--[[ Copyright (C) 2017 AMM This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ]]-- --[[ mpv_thumbnail_script.lua 0.4.7 - commit 6282073 (branch master) https://github.com/TheAMM/mpv_thumbnail_script Built on 2022-02-05 16:00:13 ]]-- local assdraw = require 'mp.assdraw' local msg = require 'mp.msg' local opt = require 'mp.options' local utils = require 'mp.utils' -- Determine platform -- ON_WINDOWS = (package.config:sub(1,1) ~= '/') -- Some helper functions needed to parse the options -- function isempty(v) return (v == false) or (v == nil) or (v == "") or (v == 0) or (type(v) == "table" and next(v) == nil) end function divmod (a, b) return math.floor(a / b), a % b end -- Better modulo function bmod( i, N ) return (i % N + N) % N end function join_paths(...) local sep = ON_WINDOWS and "\\" or "/" local result = ""; for i, p in pairs({...}) do if p ~= "" then if is_absolute_path(p) then result = p else result = (result ~= "") and (result:gsub("[\\"..sep.."]*$", "") .. sep .. p) or p end end end return result:gsub("[\\"..sep.."]*$", "") end -- /some/path/file.ext -> /some/path, file.ext function split_path( path ) local sep = ON_WINDOWS and "\\" or "/" local first_index, last_index = path:find('^.*' .. sep) if last_index == nil then return "", path else local dir = path:sub(0, last_index-1) local file = path:sub(last_index+1, -1) return dir, file end end function is_absolute_path( path ) local tmp, is_win = path:gsub("^[A-Z]:\\", "") local tmp, is_unix = path:gsub("^/", "") return (is_win > 0) or (is_unix > 0) end function Set(source) local set = {} for _, l in ipairs(source) do set[l] = true end return set end --------------------------- -- More helper functions -- --------------------------- -- Removes all keys from a table, without destroying the reference to it function clear_table(target) for key, value in pairs(target) do target[key] = nil end end function shallow_copy(target) local copy = {} for k, v in pairs(target) do copy[k] = v end return copy end -- Rounds to given decimals. eg. round_dec(3.145, 0) => 3 function round_dec(num, idp) local mult = 10^(idp or 0) return math.floor(num * mult + 0.5) / mult end function file_exists(name) local f = io.open(name, "rb") if f ~= nil then local ok, err, code = f:read(1) io.close(f) return code == nil else return false end end function path_exists(name) local f = io.open(name, "rb") if f ~= nil then io.close(f) return true else return false end end function create_directories(path) local cmd if ON_WINDOWS then cmd = { args = {"cmd", "/c", "mkdir", path} } else cmd = { args = {"mkdir", "-p", path} } end utils.subprocess(cmd) end -- Find an executable in PATH or CWD with the given name function find_executable(name) local delim = ON_WINDOWS and ";" or ":" local pwd = os.getenv("PWD") or utils.getcwd() local path = os.getenv("PATH") local env_path = pwd .. delim .. path -- Check CWD first local result, filename for path_dir in env_path:gmatch("[^"..delim.."]+") do filename = join_paths(path_dir, name) if file_exists(filename) then result = filename break end end return result end local ExecutableFinder = { path_cache = {} } -- Searches for an executable and caches the result if any function ExecutableFinder:get_executable_path( name, raw_name ) name = ON_WINDOWS and not raw_name and (name .. ".exe") or name if self.path_cache[name] == nil then self.path_cache[name] = find_executable(name) or false end return self.path_cache[name] end -- Format seconds to HH.MM.SS.sss function format_time(seconds, sep, decimals) decimals = decimals == nil and 3 or decimals sep = sep and sep or "." local s = seconds local h, s = divmod(s, 60*60) local m, s = divmod(s, 60) local second_format = string.format("%%0%d.%df", 2+(decimals > 0 and decimals+1 or 0), decimals) return string.format("%02d"..sep.."%02d"..sep..second_format, h, m, s) end -- Format seconds to 1h 2m 3.4s function format_time_hms(seconds, sep, decimals, force_full) decimals = decimals == nil and 1 or decimals sep = sep ~= nil and sep or " " local s = seconds local h, s = divmod(s, 60*60) local m, s = divmod(s, 60) if force_full or h > 0 then return string.format("%dh"..sep.."%dm"..sep.."%." .. tostring(decimals) .. "fs", h, m, s) elseif m > 0 then return string.format("%dm"..sep.."%." .. tostring(decimals) .. "fs", m, s) else return string.format("%." .. tostring(decimals) .. "fs", s) end end -- Writes text on OSD and console function log_info(txt, timeout) timeout = timeout or 1.5 msg.info(txt) mp.osd_message(txt, timeout) end -- Join table items, ala ({"a", "b", "c"}, "=", "-", ", ") => "=a-, =b-, =c-" function join_table(source, before, after, sep) before = before or "" after = after or "" sep = sep or ", " local result = "" for i, v in pairs(source) do if not isempty(v) then local part = before .. v .. after if i == 1 then result = part else result = result .. sep .. part end end end return result end function wrap(s, char) char = char or "'" return char .. s .. char end -- Wraps given string into 'string' and escapes any 's in it function escape_and_wrap(s, char, replacement) char = char or "'" replacement = replacement or "\\" .. char return wrap(string.gsub(s, char, replacement), char) end -- Escapes single quotes in a string and wraps the input in single quotes function escape_single_bash(s) return escape_and_wrap(s, "'", "'\\''") end -- Returns (a .. b) if b is not empty or nil function joined_or_nil(a, b) return not isempty(b) and (a .. b) or nil end -- Put items from one table into another function extend_table(target, source) for i, v in pairs(source) do table.insert(target, v) end end -- Creates a handle and filename for a temporary random file (in current directory) function create_temporary_file(base, mode, suffix) local handle, filename suffix = suffix or "" while true do filename = base .. tostring(math.random(1, 5000)) .. suffix handle = io.open(filename, "r") if not handle then handle = io.open(filename, mode) break end io.close(handle) end return handle, filename end function get_processor_count() local proc_count if ON_WINDOWS then proc_count = tonumber(os.getenv("NUMBER_OF_PROCESSORS")) else local cpuinfo_handle = io.open("/proc/cpuinfo") if cpuinfo_handle ~= nil then local cpuinfo_contents = cpuinfo_handle:read("*a") local _, replace_count = cpuinfo_contents:gsub('processor', '') proc_count = replace_count end end if proc_count and proc_count > 0 then return proc_count else return nil end end function substitute_values(string, values) local substitutor = function(match) if match == "%" then return "%" else -- nil is discarded by gsub return values[match] end end local substituted = string:gsub('%%(.)', substitutor) return substituted end -- ASS HELPERS -- function round_rect_top( ass, x0, y0, x1, y1, r ) local c = 0.551915024494 * r -- circle approximation ass:move_to(x0 + r, y0) ass:line_to(x1 - r, y0) -- top line if r > 0 then ass:bezier_curve(x1 - r + c, y0, x1, y0 + r - c, x1, y0 + r) -- top right corner end ass:line_to(x1, y1) -- right line ass:line_to(x0, y1) -- bottom line ass:line_to(x0, y0 + r) -- left line if r > 0 then ass:bezier_curve(x0, y0 + r - c, x0 + r - c, y0, x0 + r, y0) -- top left corner end end function round_rect(ass, x0, y0, x1, y1, rtl, rtr, rbr, rbl) local c = 0.551915024494 ass:move_to(x0 + rtl, y0) ass:line_to(x1 - rtr, y0) -- top line if rtr > 0 then ass:bezier_curve(x1 - rtr + rtr*c, y0, x1, y0 + rtr - rtr*c, x1, y0 + rtr) -- top right corner end ass:line_to(x1, y1 - rbr) -- right line if rbr > 0 then ass:bezier_curve(x1, y1 - rbr + rbr*c, x1 - rbr + rbr*c, y1, x1 - rbr, y1) -- bottom right corner end ass:line_to(x0 + rbl, y1) -- bottom line if rbl > 0 then ass:bezier_curve(x0 + rbl - rbl*c, y1, x0, y1 - rbl + rbl*c, x0, y1 - rbl) -- bottom left corner end ass:line_to(x0, y0 + rtl) -- left line if rtl > 0 then ass:bezier_curve(x0, y0 + rtl - rtl*c, x0 + rtl - rtl*c, y0, x0 + rtl, y0) -- top left corner end end -- $Revision: 1.5 $ -- $Date: 2014-09-10 16:54:25 $ -- This module was originally taken from http://cube3d.de/uploads/Main/sha1.txt. ------------------------------------------------------------------------------- -- SHA-1 secure hash computation, and HMAC-SHA1 signature computation, -- in pure Lua (tested on Lua 5.1) -- License: MIT -- -- Usage: -- local hashAsHex = sha1.hex(message) -- returns a hex string -- local hashAsData = sha1.bin(message) -- returns raw bytes -- -- local hmacAsHex = sha1.hmacHex(key, message) -- hex string -- local hmacAsData = sha1.hmacBin(key, message) -- raw bytes -- -- -- Pass sha1.hex() a string, and it returns a hash as a 40-character hex string. -- For example, the call -- -- local hash = sha1.hex("iNTERFACEWARE") -- -- puts the 40-character string -- -- "e76705ffb88a291a0d2f9710a5471936791b4819" -- -- into the variable 'hash' -- -- Pass sha1.hmacHex() a key and a message, and it returns the signature as a -- 40-byte hex string. -- -- -- The two "bin" versions do the same, but return the 20-byte string of raw -- data that the 40-byte hex strings represent. -- ------------------------------------------------------------------------------- -- -- Description -- Due to the lack of bitwise operations in 5.1, this version uses numbers to -- represents the 32bit words that we combine with binary operations. The basic -- operations of byte based "xor", "or", "and" are all cached in a combination -- table (several 64k large tables are built on startup, which -- consumes some memory and time). The caching can be switched off through -- setting the local cfg_caching variable to false. -- For all binary operations, the 32 bit numbers are split into 8 bit values -- that are combined and then merged again. -- -- Algorithm: http://www.itl.nist.gov/fipspubs/fip180-1.htm -- ------------------------------------------------------------------------------- local sha1 = (function() local sha1 = {} -- set this to false if you don't want to build several 64k sized tables when -- loading this file (takes a while but grants a boost of factor 13) local cfg_caching = false -- local storing of global functions (minor speedup) local floor,modf = math.floor,math.modf local char,format,rep = string.char,string.format,string.rep -- merge 4 bytes to an 32 bit word local function bytes_to_w32 (a,b,c,d) return a*0x1000000+b*0x10000+c*0x100+d end -- split a 32 bit word into four 8 bit numbers local function w32_to_bytes (i) return floor(i/0x1000000)%0x100,floor(i/0x10000)%0x100,floor(i/0x100)%0x100,i%0x100 end -- shift the bits of a 32 bit word. Don't use negative values for "bits" local function w32_rot (bits,a) local b2 = 2^(32-bits) local a,b = modf(a/b2) return a+b*b2*(2^(bits)) end -- caching function for functions that accept 2 arguments, both of values between -- 0 and 255. The function to be cached is passed, all values are calculated -- during loading and a function is returned that returns the cached values (only) local function cache2arg (fn) if not cfg_caching then return fn end local lut = {} for i=0,0xffff do local a,b = floor(i/0x100),i%0x100 lut[i] = fn(a,b) end return function (a,b) return lut[a*0x100+b] end end -- splits an 8-bit number into 8 bits, returning all 8 bits as booleans local function byte_to_bits (b) local b = function (n) local b = floor(b/n) return b%2==1 end return b(1),b(2),b(4),b(8),b(16),b(32),b(64),b(128) end -- builds an 8bit number from 8 booleans local function bits_to_byte (a,b,c,d,e,f,g,h) local function n(b,x) return b and x or 0 end return n(a,1)+n(b,2)+n(c,4)+n(d,8)+n(e,16)+n(f,32)+n(g,64)+n(h,128) end -- debug function for visualizing bits in a string local function bits_to_string (a,b,c,d,e,f,g,h) local function x(b) return b and "1" or "0" end return ("%s%s%s%s %s%s%s%s"):format(x(a),x(b),x(c),x(d),x(e),x(f),x(g),x(h)) end -- debug function for converting a 8-bit number as bit string local function byte_to_bit_string (b) return bits_to_string(byte_to_bits(b)) end -- debug function for converting a 32 bit number as bit string local function w32_to_bit_string(a) if type(a) == "string" then return a end local aa,ab,ac,ad = w32_to_bytes(a) local s = byte_to_bit_string return ("%s %s %s %s"):format(s(aa):reverse(),s(ab):reverse(),s(ac):reverse(),s(ad):reverse()):reverse() end -- bitwise "and" function for 2 8bit number local band = cache2arg (function(a,b) local A,B,C,D,E,F,G,H = byte_to_bits(b) local a,b,c,d,e,f,g,h = byte_to_bits(a) return bits_to_byte( A and a, B and b, C and c, D and d, E and e, F and f, G and g, H and h) end) -- bitwise "or" function for 2 8bit numbers local bor = cache2arg(function(a,b) local A,B,C,D,E,F,G,H = byte_to_bits(b) local a,b,c,d,e,f,g,h = byte_to_bits(a) return bits_to_byte( A or a, B or b, C or c, D or d, E or e, F or f, G or g, H or h) end) -- bitwise "xor" function for 2 8bit numbers local bxor = cache2arg(function(a,b) local A,B,C,D,E,F,G,H = byte_to_bits(b) local a,b,c,d,e,f,g,h = byte_to_bits(a) return bits_to_byte( A ~= a, B ~= b, C ~= c, D ~= d, E ~= e, F ~= f, G ~= g, H ~= h) end) -- bitwise complement for one 8bit number local function bnot (x) return 255-(x % 256) end -- creates a function to combine to 32bit numbers using an 8bit combination function local function w32_comb(fn) return function (a,b) local aa,ab,ac,ad = w32_to_bytes(a) local ba,bb,bc,bd = w32_to_bytes(b) return bytes_to_w32(fn(aa,ba),fn(ab,bb),fn(ac,bc),fn(ad,bd)) end end -- create functions for and, xor and or, all for 2 32bit numbers local w32_and = w32_comb(band) local w32_xor = w32_comb(bxor) local w32_or = w32_comb(bor) -- xor function that may receive a variable number of arguments local function w32_xor_n (a,...) local aa,ab,ac,ad = w32_to_bytes(a) for i=1,select('#',...) do local ba,bb,bc,bd = w32_to_bytes(select(i,...)) aa,ab,ac,ad = bxor(aa,ba),bxor(ab,bb),bxor(ac,bc),bxor(ad,bd) end return bytes_to_w32(aa,ab,ac,ad) end -- combining 3 32bit numbers through binary "or" operation local function w32_or3 (a,b,c) local aa,ab,ac,ad = w32_to_bytes(a) local ba,bb,bc,bd = w32_to_bytes(b) local ca,cb,cc,cd = w32_to_bytes(c) return bytes_to_w32( bor(aa,bor(ba,ca)), bor(ab,bor(bb,cb)), bor(ac,bor(bc,cc)), bor(ad,bor(bd,cd)) ) end -- binary complement for 32bit numbers local function w32_not (a) return 4294967295-(a % 4294967296) end -- adding 2 32bit numbers, cutting off the remainder on 33th bit local function w32_add (a,b) return (a+b) % 4294967296 end -- adding n 32bit numbers, cutting off the remainder (again) local function w32_add_n (a,...) for i=1,select('#',...) do a = (a+select(i,...)) % 4294967296 end return a end -- converting the number to a hexadecimal string local function w32_to_hexstring (w) return format("%08x",w) end -- calculating the SHA1 for some text function sha1.hex(msg) local H0,H1,H2,H3,H4 = 0x67452301,0xEFCDAB89,0x98BADCFE,0x10325476,0xC3D2E1F0 local msg_len_in_bits = #msg * 8 local first_append = char(0x80) -- append a '1' bit plus seven '0' bits local non_zero_message_bytes = #msg +1 +8 -- the +1 is the appended bit 1, the +8 are for the final appended length local current_mod = non_zero_message_bytes % 64 local second_append = current_mod>0 and rep(char(0), 64 - current_mod) or "" -- now to append the length as a 64-bit number. local B1, R1 = modf(msg_len_in_bits / 0x01000000) local B2, R2 = modf( 0x01000000 * R1 / 0x00010000) local B3, R3 = modf( 0x00010000 * R2 / 0x00000100) local B4 = 0x00000100 * R3 local L64 = char( 0) .. char( 0) .. char( 0) .. char( 0) -- high 32 bits .. char(B1) .. char(B2) .. char(B3) .. char(B4) -- low 32 bits msg = msg .. first_append .. second_append .. L64 assert(#msg % 64 == 0) local chunks = #msg / 64 local W = { } local start, A, B, C, D, E, f, K, TEMP local chunk = 0 while chunk < chunks do -- -- break chunk up into W[0] through W[15] -- start,chunk = chunk * 64 + 1,chunk + 1 for t = 0, 15 do W[t] = bytes_to_w32(msg:byte(start, start + 3)) start = start + 4 end -- -- build W[16] through W[79] -- for t = 16, 79 do -- For t = 16 to 79 let Wt = S1(Wt-3 XOR Wt-8 XOR Wt-14 XOR Wt-16). W[t] = w32_rot(1, w32_xor_n(W[t-3], W[t-8], W[t-14], W[t-16])) end A,B,C,D,E = H0,H1,H2,H3,H4 for t = 0, 79 do if t <= 19 then -- (B AND C) OR ((NOT B) AND D) f = w32_or(w32_and(B, C), w32_and(w32_not(B), D)) K = 0x5A827999 elseif t <= 39 then -- B XOR C XOR D f = w32_xor_n(B, C, D) K = 0x6ED9EBA1 elseif t <= 59 then -- (B AND C) OR (B AND D) OR (C AND D f = w32_or3(w32_and(B, C), w32_and(B, D), w32_and(C, D)) K = 0x8F1BBCDC else -- B XOR C XOR D f = w32_xor_n(B, C, D) K = 0xCA62C1D6 end -- TEMP = S5(A) + ft(B,C,D) + E + Wt + Kt; A,B,C,D,E = w32_add_n(w32_rot(5, A), f, E, W[t], K), A, w32_rot(30, B), C, D end -- Let H0 = H0 + A, H1 = H1 + B, H2 = H2 + C, H3 = H3 + D, H4 = H4 + E. H0,H1,H2,H3,H4 = w32_add(H0, A),w32_add(H1, B),w32_add(H2, C),w32_add(H3, D),w32_add(H4, E) end local f = w32_to_hexstring return f(H0) .. f(H1) .. f(H2) .. f(H3) .. f(H4) end local function hex_to_binary(hex) return hex:gsub('..', function(hexval) return string.char(tonumber(hexval, 16)) end) end function sha1.bin(msg) return hex_to_binary(sha1.hex(msg)) end local xor_with_0x5c = {} local xor_with_0x36 = {} -- building the lookuptables ahead of time (instead of littering the source code -- with precalculated values) for i=0,0xff do xor_with_0x5c[char(i)] = char(bxor(i,0x5c)) xor_with_0x36[char(i)] = char(bxor(i,0x36)) end local blocksize = 64 -- 512 bits function sha1.hmacHex(key, text) assert(type(key) == 'string', "key passed to hmacHex should be a string") assert(type(text) == 'string', "text passed to hmacHex should be a string") if #key > blocksize then key = sha1.bin(key) end local key_xord_with_0x36 = key:gsub('.', xor_with_0x36) .. string.rep(string.char(0x36), blocksize - #key) local key_xord_with_0x5c = key:gsub('.', xor_with_0x5c) .. string.rep(string.char(0x5c), blocksize - #key) return sha1.hex(key_xord_with_0x5c .. sha1.bin(key_xord_with_0x36 .. text)) end function sha1.hmacBin(key, text) return hex_to_binary(sha1.hmacHex(key, text)) end return sha1 end)() local SCRIPT_NAME = "mpv_thumbnail_script" local default_cache_base = ON_WINDOWS and os.getenv("TEMP") or "/tmp/" local thumbnailer_options = { -- The thumbnail directory cache_directory = join_paths(default_cache_base, "mpv_thumbs_cache"), ------------------------ -- Generation options -- ------------------------ -- Automatically generate the thumbnails on video load, without a keypress autogenerate = true, -- Only automatically thumbnail videos shorter than this (seconds) autogenerate_max_duration = 3600, -- 1 hour -- SHA1-sum filenames over this length -- It's nice to know what files the thumbnails are (hence directory names) -- but long URLs may approach filesystem limits. hash_filename_length = 128, -- Use mpv to generate thumbnail even if ffmpeg is found in PATH -- ffmpeg does not handle ordered chapters (MKVs which rely on other MKVs)! -- mpv is a bit slower, but has better support overall (eg. subtitles in the previews) prefer_mpv = true, -- Explicitly disable subtitles on the mpv sub-calls mpv_no_sub = false, -- Add a "--no-config" to the mpv sub-call arguments mpv_no_config = false, -- Add a "--profile=" to the mpv sub-call arguments -- Use "" to disable mpv_profile = "", -- Output debug logs to .log, ala //000000.bgra.log -- The logs are removed after successful encodes, unless you set mpv_keep_logs below mpv_logs = true, -- Keep all mpv logs, even the succesfull ones mpv_keep_logs = false, -- Disable the built-in keybind ("T") to add your own disable_keybinds = false, --------------------- -- Display options -- --------------------- -- Move the thumbnail up or down -- For example: -- topbar/bottombar: 24 -- rest: 0 vertical_offset = 24, -- Adjust background padding -- Examples: -- topbar: 0, 10, 10, 10 -- bottombar: 10, 0, 10, 