initReq
-- till it's released, or else the mouse-up (click) will misbehave or
-- get ignored. that's because osc_init() recreates the osc elements,
-- but mouse handling depends on the elements staying unmodified
-- between mouse-down and mouse-up (using the index active_element).
request_tick()
elseif state.initREQ then
osc_init()
state.initREQ = false
-- store initial mouse position
if (state.last_mouseX == nil or state.last_mouseY == nil)
and not (mouseX == nil or mouseY == nil) then
state.last_mouseX, state.last_mouseY = mouseX, mouseY
end
end
-- fade animation
if not(state.anitype == nil) then
if (state.anistart == nil) then
state.anistart = now
end
if (now < state.anistart + (user_opts.fadeduration/1000)) then
if (state.anitype == "in") then --fade in
osc_visible(true)
state.animation = scale_value(state.anistart,
(state.anistart + (user_opts.fadeduration/1000)),
255, 0, now)
elseif (state.anitype == "out") then --fade out
state.animation = scale_value(state.anistart,
(state.anistart + (user_opts.fadeduration/1000)),
0, 255, now)
end
else
if (state.anitype == "out") then
osc_visible(false)
end
kill_animation()
end
else
kill_animation()
end
--mouse show/hide area
for k,cords in pairs(osc_param.areas["showhide"]) do
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide")
end
if osc_param.areas["showhide_wc"] then
for k,cords in pairs(osc_param.areas["showhide_wc"]) do
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide_wc")
end
else
set_virt_mouse_area(0, 0, 0, 0, "showhide_wc")
end
do_enable_keybindings()
--mouse input area
local mouse_over_osc = false
for _,cords in ipairs(osc_param.areas["input"]) do
if state.osc_visible then -- activate only when OSC is actually visible
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "input")
end
if state.osc_visible ~= state.input_enabled then
if state.osc_visible then
mp.enable_key_bindings("input")
else
mp.disable_key_bindings("input")
end
state.input_enabled = state.osc_visible
end
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
if osc_param.areas["window-controls"] then
for _,cords in ipairs(osc_param.areas["window-controls"]) do
if state.osc_visible then -- activate only when OSC is actually visible
set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "window-controls")
mp.enable_key_bindings("window-controls")
else
mp.disable_key_bindings("window-controls")
end
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
end
if osc_param.areas["window-controls-title"] then
for _,cords in ipairs(osc_param.areas["window-controls-title"]) do
if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then
mouse_over_osc = true
end
end
end
-- autohide
if not (state.showtime == nil) and (get_hidetimeout() >= 0) then
local timeout = state.showtime + (get_hidetimeout()/1000) - now
if timeout <= 0 then
if (state.active_element == nil) and not (mouse_over_osc) then
hide_osc()
end
else
-- the timer is only used to recheck the state and to possibly run
-- the code above again
if not state.hide_timer then
state.hide_timer = mp.add_timeout(0, tick)
end
state.hide_timer.timeout = timeout
-- re-arm
state.hide_timer:kill()
state.hide_timer:resume()
end
end
-- actual rendering
local ass = assdraw.ass_new()
-- Messages
render_message(ass)
-- mpv_thumbnail_script.lua --
local thumb_was_visible = osc_thumb_state.visible
osc_thumb_state.visible = false
-- // mpv_thumbnail_script.lua // --
-- actual OSC
if state.osc_visible then
render_elements(ass)
end