10 -- slimbox/box: 10, 10, 10, 10 pad_top = 10, pad_bot = 0, pad_left = 10, pad_right = 10, -- If true, pad values are screen-pixels. If false, video-pixels. pad_in_screenspace = true, -- Calculate pad into the offset offset_by_pad = true, -- Background color in BBGGRR background_color = "000000", -- Alpha: 0 - fully opaque, 255 - transparent background_alpha = 80, -- Keep thumbnail on the screen near left or right side constrain_to_screen = true, -- Do not display the thumbnailing progress hide_progress = false, ----------------------- -- Thumbnail options -- ----------------------- -- The maximum dimensions of the thumbnails (pixels) thumbnail_width = 200, thumbnail_height = 200, -- The thumbnail count target -- (This will result in a thumbnail every ~10 seconds for a 25 minute video) thumbnail_count = 150, -- The above target count will be adjusted by the minimum and -- maximum time difference between thumbnails. -- The thumbnail_count will be used to calculate a target separation, -- and min/max_delta will be used to constrict it. -- In other words, thumbnails will be: -- at least min_delta seconds apart (limiting the amount) -- at most max_delta seconds apart (raising the amount if needed) min_delta = 5, -- 120 seconds aka 2 minutes will add more thumbnails when the video is over 5 hours! max_delta = 90, -- Overrides for remote urls (you generally want less thumbnails!) -- Thumbnailing network paths will be done with mpv -- Allow thumbnailing network paths (naive check for "://") thumbnail_network = false, -- Override thumbnail count, min/max delta remote_thumbnail_count = 60, remote_min_delta = 15, remote_max_delta = 120, -- Try to grab the raw stream and disable ytdl for the mpv subcalls -- Much faster than passing the url to ytdl again, but may cause problems with some sites remote_direct_stream = true, } read_options(thumbnailer_options, SCRIPT_NAME) local Thumbnailer = { cache_directory = thumbnailer_options.cache_directory, state = { ready = false, available = false, enabled = false, thumbnail_template = nil, thumbnail_delta = nil, thumbnail_count = 0, thumbnail_size = nil, finished_thumbnails = 0, -- List of thumbnail states (from 1 to thumbnail_count) -- ready: 1 -- in progress: 0 -- not ready: -1 thumbnails = {}, worker_input_path = nil, -- Extra options for the workers worker_extra = {}, }, -- Set in register_client worker_register_timeout = nil, -- A timer used to wait for more workers in case we have none worker_wait_timer = nil, workers = {} } function Thumbnailer:clear_state() clear_table(self.state) self.state.ready = false self.state.available = false self.state.finished_thumbnails = 0 self.state.thumbnails = {} self.state.worker_extra = {} end function Thumbnailer:on_file_loaded() self:clear_state() end function Thumbnailer:on_thumb_ready(index) self.state.thumbnails[index] = 1 -- Full recount instead of a naive increment (let's be safe!) self.state.finished_thumbnails = 0 for i, v in pairs(self.state.thumbnails) do if v > 0 then self.state.finished_thumbnails = self.state.finished_thumbnails + 1 end end end function Thumbnailer:on_thumb_progress(index) self.state.thumbnails[index] = math.max(self.state.thumbnails[index], 0) end function Thumbnailer:on_start_file() -- Clear state when a new file is being loaded self:clear_state() end function Thumbnailer:on_video_change(params) -- Gather a new state when we get proper video-dec-params and our state is empty if params ~= nil then if not self.state.ready then self:update_state() end end end function Thumbnailer:update_state() msg.debug("Gathering video/thumbnail state") self.state.thumbnail_delta = self:get_delta() self.state.thumbnail_count = self:get_thumbnail_count(self.state.thumbnail_delta) -- Prefill individual thumbnail states for i = 1, self.state.thumbnail_count do self.state.thumbnails[i] = -1 end self.state.thumbnail_template, self.state.thumbnail_directory = self:get_thumbnail_template() self.state.thumbnail_size = self:get_thumbnail_size() self.state.ready = true local file_path = mp.get_property_native("path") self.state.is_remote = file_path:find("://") ~= nil self.state.available = false -- Make sure the file has video (and not just albumart) local track_list = mp.get_property_native("track-list") local has_video = false for i, track in pairs(track_list) do if track.type == "video" and not track.external and not track.albumart then has_video = true break end end if has_video and self.state.thumbnail_delta ~= nil and self.state.thumbnail_size ~= nil and self.state.thumbnail_count > 0 then self.state.available = true end msg.debug("Thumbnailer.state:", utils.to_string(self.state)) end function Thumbnailer:get_thumbnail_template() local file_path = mp.get_property_native("path") local is_remote = file_path:find("://") ~= nil local filename = mp.get_property_native("filename/no-ext") local filesize = mp.get_property_native("file-size", 0) if is_remote then filesize = 0 end filename = filename:gsub('[^a-zA-Z0-9_.%-\' ]', '') -- Hash overly long filenames (most likely URLs) if #filename > thumbnailer_options.hash_filename_length then filename = sha1.hex(filename) end local file_key = ("%s-%d"):format(filename, filesize) local thumbnail_directory = join_paths(self.cache_directory, file_key) local file_template = join_paths(thumbnail_directory, "%06d.bgra") return file_template, thumbnail_directory end function Thumbnailer:get_thumbnail_size() local video_dec_params = mp.get_property_native("video-dec-params") local video_width = video_dec_params.dw local video_height = video_dec_params.dh if not (video_width and video_height) then return nil end local w, h if video_width > video_height then w = thumbnailer_options.thumbnail_width h = math.floor(video_height * (w / video_width)) else h = thumbnailer_options.thumbnail_height w = math.floor(video_width * (h / video_height)) end return { w=w, h=h } end function Thumbnailer:get_delta() local file_path = mp.get_property_native("path") local file_duration = mp.get_property_native("duration") local is_seekable = mp.get_property_native("seekable") -- Naive url check local is_remote = file_path:find("://") ~= nil local remote_and_disallowed = is_remote if is_remote and thumbnailer_options.thumbnail_network then remote_and_disallowed = false end if remote_and_disallowed or not is_seekable or not file_duration then -- Not a local path (or remote thumbnails allowed), not seekable or lacks duration return nil end local thumbnail_count = thumbnailer_options.thumbnail_count local min_delta = thumbnailer_options.min_delta local max_delta = thumbnailer_options.max_delta if is_remote then thumbnail_count = thumbnailer_options.remote_thumbnail_count min_delta = thumbnailer_options.remote_min_delta max_delta = thumbnailer_options.remote_max_delta end local target_delta = (file_duration / thumbnail_count) local delta = math.max(min_delta, math.min(max_delta, target_delta)) return delta end function Thumbnailer:get_thumbnail_count(delta) if delta == nil then return 0 end local file_duration = mp.get_property_native("duration") return math.ceil(file_duration / delta) end function Thumbnailer:get_closest(thumbnail_index) -- Given a 1-based index, find the closest available thumbnail and return it's 1-based index -- Check the direct thumbnail index first if self.state.thumbnails[thumbnail_index] > 0 then return thumbnail_index end local min_distance = self.state.thumbnail_count + 1 local closest = nil -- Naive, inefficient, lazy. But functional. for index, value in pairs(self.state.thumbnails) do local distance = math.abs(index - thumbnail_index) if distance < min_distance and value > 0 then min_distance = distance closest = index end end return closest end function Thumbnailer:get_thumbnail_index(time_position) -- Returns a 1-based thumbnail index for the given timestamp (between 1 and thumbnail_count, inclusive) if self.state.thumbnail_delta and (self.state.thumbnail_count and self.state.thumbnail_count > 0) then return math.min(math.floor(time_position / self.state.thumbnail_delta) + 1, self.state.thumbnail_count) else return nil end end function Thumbnailer:get_thumbnail_path(time_position) -- Given a timestamp, return: -- the closest available thumbnail path (if any) -- the 1-based thumbnail index calculated from the timestamp -- the 1-based thumbnail index of the closest available (and used) thumbnail -- OR nil if thumbnails are not available. local thumbnail_index = self:get_thumbnail_index(time_position) if not thumbnail_index then return nil end local closest = self:get_closest(thumbnail_index) if closest ~= nil then return self.state.thumbnail_template:format(closest-1), thumbnail_index, closest else return nil, thumbnail_index, nil end end function Thumbnailer:register_client() self.worker_register_timeout = mp.get_time() + 2 mp.register_script_message("mpv_thumbnail_script-ready", function(index, path) self:on_thumb_ready(tonumber(index), path) end) mp.register_script_message("mpv_thumbnail_script-progress", function(index, path) self:on_thumb_progress(tonumber(index), path) end) mp.register_script_message("mpv_thumbnail_script-worker", function(worker_name) if not self.workers[worker_name] then msg.debug("Registered worker", worker_name) self.workers[worker_name] = true mp.commandv("script-message-to", worker_name, "mpv_thumbnail_script-slaved") end end) -- Notify workers to generate thumbnails when video loads/changes -- This will be executed after the on_video_change (because it's registered after it) mp.observe_property("video-dec-params", "native", function() local duration = mp.get_property_native("duration") local max_duration = thumbnailer_options.autogenerate_max_duration if duration ~= nil and self.state.available and thumbnailer_options.autogenerate then -- Notify if autogenerate is on and video is not too long if duration < max_duration or max_duration == 0 then self:start_worker_jobs() end end end) local thumb_script_key = not thumbnailer_options.disable_keybinds and "T" or nil mp.add_key_binding(thumb_script_key, "generate-thumbnails", function() if self.state.available then mp.osd_message("Started thumbnailer jobs") self:start_worker_jobs() else mp.osd_message("Thumbnailing unavailable") end end) end function Thumbnailer:_create_thumbnail_job_order() -- Returns a list of 1-based thumbnail indices in a job order local used_frames = {} local work_frames = {} -- Pick frames in increasing frequency. -- This way we can do a quick few passes over the video and then fill in the gaps. for x = 6, 0, -1 do local nth = (2^x) for thi = 1, self.state.thumbnail_count, nth do if not used_frames[thi] then table.insert(work_frames, thi) used_frames[thi] = true end end end return work_frames end function Thumbnailer:prepare_source_path() local file_path = mp.get_property_native("path") if self.state.is_remote and thumbnailer_options.remote_direct_stream then -- Use the direct stream (possibly) provided by ytdl -- This skips ytdl on the sub-calls, making the thumbnailing faster -- Works well on YouTube, rest not really tested file_path = mp.get_property_native("stream-path") file_path = file_path:gsub(",ytdl_description.+", "") -- edl:// urls can get LONG. In which case, save the path (URL) -- to a temporary file and use that instead. local playlist_filename = join_paths(self.state.thumbnail_directory, "playlist.txt") if #file_path > 8000 then -- Path is too long for a playlist - just pass the original URL to -- workers and allow ytdl self.state.worker_extra.enable_ytdl = true file_path = mp.get_property_native("path") msg.warn("Falling back to original URL and ytdl due to LONG source path. This will be slow.") elseif #file_path > 1024 then local playlist_file = io.open(playlist_filename, "wb") if not playlist_file then msg.error(("Tried to write a playlist to %s but couldn't!"):format(playlist_file)) return false end playlist_file:write(file_path .. "\n") playlist_file:close() file_path = "--playlist=" .. playlist_filename msg.warn("Using playlist workaround due to long source path") end end self.state.worker_input_path = file_path return true end function Thumbnailer:start_worker_jobs() -- Create directory for the thumbnails, if needed local l, err = utils.readdir(self.state.thumbnail_directory) if err then msg.debug("Creating thumbnail directory", self.state.thumbnail_directory) create_directories(self.state.thumbnail_directory) end -- Try to prepare the source path for workers, and bail if unable to do so if not self:prepare_source_path() then return end local worker_list = {} for worker_name in pairs(self.workers) do table.insert(worker_list, worker_name) end local worker_count = #worker_list -- In case we have a worker timer created already, clear it -- (For example, if the video-dec-params change in quick succession or the user pressed T, etc) if self.worker_wait_timer then self.worker_wait_timer:stop() end if worker_count == 0 then local now = mp.get_time() if mp.get_time() > self.worker_register_timeout then -- Workers have had their time to register but we have none! local err = "No thumbnail workers found. Make sure you are not missing a script!" msg.error(err) mp.osd_message(err, 3) else -- We may be too early. Delay the work start a bit to try again. msg.warn("No workers found. Waiting a bit more for them.") -- Wait at least half a second local wait_time = math.max(self.worker_register_timeout - now, 0.5) self.worker_wait_timer = mp.add_timeout(wait_time, function() self:start_worker_jobs() end) end else -- We have at least one worker. This may not be all of them, but they have had -- their time to register; we've done our best waiting for them. self.state.enabled = true msg.debug( ("Splitting %d thumbnails amongst %d worker(s)"):format(self.state.thumbnail_count, worker_count) ) local frame_job_order = self:_create_thumbnail_job_order() local worker_jobs = {} for i = 1, worker_count do worker_jobs[worker_list[i]] = {} end -- Split frames amongst the workers for i, thumbnail_index in ipairs(frame_job_order) do local worker_id = worker_list[ ((i-1) % worker_count) + 1 ] table.insert(worker_jobs[worker_id], thumbnail_index) end local state_json_string = utils.format_json(self.state) msg.debug("Giving workers state:", state_json_string) for worker_name, worker_frames in pairs(worker_jobs) do if #worker_frames > 0 then local frames_json_string = utils.format_json(worker_frames) msg.debug("Assigning job to", worker_name, frames_json_string) mp.commandv("script-message-to", worker_name, "mpv_thumbnail_script-job", state_json_string, frames_json_string) end end end end mp.register_event("start-file", function() Thumbnailer:on_start_file() end) mp.observe_property("video-dec-params", "native", function(name, params) Thumbnailer:on_video_change(params) end) local assdraw = require 'mp.assdraw' local msg = require 'mp.msg' local opt = require 'mp.options' local utils = require 'mp.utils' -- -- Parameters -- -- default user option values -- do not touch, change them in osc.conf local user_opts = { showwindowed = true, -- show OSC when windowed? showfullscreen = true, -- show OSC when fullscreen? scalewindowed = 1, -- scaling of the controller when windowed scalefullscreen = 1, -- scaling of the controller when fullscreen scaleforcedwindow = 2, -- scaling when rendered on a forced window vidscale = true, -- scale the controller with the video? valign = 0.8, -- vertical alignment, -1 (top) to 1 (bottom) halign = 0, -- horizontal alignment, -1 (left) to 1 (right) barmargin = 0, -- vertical margin of top/bottombar boxalpha = 80, -- alpha of the background box, -- 0 (opaque) to 255 (fully transparent) hidetimeout = 500, -- duration in ms until the OSC hides if no -- mouse movement. enforced non-negative for the -- user, but internally negative is "always-on". fadeduration = 200, -- duration of fade out in ms, 0 = no fade deadzonesize = 0.5, -- size of deadzone minmousemove = 0, -- minimum amount of pixels the mouse has to -- move between ticks to make the OSC show up iamaprogrammer = false, -- use native mpv values and disable OSC -- internal track list management (and some -- functions that depend on it) layout = "bottombar", seekbarstyle = "bar", -- bar, diamond or knob seekbarhandlesize = 0.6, -- size ratio of the diamond and knob handle seekrangestyle = "inverted",-- bar, line, slider, inverted or none seekrangeseparate = true, -- wether the seekranges overlay on the bar-style seekbar seekrangealpha = 200, -- transparency of seekranges seekbarkeyframes = true, -- use keyframes when dragging the seekbar title = "${media-title}", -- string compatible with property-expansion -- to be shown as OSC title tooltipborder = 1, -- border of tooltip in bottom/topbar timetotal = false, -- display total time instead of remaining time? timems = false, -- display timecodes with milliseconds? visibility = "auto", -- only used at init to set visibility_mode(...) boxmaxchars = 80, -- title crop threshold for box layout boxvideo = false, -- apply osc_param.video_margins to video windowcontrols = "auto", -- whether to show window controls windowcontrols_alignment = "right", -- which side to show window controls on greenandgrumpy = false, -- disable santa hat livemarkers = true, -- update seekbar chapter markers on duration change chapters_osd = true, -- whether to show chapters OSD on next/prev playlist_osd = true, -- whether to show playlist OSD on next/prev chapter_fmt = "Chapter: %s", -- chapter print format for seekbar-hover. "no" to disable } -- read options from config and command-line opt.read_options(user_opts, "osc", function(list) update_options(list) end) -- mpv_thumbnail_script.lua -- -- Patch in msg.trace if not msg.trace then msg.trace = function(...) return mp.log("trace", ...) end end -- Patch in utils.format_bytes_humanized if not utils.format_bytes_humanized then utils.format_bytes_humanized = function(b) local d = {"Bytes", "KiB", "MiB", "GiB", "TiB", "PiB"} local i = 1 while b >= 1024 do b = b / 1024 i = i + 1 end return string.format("%0.2f %s", b, d[i] and d[i] or "*1024^" .. (i-1)) end end Thumbnailer:register_client() function get_thumbnail_y_offset(thumb_size, msy) local layout = user_opts.layout local offset = 0 if layout == "bottombar" then offset = 15 --+ margin elseif layout == "topbar" then offset = -(thumb_size.h * msy + 15) elseif layout == "box" then offset = 15 elseif layout == "slimbox" then offset = 12 end return offset / msy end local osc_thumb_state = { visible = false, overlay_id = 1, last_path = nil, last_x = nil, last_y = nil, } function hide_thumbnail() osc_thumb_state.visible = false osc_thumb_state.last_path = nil mp.command_native({ "overlay-remove", osc_thumb_state.overlay_id }) end function display_thumbnail(pos, value, ass) -- If thumbnails are not available, bail if not (Thumbnailer.state.enabled and Thumbnailer.state.available) then return end local duration = mp.get_property_number("duration", nil) if not ((duration == nil) or (value == nil)) then target_position = duration * (value / 100) local msx, msy = get_virt_scale_factor() local osd_w, osd_h = mp.get_osd_size() local thumb_size = Thumbnailer.state.thumbnail_size local thumb_path, thumb_index, closest_index = Thumbnailer:get_thumbnail_path(target_position) local thumbs_ready = Thumbnailer.state.finished_thumbnails local thumbs_total = Thumbnailer.state.thumbnail_count local perc = math.floor((thumbs_ready / thumbs_total) * 100) local display_progress = thumbs_ready ~= thumbs_total and not thumbnailer_options.hide_progress local vertical_offset = thumbnailer_options.vertical_offset local padding = thumbnailer_options.background_padding local pad = { l = thumbnailer_options.pad_left, r = thumbnailer_options.pad_right, t = thumbnailer_options.pad_top, b = thumbnailer_options.pad_bot } if thumbnailer_options.pad_in_screenspace then pad.l = pad.l * msx pad.r = pad.r * msx pad.t = pad.t * msy pad.b = pad.b * msy end if thumbnailer_options.offset_by_pad then vertical_offset = vertical_offset + (user_opts.layout == "topbar" and pad.t or pad.b) end local ass_w = thumb_size.w * msx local ass_h = thumb_size.h * msy local y_offset = get_thumbnail_y_offset(thumb_size, 1) -- Constrain thumbnail display to window -- (ie. don't let it go off-screen left/right) if thumbnailer_options.constrain_to_screen and osd_w > (ass_w + pad.l + pad.r)/msx then local padded_left = (pad.l + (ass_w / 2)) local padded_right = (pad.r + (ass_w / 2)) if pos.x - padded_left < 0 then pos.x = padded_left elseif pos.x + padded_right > osd_w*msx then pos.x = osd_w*msx - padded_right end end local text_h = 30 * msy local bg_h = ass_h + (display_progress and text_h or 0) local bg_left = pos.x - ass_w/2 local framegraph_h = 10 * msy local bg_top = nil local text_top = nil local framegraph_top = nil if user_opts.layout == "topbar" then bg_top = pos.y - ( y_offset + thumb_size.h ) + vertical_offset text_top = bg_top + ass_h + framegraph_h framegraph_top = bg_top + ass_h vertical_offset = -vertical_offset else bg_top = pos.y - y_offset - bg_h - vertical_offset text_top = bg_top framegraph_top = bg_top + 20 * msy end if display_progress then if user_opts.layout == "topbar" then pad.b = math.max(0, pad.b - 30) else pad.t = math.max(0, pad.t - 30) end end -- Draw background ass:new_event() ass:pos(bg_left, bg_top) ass:append(("{\\bord0\\1c&H%s&\\1a&H%X&}"):format(thumbnailer_options.background_color, thumbnailer_options.background_alpha)) ass:draw_start() ass:rect_cw(-pad.l, -pad.t, ass_w+pad.r, bg_h+pad.b) ass:draw_stop() if display_progress then ass:new_event() ass:pos(pos.x, text_top) ass:an(8) -- Scale text to correct size ass:append(("{\\fs20\\bord0\\fscx%f\\fscy%f}"):format(100*msx, 100*msy)) ass:append(("%d%% - %d/%d"):format(perc, thumbs_ready, thumbs_total)) -- Draw the generation progress local block_w = thumb_size.w * (Thumbnailer.state.thumbnail_delta / duration) * msy local block_max_x = thumb_size.w * msy -- Draw finished thumbnail blocks (white) ass:new_event() ass:pos(bg_left, framegraph_top) ass:append(("{\\bord0\\1c&HFFFFFF&\\1a&H%X&"):format(0)) ass:draw_start(2) for i, v in pairs(Thumbnailer.state.thumbnails) do if i ~= closest_index and v > 0 then ass:rect_cw((i-1)*block_w, 0, math.min(block_max_x, i*block_w), framegraph_h) end end ass:draw_stop() -- Draw in-progress thumbnail blocks (grayish green) ass:new_event() ass:pos(bg_left, framegraph_top) ass:append(("{\\bord0\\1c&H44AA44&\\1a&H%X&"):format(0)) ass:draw_start(2) for i, v in pairs(Thumbnailer.state.thumbnails) do if i ~= closest_index and v == 0 then ass:rect_cw((i-1)*block_w, 0, math.min(block_max_x, i*block_w), framegraph_h) end end ass:draw_stop() if closest_index ~= nil then ass:new_event() ass:pos(bg_left, framegraph_top) ass:append(("{\\bord0\\1c&H4444FF&\\1a&H%X&"):format(0)) ass:draw_start(2) ass:rect_cw((closest_index-1)*block_w, 0, math.min(block_max_x, closest_index*block_w), framegraph_h) ass:draw_stop() end end if thumb_path then local overlay_y_offset = get_thumbnail_y_offset(thumb_size, msy) local thumb_x = math.floor(pos.x / msx - thumb_size.w/2) local thumb_y = math.floor(pos.y / msy - thumb_size.h - overlay_y_offset - vertical_offset/msy) osc_thumb_state.visible = true if not (osc_thumb_state.last_path == thumb_path and osc_thumb_state.last_x == thumb_x and osc_thumb_state.last_y == thumb_y) then local overlay_add_args = { "overlay-add", osc_thumb_state.overlay_id, thumb_x, thumb_y, thumb_path, 0, "bgra", thumb_size.w, thumb_size.h, 4 * thumb_size.w } mp.command_native(overlay_add_args) osc_thumb_state.last_path = thumb_path osc_thumb_state.last_x = thumb_x osc_thumb_state.last_y = thumb_y end end end end -- // mpv_thumbnail_script.lua // -- local osc_param = { -- calculated by osc_init() playresy = 0, -- canvas size Y playresx = 0, -- canvas size X display_aspect = 1, unscaled_y = 0, areas = {}, video_margins = { l = 0, r = 0, t = 0, b = 0, -- left/right/top/bottom }, } local osc_styles = { bigButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs50\\fnmpv-osd-symbols}", smallButtonsL = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs19\\fnmpv-osd-symbols}", smallButtonsLlabel = "{\\fscx105\\fscy105\\fn" .. mp.get_property("options/osd-font") .. "}", smallButtonsR = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs30\\fnmpv-osd-symbols}", topButtons = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12\\fnmpv-osd-symbols}", elementDown = "{\\1c&H999999}", timecodes = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs20}", vidtitle = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs12\\q2}", box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}", topButtonsBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs18\\fnmpv-osd-symbols}", smallButtonsBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs28\\fnmpv-osd-symbols}", timecodesBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs27}", timePosBar = "{\\blur0\\bord".. user_opts.tooltipborder .."\\1c&HFFFFFF\\3c&H000000\\fs30}", vidtitleBar = "{\\blur0\\bord0\\1c&HFFFFFF\\3c&HFFFFFF\\fs18\\q2}", wcButtons = "{\\1c&HFFFFFF\\fs24\\fnmpv-osd-symbols}", wcTitle = "{\\1c&HFFFFFF\\fs24\\q2}", wcBar = "{\\1c&H000000}", } -- internal states, do not touch local state = { showtime, -- time of last invocation (last mouse move) osc_visible = false, anistart, -- time when the animation started anitype, -- current type of animation animation, -- current animation alpha mouse_down_counter = 0, -- used for softrepeat active_element = nil, -- nil = none, 0 = background, 1+ = see elements[] active_event_source = nil, -- the "button" that issued the current event rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time tc_ms = user_opts.timems, -- Should the timecodes display their time with milliseconds mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs initREQ = false, -- is a re-init request pending? marginsREQ = false, -- is a margins update pending? last_mouseX, last_mouseY, -- last mouse position, to detect significant mouse movement mouse_in_window = false, message_text, message_hide_timer, fullscreen = false, tick_timer = nil, tick_last_time = 0, -- when the last tick() was run hide_timer = nil, cache_state = nil, idle = false, enabled = true, input_enabled = true, showhide_enabled = false, dmx_cache = 0, using_video_margins = false, border = true, maximized = false, osd = mp.create_osd_overlay("ass-events"), } local window_control_box_width = 80 local tick_delay = 0.03 local is_december = os.date("*t").month == 12 -- -- Helperfunctions -- function kill_animation() state.anistart = nil state.animation = nil state.anitype = nil end function set_osd(res_x, res_y, text) if state.osd.res_x == res_x and state.osd.res_y == res_y and state.osd.data == text then return end state.osd.res_x = res_x state.osd.res_y = res_y state.osd.data = text state.osd.z = 1000 state.osd:update() end local margins_opts = { {"l", "video-margin-ratio-left"}, {"r", "video-margin-ratio-right"}, {"t", "video-margin-ratio-top"}, {"b", "video-margin-ratio-bottom"}, } -- scale factor for translating between real and virtual ASS coordinates function get_virt_scale_factor() local w, h = mp.get_osd_size() if w <= 0 or h <= 0 then return 0, 0 end return osc_param.playresx / w, osc_param.playresy / h end -- return mouse position in virtual ASS coordinates (playresx/y) function get_virt_mouse_pos() if state.mouse_in_window then local sx, sy = get_virt_scale_factor() local x, y = mp.get_mouse_pos() return x * sx, y * sy else return -1, -1 end end function set_virt_mouse_area(x0, y0, x1, y1, name) local sx, sy = get_virt_scale_factor() mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name) end function scale_value(x0, x1, y0, y1, val) local m = (y1 - y0) / (x1 - x0) local b = y0 - (m * x0) return (m * val) + b end -- returns hitbox spanning coordinates (top left, bottom right corner) -- according to alignment function get_hitbox_coords(x, y, an, w, h) local alignments = { [1] = function () return x, y-h, x+w, y end, [2] = function () return x-(w/2), y-h, x+(w/2), y end, [3] = function () return x-w, y-h, x, y end, [4] = function () return x, y-(h/2), x+w, y+(h/2) end, [5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end, [6] = function () return x-w, y-(h/2), x, y+(h/2) end, [7] = function () return x, y, x+w, y+h end, [8] = function () return x-(w/2), y, x+(w/2), y+h end, [9] = function () return x-w, y, x, y+h end, } return alignments[an]() end function get_hitbox_coords_geo(geometry) return get_hitbox_coords(geometry.x, geometry.y, geometry.an, geometry.w, geometry.h) end function get_element_hitbox(element) return element.hitbox.x1, element.hitbox.y1, element.hitbox.x2, element.hitbox.y2 end function mouse_hit(element) return mouse_hit_coords(get_element_hitbox(element)) end function mouse_hit_coords(bX1, bY1, bX2, bY2) local mX, mY = get_virt_mouse_pos() return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2) end function limit_range(min, max, val) if val > max then val = max elseif val < min then val = min end return val end -- translate value into element coordinates function get_slider_ele_pos_for(element, val) local ele_pos = scale_value( element.slider.min.value, element.slider.max.value, element.slider.min.ele_pos, element.slider.max.ele_pos, val) return limit_range( element.slider.min.ele_pos, element.slider.max.ele_pos, ele_pos) end -- translates global (mouse) coordinates to value function get_slider_value_at(element, glob_pos) local val = scale_value( element.slider.min.glob_pos, element.slider.max.glob_pos, element.slider.min.value, element.slider.max.value, glob_pos) return