-- mpv_thumbnail_script.lua --
if not osc_thumb_state.visible and thumb_was_visible then
hide_thumbnail()
end
-- // mpv_thumbnail_script.lua // --
-- submit
set_osd(osc_param.playresy * osc_param.display_aspect,
osc_param.playresy, ass.text)
end
--
-- Eventhandling
--
local function element_has_action(element, action)
return element and element.eventresponder and
element.eventresponder[action]
end
function process_event(source, what)
local action = string.format("%s%s", source,
what and ("_" .. what) or "")
if what == "down" or what == "press" then
for n = 1, #elements do
if mouse_hit(elements[n]) and
elements[n].eventresponder and
(elements[n].eventresponder[source .. "_up"] or
elements[n].eventresponder[action]) then
if what == "down" then
state.active_element = n
state.active_event_source = source
end
-- fire the down or press event if the element has one
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
end
end
end
elseif what == "up" then
if elements[state.active_element] then
local n = state.active_element
if n == 0 then
--click on background (does not work)
elseif element_has_action(elements[n], action) and
mouse_hit(elements[n]) then
elements[n].eventresponder[action](elements[n])
end
--reset active element
if element_has_action(elements[n], "reset") then
elements[n].eventresponder["reset"](elements[n])
end
end
state.active_element = nil
state.mouse_down_counter = 0
elseif source == "mouse_move" then
state.mouse_in_window = true
local mouseX, mouseY = get_virt_mouse_pos()
if (user_opts.minmousemove == 0) or
(not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and
((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove)
or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove)
)
) then
show_osc()
end
state.last_mouseX, state.last_mouseY = mouseX, mouseY
local n = state.active_element
if element_has_action(elements[n], action) then
elements[n].eventresponder[action](elements[n])
end
end
-- ensure rendering after any (mouse) event - icons could change etc
request_tick()
end
local logo_lines = {
-- White border
"{\\c&HE5E5E5&\\p6}m 895 10 b 401 10 0 410 0 905 0 1399 401 1800 895 1800 1390 1800 1790 1399 1790 905 1790 410 1390 10 895 10 {\\p0}",
-- Purple fill
"{\\c&H682167&\\p6}m 925 42 b 463 42 87 418 87 880 87 1343 463 1718 925 1718 1388 1718 1763 1343 1763 880 1763 418 1388 42 925 42{\\p0}",
-- Darker fill
"{\\c&H430142&\\p6}m 1605 828 b 1605 1175 1324 1456 977 1456 631 1456 349 1175 349 828 349 482 631 200 977 200 1324 200 1605 482 1605 828{\\p0}",
-- White fill
"{\\c&HDDDBDD&\\p6}m 1296 910 b 1296 1131 1117 1310 897 1310 676 1310 497 1131 497 910 497 689 676 511 897 511 1117 511 1296 689 1296 910{\\p0}",
-- Triangle
"{\\c&H691F69&\\p6}m 762 1113 l 762 708 b 881 776 1000 843 1119 911 1000 978 881 1046 762 1113{\\p0}",
}
local santa_hat_lines = {
-- Pompoms
"{\\c&HC0C0C0&\\p6}m 500 -323 b 491 -322 481 -318 475 -311 465 -312 456 -319 446 -318 434 -314 427 -304 417 -297 410 -290 404 -282 395 -278 390 -274 387 -267 381 -265 377 -261 379 -254 384 -253 397 -244 409 -232 425 -228 437 -228 446 -218 457 -217 462 -216 466 -213 468 -209 471 -205 477 -203 482 -206 491 -211 499 -217 508 -222 532 -235 556 -249 576 -267 584 -272 584 -284 578 -290 569 -305 550 -312 533 -309 523 -310 515 -316 507 -321 505 -323 503 -323 500 -323{\\p0}",