limit_range( element.slider.min.value, element.slider.max.value, val) end -- get value at current mouse position function get_slider_value(element) return get_slider_value_at(element, get_virt_mouse_pos()) end function countone(val) if not (user_opts.iamaprogrammer) then val = val + 1 end return val end -- align: -1 .. +1 -- frame: size of the containing area -- obj: size of the object that should be positioned inside the area -- margin: min. distance from object to frame (as long as -1 <= align <= +1) function get_align(align, frame, obj, margin) return (frame / 2) + (((frame / 2) - margin - (obj / 2)) * align) end -- multiplies two alpha values, formular can probably be improved function mult_alpha(alphaA, alphaB) return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255) end function add_area(name, x1, y1, x2, y2) -- create area if needed if (osc_param.areas[name] == nil) then osc_param.areas[name] = {} end table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2}) end function ass_append_alpha(ass, alpha, modifier) local ar = {} for ai, av in pairs(alpha) do av = mult_alpha(av, modifier) if state.animation then av = mult_alpha(av, state.animation) end ar[ai] = av end ass:append(string.format("{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}", ar[1], ar[2], ar[3], ar[4])) end function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2) if hexagon then ass:hexagon_cw(x0, y0, x1, y1, r1, r2) else ass:round_rect_cw(x0, y0, x1, y1, r1, r2) end end function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2) if hexagon then ass:hexagon_ccw(x0, y0, x1, y1, r1, r2) else ass:round_rect_ccw(x0, y0, x1, y1, r1, r2) end end -- -- Tracklist Management -- local nicetypes = {video = "Video", audio = "Audio", sub = "Subtitle"} -- updates the OSC internal playlists, should be run each time the track-layout changes function update_tracklist() local tracktable = mp.get_property_native("track-list", {}) -- by osc_id tracks_osc = {} tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {} -- by mpv_id tracks_mpv = {} tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {} for n = 1, #tracktable do if not (tracktable[n].type == "unknown") then local type = tracktable[n].type local mpv_id = tonumber(tracktable[n].id) -- by osc_id table.insert(tracks_osc[type], tracktable[n]) -- by mpv_id tracks_mpv[type][mpv_id] = tracktable[n] tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type] end end end -- return a nice list of tracks of the given type (video, audio, sub) function get_tracklist(type) local msg = "Available " .. nicetypes[type] .. " Tracks: " if #tracks_osc[type] == 0 then msg = msg .. "none" else for n = 1, #tracks_osc[type] do local track = tracks_osc[type][n] local lang, title, selected = "unknown", "", "○" if not(track.lang == nil) then lang = track.lang end if not(track.title == nil) then title = track.title end if (track.id == tonumber(mp.get_property(type))) then selected = "●" end msg = msg.."\n"..selected.." "..n..": ["..lang.."] "..title end end return msg end -- relatively change the track of given by tracks --(+1 -> next, -1 -> previous) function set_track(type, next) local current_track_mpv, current_track_osc if (mp.get_property(type) == "no") then current_track_osc = 0 else current_track_mpv = tonumber(mp.get_property(type)) current_track_osc = tracks_mpv[type][current_track_mpv].osc_id end local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1) local new_track_mpv if new_track_osc == 0 then new_track_mpv = "no" else new_track_mpv = tracks_osc[type][new_track_osc].id end mp.commandv("set", type, new_track_mpv) if (new_track_osc == 0) then show_message(nicetypes[type] .. " Track: none") else show_message(nicetypes[type] .. " Track: " .. new_track_osc .. "/" .. #tracks_osc[type] .. " [".. (tracks_osc[type][new_track_osc].lang or "unknown") .."] " .. (tracks_osc[type][new_track_osc].title or "")) end end -- get the currently selected track of , OSC-style counted function get_track(type) local track = mp.get_property(type) if track ~= "no" and track ~= nil then local tr = tracks_mpv[type][tonumber(track)] if tr then return tr.osc_id end end return 0 end -- WindowControl helpers function window_controls_enabled() val = user_opts.windowcontrols if val == "auto" then return not state.border else return val ~= "no" end end function window_controls_alignment() return user_opts.windowcontrols_alignment end -- -- Element Management -- local elements = {} function prepare_elements() -- remove elements without layout or invisble local elements2 = {} for n, element in pairs(elements) do if not (element.layout == nil) and (element.visible) then table.insert(elements2, element) end end elements = elements2 function elem_compare (a, b) return a.layout.layer < b.layout.layer end table.sort(elements, elem_compare) for _,element in pairs(elements) do local elem_geo = element.layout.geometry -- Calculate the hitbox local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo) element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2} local style_ass = assdraw.ass_new() -- prepare static elements style_ass:append("{}") -- hack to troll new_event into inserting a \n style_ass:new_event() style_ass:pos(elem_geo.x, elem_geo.y) style_ass:an(elem_geo.an) style_ass:append(element.layout.style) element.style_ass = style_ass local static_ass = assdraw.ass_new() if (element.type == "box") then --draw box static_ass:draw_start() ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, element.layout.box.radius, element.layout.box.hexagon) static_ass:draw_stop() elseif (element.type == "slider") then --draw static slider parts local r1 = 0 local r2 = 0 local slider_lo = element.layout.slider -- offset between element outline and drag-area local foV = slider_lo.border + slider_lo.gap -- calculate positions of min and max points if (slider_lo.stype ~= "bar") then r1 = elem_geo.h / 2 element.slider.min.ele_pos = elem_geo.h / 2 element.slider.max.ele_pos = elem_geo.w - (elem_geo.h / 2) if (slider_lo.stype == "diamond") then r2 = (elem_geo.h - 2 * slider_lo.border) / 2 elseif (slider_lo.stype == "knob") then r2 = r1 end else element.slider.min.ele_pos = slider_lo.border + slider_lo.gap element.slider.max.ele_pos = elem_geo.w - (slider_lo.border + slider_lo.gap) end element.slider.min.glob_pos = element.hitbox.x1 + element.slider.min.ele_pos element.slider.max.glob_pos = element.hitbox.x1 + element.slider.max.ele_pos -- -- -- static_ass:draw_start() -- the box ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, r1, slider_lo.stype == "diamond") -- the "hole" ass_draw_rr_h_ccw(static_ass, slider_lo.border, slider_lo.border, elem_geo.w - slider_lo.border, elem_geo.h - slider_lo.border, r2, slider_lo.stype == "diamond") -- marker nibbles if not (element.slider.markerF == nil) and (slider_lo.gap > 0) then local markers = element.slider.markerF() for _,marker in pairs(markers) do if (marker > element.slider.min.value) and (marker < element.slider.max.value) then local s = get_slider_ele_pos_for(element, marker) if (slider_lo.gap > 1) then -- draw triangles local a = slider_lo.gap / 0.5 --0.866 --top if (slider_lo.nibbles_top) then static_ass:move_to(s - (a/2), slider_lo.border) static_ass:line_to(s + (a/2), slider_lo.border) static_ass:line_to(s, foV) end --bottom if (slider_lo.nibbles_bottom) then static_ass:move_to(s - (a/2), elem_geo.h - slider_lo.border) static_ass:line_to(s, elem_geo.h - foV) static_ass:line_to(s + (a/2), elem_geo.h - slider_lo.border) end else -- draw 2x1px nibbles --top if (slider_lo.nibbles_top) then static_ass:rect_cw(s - 1, slider_lo.border, s + 1, slider_lo.border + slider_lo.gap); end --bottom if (slider_lo.nibbles_bottom) then static_ass:rect_cw(s - 1, elem_geo.h -slider_lo.border -slider_lo.gap, s + 1, elem_geo.h - slider_lo.border); end end end end end end element.static_ass = static_ass -- if the element is supposed to be disabled, -- style it accordingly and kill the eventresponders if not (element.enabled) then element.layout.alpha[1] = 136 element.eventresponder = nil end end end -- -- Element Rendering -- -- returns nil or a chapter element from the native property chapter-list function get_chapter(possec) local cl = mp.get_property_native("chapter-list", {}) local ch = nil -- chapters might not be sorted by time. find nearest-before/at possec for n=1, #cl do if possec >= cl[n].time and (not ch or cl[n].time > ch.time) then ch = cl[n] end end return ch end function render_elements(master_ass) -- when the slider is dragged or hovered and we have a target chapter name -- then we use it instead of the normal title. we calculate it before the -- render iterations because the title may be rendered before the slider. state.forced_title = nil local se, ae = state.slider_element, elements[state.active_element] if user_opts.chapter_fmt ~= "no" and se and (ae == se or (not ae and mouse_hit(se))) then local dur = mp.get_property_number("duration", 0) if dur > 0 then local possec = get_slider_value(se) * dur / 100 -- of mouse pos local ch = get_chapter(possec) if ch and ch.title and ch.title ~= "" then state.forced_title = string.format(user_opts.chapter_fmt, ch.title) end end end for n=1, #elements do local element = elements[n] local style_ass = assdraw.ass_new() style_ass:merge(element.style_ass) ass_append_alpha(style_ass, element.layout.alpha, 0) if element.eventresponder and (state.active_element == n) then -- run render event functions if not (element.eventresponder.render == nil) then element.eventresponder.render(element) end if mouse_hit(element) then -- mouse down styling if (element.styledown) then style_ass:append(osc_styles.elementDown) end if (element.softrepeat) and (state.mouse_down_counter >= 15 and state.mouse_down_counter % 5 == 0) then element.eventresponder[state.active_event_source.."