"{\\c&HE0E0E0&\\p6}m 315 -260 b 286 -258 259 -240 246 -215 235 -210 222 -215 211 -211 204 -188 177 -176 172 -151 170 -139 163 -128 154 -121 143 -103 141 -81 143 -60 139 -46 125 -34 129 -17 132 -1 134 16 142 30 145 56 161 80 181 96 196 114 210 133 231 144 266 153 303 138 328 115 373 79 401 28 423 -24 446 -73 465 -123 483 -174 487 -199 467 -225 442 -227 421 -232 402 -242 384 -254 364 -259 342 -250 322 -260 320 -260 317 -261 315 -260{\\p0}",
-- Main cap
"{\\c&H0000F0&\\p6}m 1151 -523 b 1016 -516 891 -458 769 -406 693 -369 624 -319 561 -262 526 -252 465 -235 479 -187 502 -147 551 -135 588 -111 1115 165 1379 232 1909 761 1926 800 1952 834 1987 858 2020 883 2053 912 2065 952 2088 1000 2146 962 2139 919 2162 836 2156 747 2143 662 2131 615 2116 567 2122 517 2120 410 2090 306 2089 199 2092 147 2071 99 2034 64 1987 5 1928 -41 1869 -86 1777 -157 1712 -256 1629 -337 1578 -389 1521 -436 1461 -476 1407 -509 1343 -507 1284 -515 1240 -519 1195 -521 1151 -523{\\p0}",
-- Cap shadow
"{\\c&H0000AA&\\p6}m 1657 248 b 1658 254 1659 261 1660 267 1669 276 1680 284 1689 293 1695 302 1700 311 1707 320 1716 325 1726 330 1735 335 1744 347 1752 360 1761 371 1753 352 1754 331 1753 311 1751 237 1751 163 1751 90 1752 64 1752 37 1767 14 1778 -3 1785 -24 1786 -45 1786 -60 1786 -77 1774 -87 1760 -96 1750 -78 1751 -65 1748 -37 1750 -8 1750 20 1734 78 1715 134 1699 192 1694 211 1689 231 1676 246 1671 251 1661 255 1657 248 m 1909 541 b 1914 542 1922 549 1917 539 1919 520 1921 502 1919 483 1918 458 1917 433 1915 407 1930 373 1942 338 1947 301 1952 270 1954 238 1951 207 1946 214 1947 229 1945 239 1939 278 1936 318 1924 356 1923 362 1913 382 1912 364 1906 301 1904 237 1891 175 1887 150 1892 126 1892 101 1892 68 1893 35 1888 2 1884 -9 1871 -20 1859 -14 1851 -6 1854 9 1854 20 1855 58 1864 95 1873 132 1883 179 1894 225 1899 273 1908 362 1910 451 1909 541{\\p0}",
-- Brim and tip pompom
"{\\c&HF8F8F8&\\p6}m 626 -191 b 565 -155 486 -196 428 -151 387 -115 327 -101 304 -47 273 2 267 59 249 113 219 157 217 213 215 265 217 309 260 302 285 283 373 264 465 264 555 257 608 252 655 292 709 287 759 294 816 276 863 298 903 340 972 324 1012 367 1061 394 1125 382 1167 424 1213 462 1268 482 1322 506 1385 546 1427 610 1479 662 1510 690 1534 725 1566 752 1611 796 1664 830 1703 880 1740 918 1747 986 1805 1005 1863 991 1897 932 1916 880 1914 823 1945 777 1961 725 1979 673 1957 622 1938 575 1912 534 1862 515 1836 473 1790 417 1755 351 1697 305 1658 266 1633 216 1593 176 1574 138 1539 116 1497 110 1448 101 1402 77 1371 37 1346 -16 1295 15 1254 6 1211 -27 1170 -62 1121 -86 1072 -104 1027 -128 976 -133 914 -130 851 -137 794 -162 740 -181 679 -168 626 -191 m 2051 917 b 1971 932 1929 1017 1919 1091 1912 1149 1923 1214 1970 1254 2000 1279 2027 1314 2066 1325 2139 1338 2212 1295 2254 1238 2281 1203 2287 1158 2282 1116 2292 1061 2273 1006 2229 970 2206 941 2167 938 2138 918{\\p0}",
}
-- called by mpv on every frame
function tick()
if state.marginsREQ == true then
update_margins()
state.marginsREQ = false
end
if (not state.enabled) then return end
if (state.idle) then
-- render idle message
msg.trace("idle message")
local icon_x, icon_y = 320 - 26, 140
local line_prefix = ("{\\rDefault\\an7\\1a&H00&\\bord0\\shad0\\pos(%f,%f)}"):format(icon_x, icon_y)
local ass = assdraw.ass_new()
-- mpv logo
for i, line in ipairs(logo_lines) do
ass:new_event()
ass:append(line_prefix .. line)
end
-- Santa hat
if is_december and not user_opts.greenandgrumpy then
for i, line in ipairs(santa_hat_lines) do
ass:new_event()
ass:append(line_prefix .. line)
end
end
ass:new_event()
ass:pos(320, icon_y+65)
ass:an(8)
ass:append("Drop files or URLs to play here.")