_down"](element) end state.mouse_down_counter = state.mouse_down_counter + 1 end end local elem_ass = assdraw.ass_new() elem_ass:merge(style_ass) if not (element.type == "button") then elem_ass:merge(element.static_ass) end if (element.type == "slider") then local slider_lo = element.layout.slider local elem_geo = element.layout.geometry local s_min = element.slider.min.value local s_max = element.slider.max.value -- draw pos marker local foH, xp local pos = element.slider.posF() local foV = slider_lo.border + slider_lo.gap local innerH = elem_geo.h - (2 * foV) local seekRanges = element.slider.seekRangesF() local seekRangeLineHeight = innerH / 5 if slider_lo.stype ~= "bar" then foH = elem_geo.h / 2 else foH = slider_lo.border + slider_lo.gap end if pos then xp = get_slider_ele_pos_for(element, pos) if slider_lo.stype ~= "bar" then local r = (user_opts.seekbarhandlesize * innerH) / 2 ass_draw_rr_h_cw(elem_ass, xp - r, foH - r, xp + r, foH + r, r, slider_lo.stype == "diamond") else local h = 0 if seekRanges and user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then h = seekRangeLineHeight end elem_ass:rect_cw(foH, foV, xp, elem_geo.h - foV - h) if seekRanges and not user_opts.seekrangeseparate and slider_lo.rtype ~= "inverted" then -- Punch holes for the seekRanges to be drawn later for _,range in pairs(seekRanges) do if range["start"] < pos then local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = xp if pos > range["end"] then pend = get_slider_ele_pos_for(element, range["end"]) end elem_ass:rect_ccw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) end end end end if slider_lo.rtype == "slider" then ass_draw_rr_h_cw(elem_ass, foH - innerH / 6, foH - innerH / 6, xp, foH + innerH / 6, innerH / 6, slider_lo.stype == "diamond", 0) ass_draw_rr_h_cw(elem_ass, xp, foH - innerH / 15, elem_geo.w - foH + innerH / 15, foH + innerH / 15, 0, slider_lo.stype == "diamond", innerH / 15) for _,range in pairs(seekRanges or {}) do local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = get_slider_ele_pos_for(element, range["end"]) ass_draw_rr_h_ccw(elem_ass, pstart, foH - innerH / 21, pend, foH + innerH / 21, innerH / 21, slider_lo.stype == "diamond") end end end if seekRanges then if slider_lo.rtype ~= "inverted" then elem_ass:draw_stop() elem_ass:merge(element.style_ass) ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha) elem_ass:merge(element.static_ass) end for _,range in pairs(seekRanges) do local pstart = get_slider_ele_pos_for(element, range["start"]) local pend = get_slider_ele_pos_for(element, range["end"]) if slider_lo.rtype == "slider" then ass_draw_rr_h_cw(elem_ass, pstart, foH - innerH / 21, pend, foH + innerH / 21, innerH / 21, slider_lo.stype == "diamond") elseif slider_lo.rtype == "line" then if slider_lo.stype == "bar" then elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) else ass_draw_rr_h_cw(elem_ass, pstart - innerH / 8, foH - innerH / 8, pend + innerH / 8, foH + innerH / 8, innerH / 8, slider_lo.stype == "diamond") end elseif slider_lo.rtype == "bar" then if slider_lo.stype ~= "bar" then ass_draw_rr_h_cw(elem_ass, pstart - innerH / 2, foV, pend + innerH / 2, foV + innerH, innerH / 2, slider_lo.stype == "diamond") elseif range["end"] >= (pos or 0) then elem_ass:rect_cw(pstart, foV, pend, elem_geo.h - foV) else elem_ass:rect_cw(pstart, elem_geo.h - foV - seekRangeLineHeight, pend, elem_geo.h - foV) end elseif slider_lo.rtype == "inverted" then if slider_lo.stype ~= "bar" then ass_draw_rr_h_ccw(elem_ass, pstart, (elem_geo.h / 2) - 1, pend, (elem_geo.h / 2) + 1, 1, slider_lo.stype == "diamond") else elem_ass:rect_ccw(pstart, (elem_geo.h / 2) - 1, pend, (elem_geo.h / 2) + 1) end end end end elem_ass:draw_stop() -- add tooltip if not (element.slider.tooltipF == nil) then if mouse_hit(element) then local sliderpos = get_slider_value(element) local tooltiplabel = element.slider.tooltipF(sliderpos) local an = slider_lo.tooltip_an local ty if (an == 2) then ty = element.hitbox.y1 - slider_lo.border else ty = element.hitbox.y1 + elem_geo.h/2 end local tx = get_virt_mouse_pos() if (slider_lo.adjust_tooltip) then if (an == 2) then if (sliderpos < (s_min + 3)) then an = an - 1 elseif (sliderpos > (s_max - 3)) then an = an + 1 end elseif (sliderpos > (s_max-s_min)/2) then an = an + 1 tx = tx - 5 else an = an - 1 tx = tx + 10 end end -- tooltip label elem_ass:new_event() elem_ass:pos(tx, ty) elem_ass:an(an) elem_ass:append(slider_lo.tooltip_style) ass_append_alpha(elem_ass, slider_lo.alpha, 0) elem_ass:append(tooltiplabel) -- mpv_thumbnail_script.lua -- display_thumbnail({x=get_virt_mouse_pos(), y=ty, a=an}, sliderpos, elem_ass) -- // mpv_thumbnail_script.lua // -- end end elseif (element.type == "button") then local buttontext if type(element.content) == "function" then buttontext = element.content() -- function objects elseif not (element.content == nil) then buttontext = element.content -- text objects end local maxchars = element.layout.button.maxchars if not (maxchars == nil) and (#buttontext > maxchars) then local max_ratio = 1.25 -- up to 25% more chars while shrinking local limit = math.max(0, math.floor(maxchars * max_ratio) - 3) if (#buttontext > limit) then while (#buttontext > limit) do buttontext = buttontext:gsub(".[\128-\191]*$", "") end buttontext = buttontext .. "..." end local _, nchars2 = buttontext:gsub(".[\128-\191]*", "") local stretch = (maxchars/#buttontext)*100 buttontext = string.format("{\\fscx%f}", (maxchars/#buttontext)*100) .. buttontext end elem_ass:append(buttontext) end master_ass:merge(elem_ass) end end -- -- Message display -- -- pos is 1 based function limited_list(prop, pos) local proplist = mp.get_property_native(prop, {}) local count = #proplist if count == 0 then return count, proplist end local fs = tonumber(mp.get_property('options/osd-font-size')) local max = math.ceil(osc_param.unscaled_y*0.75 / fs) if max % 2 == 0 then max = max - 1 end local delta = math.ceil(max / 2) - 1 local begi = math.max(math.min(pos - delta, count - max + 1), 1) local endi = math.min(begi + max - 1, count) local reslist = {} for i=begi, endi do local item = proplist[i] item.current = (i == pos) and true or nil table.insert(reslist, item) end return count, reslist end function get_playlist() local pos = mp.get_property_number('playlist-pos', 0) + 1 local count, limlist = limited_list('playlist', pos) if count == 0 then return 'Empty playlist.' end local message = string.format('Playlist [%d/%d]:\n', pos, count) for i, v in ipairs(limlist) do local title = v.title local _, filename = utils.split_path(v.filename) if title == nil then title = filename end message = string.format('%s %s %s\n', message, (v.current and '●' or '○'), title) end return message end function get_chapterlist() local pos = mp.get_property_number('chapter', 0) + 1 local count, limlist = limited_list('chapter-list', pos) if count == 0 then return 'No chapters.' end local message = string.format('Chapters [%d/%d]:\n', pos, count) for i, v in ipairs(limlist) do local time = mp.format_time(v.time) local title = v.title if title == nil then title = string.format('Chapter %02d', i) end message = string.format('%s[%s] %s %s\n', message, time, (v.current and '●' or '○'), title) end return message end function show_message(text, duration) --print("text: "..text.." duration: " .. duration) if duration == nil then duration = tonumber(mp.get_property("options/osd-duration")) / 1000 elseif not type(duration) == "number" then print("duration: " .. duration) end -- cut the text short, otherwise the following functions -- may slow down massively on huge input text = string.sub(text, 0, 4000) -- replace actual linebreaks with ASS linebreaks text = string.gsub(text, "\n", "\\N") state.message_text = text if not state.message_hide_timer then state.message_hide_timer = mp.add_timeout(0, request_tick) end state.message_hide_timer:kill() state.message_hide_timer.timeout = duration state.message_hide_timer:resume() request_tick() end function render_message(ass) if state.message_hide_timer and state.message_hide_timer:is_enabled() and state.message_text then local _, lines = string.gsub(state.message_text, "\\N", "") local fontsize = tonumber(mp.get_property("options/osd-font-size")) local outline = tonumber(mp.get_property("options/osd-border-size")) local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize) local counterscale = osc_param.playresy / osc_param.unscaled_y fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1) outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1) local style = "{\\bord" .. outline .. "\\fs" .. fontsize .. "}" ass:new_event() ass:append(style .. state.message_text) else state.message_text = nil end end -- -- Initialisation and Layout -- function new_element(name, type) elements[name] = {} elements[name].type = type -- add default stuff elements[name].eventresponder = {} elements[name].visible = true elements[name].enabled = true elements[name].softrepeat = false elements[name].styledown = (type == "button") elements[name].state = {} if (type == "slider") then elements[name].slider = {min = {value = 0}, max = {value = 100}} end return elements[name] end function add_layout(name) if not (elements[name] == nil) then -- new layout elements[name].layout = {} -- set layout defaults elements[name].layout.layer = 50 elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255} if (elements[name].type == "button") then elements[name].layout.button = { maxchars = nil, } elseif (elements[name].type == "slider") then -- slider defaults elements[name].layout.slider = { border = 1, gap = 1, nibbles_top = true, nibbles_bottom = true, stype = "slider", adjust_tooltip = true, tooltip_style = "", tooltip_an = 2, alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255}, } elseif (elements[name].type == "box") then elements[name].layout.box = {radius = 0, hexagon = false} end return elements[name].layout else msg.error("Can't add_layout to element \""..name.."