set_osd(640, 360, ass.text)
if state.showhide_enabled then
mp.disable_key_bindings("showhide")
mp.disable_key_bindings("showhide_wc")
state.showhide_enabled = false
end
elseif (state.fullscreen and user_opts.showfullscreen)
or (not state.fullscreen and user_opts.showwindowed) then
-- render the OSC
render()
else
-- Flush OSD
render_wipe()
end
state.tick_last_time = mp.get_time()
if state.anitype ~= nil then
-- state.anistart can be nil - animation should now start, or it can
-- be a timestamp when it started. state.idle has no animation.
if not state.idle and
(not state.anistart or
mp.get_time() < 1 + state.anistart + user_opts.fadeduration/1000)
then
-- animating or starting, or still within 1s past the deadline
request_tick()
else
kill_animation()
end
end
end
function do_enable_keybindings()
if state.enabled then
if not state.showhide_enabled then
mp.enable_key_bindings("showhide", "allow-vo-dragging+allow-hide-cursor")
mp.enable_key_bindings("showhide_wc", "allow-vo-dragging+allow-hide-cursor")
end
state.showhide_enabled = true
end
end
function enable_osc(enable)
state.enabled = enable
if enable then
do_enable_keybindings()
else
hide_osc() -- acts immediately when state.enabled == false
if state.showhide_enabled then
mp.disable_key_bindings("showhide")
mp.disable_key_bindings("showhide_wc")
end
state.showhide_enabled = false
end
end
-- duration is observed for the sole purpose of updating chapter markers
-- positions. live streams with chapters are very rare, and the update is also
-- expensive (with request_init), so it's only observed when we have chapters
-- and the user didn't disable the livemarkers option (update_duration_watch).
function on_duration() request_init() end
local duration_watched = false
function update_duration_watch()
local want_watch = user_opts.livemarkers and
(mp.get_property_number("chapters", 0) or 0) > 0 and
true or false -- ensure it's a boolean
if (want_watch ~= duration_watched) then
if want_watch then
mp.observe_property("duration", nil, on_duration)
else
mp.unobserve_property(on_duration)
end
duration_watched = want_watch
end
end
-- mpv_thumbnail_script.lua --
local builtin_osc_enabled = mp.get_property_native('osc')
if builtin_osc_enabled then
local err = "You must disable the built-in OSC with osc=no in your configuration!"
mp.osd_message(err, 5)
msg.error(err)
-- This may break, but since we can, let's try to just disable the builtin OSC.
mp.set_property_native('osc', false)
end
-- // mpv_thumbnail_script.lua // --
validate_user_opts()
update_duration_watch()
mp.register_event("shutdown", shutdown)
mp.register_event("start-file", request_init)
mp.observe_property("track-list", nil, request_init)
mp.observe_property("playlist", nil, request_init)
mp.observe_property("chapter-list", nil, function()
update_duration_watch()
request_init()
end)
mp.register_script_message("osc-message", show_message)
mp.register_script_message("osc-chapterlist", function(dur)
show_message(get_chapterlist(), dur)
end)
mp.register_script_message("osc-playlist", function(dur)
show_message(get_playlist(), dur)
end)
mp.register_script_message("osc-tracklist", function(dur)
local msg = {}
for k,v in pairs(nicetypes) do
table.insert(msg, get_tracklist(k))
end
show_message(table.concat(msg, '\n\n'), dur)
end)
mp.observe_property("fullscreen", "bool",
function(name, val)
state.fullscreen = val
state.marginsREQ = true
request_init_resize()
end
)
mp.observe_property("border", "bool",
function(name, val)
state.border = val
request_init_resize()
end
)
mp.observe_property("window-maximized", "bool",
function(name, val)
state.maximized = val
request_init_resize()
end
)
mp.observe_property("idle-active", "bool",
function(name, val)
state.idle = val
request_tick()
end
)
mp.observe_property("pause", "bool", pause_state)
mp.observe_property("demuxer-cache-state", "native", cache_state)
mp.observe_property("vo-configured", "bool", function(name, val)
request_tick()
end)
mp.observe_property("playback-time", "number", function(name, val)
request_tick()
end)
mp.observe_property("osd-dimensions", "native", function(name, val)
-- (we could use the value instead of re-querying it all the time, but then
-- we might have to worry about property update ordering)
request_init_resize()
end)
-- mouse show/hide bindings
mp.set_key_bindings({
{"mouse_move", function(e) process_event("mouse_move", nil) end},
{"mouse_leave", mouse_leave},
}, "showhide", "force")
mp.set_key_bindings({
{"mouse_move", function(e) process_event("mouse_move", nil) end},
{"mouse_leave", mouse_leave},
}, "showhide_wc", "force")
do_enable_keybindings()
--mouse input bindings
mp.set_key_bindings({
{"mbtn_left", function(e) process_event("mbtn_left", "up") end,
function(e) process_event("mbtn_left", "down") end},
{"shift+mbtn_left", function(e) process_event("shift+mbtn_left", "up") end,
function(e) process_event("shift+mbtn_left", "down") end},
{"mbtn_right", function(e) process_event("mbtn_right", "up") end,
function(e) process_event("mbtn_right", "down") end},
-- alias to shift_mbtn_left for single-handed mouse use
{"mbtn_mid", function(e) process_event("shift+mbtn_left", "up") end,
function(e) process_event("shift+mbtn_left", "down") end},
{"wheel_up", function(e) process_event("wheel_up", "press") end},
{"wheel_down", function(e) process_event("wheel_down", "press") end},
{"mbtn_left_dbl", "ignore"},
{"shift+mbtn_left_dbl", "ignore"},
{"mbtn_right_dbl", "ignore"},
}, "input", "force")
mp.enable_key_bindings("input")
mp.set_key_bindings({
{"mbtn_left", function(e) process_event("mbtn_left", "up") end,
function(e) process_event("mbtn_left", "down") end},
}, "window-controls", "force")
mp.enable_key_bindings("window-controls")
function get_hidetimeout()
if user_opts.visibility == "always" then
return -1 -- disable autohide
end
return user_opts.hidetimeout
end
function always_on(val)
if state.enabled then
if val then
show_osc()
else
hide_osc()
end
end
end
-- mode can be auto/always/never/cycle
-- the modes only affect internal variables and not stored on its own.
function visibility_mode(mode, no_osd)
if mode == "cycle" then
if not state.enabled then
mode = "auto"
elseif user_opts.visibility ~= "always" then
mode = "always"
else
mode = "never"
end
end
if mode == "auto" then
always_on(false)
enable_osc(true)
elseif mode == "always" then
enable_osc(true)
always_on(true)
elseif mode == "never" then
enable_osc(false)
else
msg.warn("Ignoring unknown visibility mode '" .. mode .. "'")
return
end
user_opts.visibility = mode
utils.shared_script_property_set("osc-visibility", mode)
if not no_osd and tonumber(mp.get_property("osd-level")) >= 1 then
mp.osd_message("OSC visibility: " .. mode)
end
-- Reset the input state on a mode change. The input state will be
-- recalcuated on the next render cycle, except in 'never' mode where it
-- will just stay disabled.
mp.disable_key_bindings("input")
mp.disable_key_bindings("window-controls")
state.input_enabled = false
update_margins()
request_tick()
end
visibility_mode(user_opts.visibility, true)
mp.register_script_message("osc-visibility", visibility_mode)
mp.add_key_binding(nil, "visibility", function() visibility_mode("cycle") end)
set_virt_mouse_area(0, 0, 0, 0, "input")
set_virt_mouse_area(0, 0, 0, 0, "window-controls")