\", doesn't exist.") end end -- Window Controls function window_controls(topbar) local wc_geo = { x = 0, y = 30 + user_opts.barmargin, an = 1, w = osc_param.playresx, h = 30, } local alignment = window_controls_alignment() local controlbox_w = window_control_box_width local titlebox_w = wc_geo.w - controlbox_w -- Default alignment is "right" local controlbox_left = wc_geo.w - controlbox_w local titlebox_left = wc_geo.x local titlebox_right = wc_geo.w - controlbox_w if alignment == "left" then controlbox_left = wc_geo.x titlebox_left = wc_geo.x + controlbox_w titlebox_right = wc_geo.w end add_area("window-controls", get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an, controlbox_w, wc_geo.h)) local lo -- Background Bar new_element("wcbar", "box") lo = add_layout("wcbar") lo.geometry = wc_geo lo.layer = 10 lo.style = osc_styles.wcBar lo.alpha[1] = user_opts.boxalpha local button_y = wc_geo.y - (wc_geo.h / 2) local first_geo = {x = controlbox_left + 5, y = button_y, an = 4, w = 25, h = 25} local second_geo = {x = controlbox_left + 30, y = button_y, an = 4, w = 25, h = 25} local third_geo = {x = controlbox_left + 55, y = button_y, an = 4, w = 25, h = 25} -- Window control buttons use symbols in the custom mpv osd font -- because the official unicode codepoints are sufficiently -- exotic that a system might lack an installed font with them, -- and libass will complain that they are not present in the -- default font, even if another font with them is available. -- Close: 🗙 ne = new_element("close", "button") ne.content = "\238\132\149" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("quit") end lo = add_layout("close") lo.geometry = alignment == "left" and first_geo or third_geo lo.style = osc_styles.wcButtons -- Minimize: 🗕 ne = new_element("minimize", "button") ne.content = "\238\132\146" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "window-minimized") end lo = add_layout("minimize") lo.geometry = alignment == "left" and second_geo or first_geo lo.style = osc_styles.wcButtons -- Maximize: 🗖 /🗗 ne = new_element("maximize", "button") if state.maximized or state.fullscreen then ne.content = "\238\132\148" else ne.content = "\238\132\147" end ne.eventresponder["mbtn_left_up"] = function () if state.fullscreen then mp.commandv("cycle", "fullscreen") else mp.commandv("cycle", "window-maximized") end end lo = add_layout("maximize") lo.geometry = alignment == "left" and third_geo or second_geo lo.style = osc_styles.wcButtons -- deadzone below window controls local sh_area_y0, sh_area_y1 sh_area_y0 = user_opts.barmargin sh_area_y1 = (wc_geo.y + (wc_geo.h / 2)) + get_align(1 - (2 * user_opts.deadzonesize), osc_param.playresy - (wc_geo.y + (wc_geo.h / 2)), 0, 0) add_area("showhide_wc", wc_geo.x, sh_area_y0, wc_geo.w, sh_area_y1) if topbar then -- The title is already there as part of the top bar return else -- Apply boxvideo margins to the control bar osc_param.video_margins.t = wc_geo.h / osc_param.playresy end -- Window Title ne = new_element("wctitle", "button") ne.content = function () local title = mp.command_native({"expand-text", user_opts.title}) -- escape ASS, and strip newlines and trailing slashes title = title:gsub("\\n", " "):gsub("\\$", ""):gsub("{","\\{") return not (title == "") and title or "mpv" end local left_pad = 5 local right_pad = 10 lo = add_layout("wctitle") lo.geometry = { x = titlebox_left + left_pad, y = wc_geo.y - 3, an = 1, w = titlebox_w, h = wc_geo.h } lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}", osc_styles.wcTitle, titlebox_left + left_pad, wc_geo.y - wc_geo.h, titlebox_right - right_pad , wc_geo.y + wc_geo.h) add_area("window-controls-title", titlebox_left, 0, titlebox_right, wc_geo.h) end -- -- Layouts -- local layouts = {} -- Classic box layout layouts["box"] = function () local osc_geo = { w = 550, -- width h = 138, -- height r = 10, -- corner-radius p = 15, -- padding } -- make sure the OSC actually fits into the video if (osc_param.playresx < (osc_geo.w + (2 * osc_geo.p))) then osc_param.playresy = (osc_geo.w+(2*osc_geo.p))/osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end -- position of the controller according to video aspect and valignment local posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_geo.w, 0)) local posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_geo.h, 0)) -- position offset for contents aligned at the borders of the box local pos_offsetX = (osc_geo.w - (2*osc_geo.p)) / 2 local pos_offsetY = (osc_geo.h - (2*osc_geo.p)) / 2 osc_param.areas = {} -- delete areas -- area for active mouse input add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h)) -- area for show/hide local sh_area_y0, sh_area_y1 if user_opts.valign > 0 then -- deadzone above OSC sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize), posY - (osc_geo.h / 2), 0, 0) sh_area_y1 = osc_param.playresy else -- deadzone below OSC sh_area_y0 = 0 sh_area_y1 = (posY + (osc_geo.h / 2)) + get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0) end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) -- fetch values local osc_w, osc_h, osc_r, osc_p = osc_geo.w, osc_geo.h, osc_geo.r, osc_geo.p local lo -- -- Background box -- new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = {x = posX, y = posY, an = 5, w = osc_w, h = osc_h} lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha lo.alpha[3] = user_opts.boxalpha lo.box.radius = osc_r -- -- Title row -- local titlerowY = posY - pos_offsetY - 10 lo = add_layout("title") lo.geometry = {x = posX, y = titlerowY, an = 8, w = 496, h = 12} lo.style = osc_styles.vidtitle lo.button.maxchars = user_opts.boxmaxchars lo = add_layout("pl_prev") lo.geometry = {x = (posX - pos_offsetX), y = titlerowY, an = 7, w = 12, h = 12} lo.style = osc_styles.topButtons lo = add_layout("pl_next") lo.geometry = {x = (posX + pos_offsetX), y = titlerowY, an = 9, w = 12, h = 12} lo.style = osc_styles.topButtons -- -- Big buttons -- local bigbtnrowY = posY - pos_offsetY + 35 local bigbtndist = 60 lo = add_layout("playpause") lo.geometry = {x = posX, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("skipback") lo.geometry = {x = posX - bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("skipfrwd") lo.geometry = {x = posX + bigbtndist, y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("ch_prev") lo.geometry = {x = posX - (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("ch_next") lo.geometry = {x = posX + (bigbtndist * 2), y = bigbtnrowY, an = 5, w = 40, h = 40} lo.style = osc_styles.bigButtons lo = add_layout("cy_audio") lo.geometry = {x = posX - pos_offsetX, y = bigbtnrowY, an = 1, w = 70, h = 18} lo.style = osc_styles.smallButtonsL lo = add_layout("cy_sub") lo.geometry = {x = posX - pos_offsetX, y = bigbtnrowY, an = 7, w = 70, h = 18} lo.style = osc_styles.smallButtonsL lo = add_layout("tog_fs") lo.geometry = {x = posX+pos_offsetX - 25, y = bigbtnrowY, an = 4, w = 25, h = 25} lo.style = osc_styles.smallButtonsR lo = add_layout("volume") lo.geometry = {x = posX+pos_offsetX - (25 * 2) - osc_geo.p, y = bigbtnrowY, an = 4, w = 25, h = 25} lo.style = osc_styles.smallButtonsR -- -- Seekbar -- lo = add_layout("seekbar") lo.geometry = {x = posX, y = posY+pos_offsetY-22, an = 2, w = pos_offsetX*2, h = 15} lo.style = osc_styles.timecodes lo.slider.tooltip_style = osc_styles.vidtitle lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] -- -- Timecodes + Cache -- local bottomrowY = posY + pos_offsetY - 5 lo = add_layout("tc_left") lo.geometry = {x = posX - pos_offsetX, y = bottomrowY, an = 4, w = 110, h = 18} lo.style = osc_styles.timecodes lo = add_layout("tc_right") lo.geometry = {x = posX + pos_offsetX, y = bottomrowY, an = 6, w = 110, h = 18} lo.style = osc_styles.timecodes lo = add_layout("cache") lo.geometry = {x = posX, y = bottomrowY, an = 5, w = 110, h = 18} lo.style = osc_styles.timecodes end -- slim box layout layouts["slimbox"] = function () local osc_geo = { w = 660, -- width h = 70, -- height r = 10, -- corner-radius } -- make sure the OSC actually fits into the video if (osc_param.playresx < (osc_geo.w)) then osc_param.playresy = (osc_geo.w)/osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end -- position of the controller according to video aspect and valignment local posX = math.floor(get_align(user_opts.halign, osc_param.playresx, osc_geo.w, 0)) local posY = math.floor(get_align(user_opts.valign, osc_param.playresy, osc_geo.h, 0)) osc_param.areas = {} -- delete areas -- area for active mouse input add_area("input", get_hitbox_coords(posX, posY, 5, osc_geo.w, osc_geo.h)) -- area for show/hide local sh_area_y0, sh_area_y1 if user_opts.valign > 0 then -- deadzone above OSC sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize), posY - (osc_geo.h / 2), 0, 0) sh_area_y1 = osc_param.playresy else -- deadzone below OSC sh_area_y0 = 0 sh_area_y1 = (posY + (osc_geo.h / 2)) + get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (posY + (osc_geo.h / 2)), 0, 0) end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) local lo local tc_w, ele_h, inner_w = 100, 20, osc_geo.w - 100 -- styles local styles = { box = "{\\rDefault\\blur0\\bord1\\1c&H000000\\3c&HFFFFFF}", timecodes = "{\\1c&HFFFFFF\\3c&H000000\\fs20\\bord2\\blur1}", tooltip = "{\\1c&HFFFFFF\\3c&H000000\\fs12\\bord1\\blur0.5}", } new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = {x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h} lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha lo.alpha[3] = 0 if not (user_opts["seekbarstyle"] == "bar") then lo.box.radius = osc_geo.r lo.box.hexagon = user_opts["seekbarstyle"] == "diamond" end lo = add_layout("seekbar") lo.geometry = {x = posX, y = posY - 1, an = 2, w = inner_w, h = ele_h} lo.style = osc_styles.timecodes lo.slider.border = 0 lo.slider.gap = 1.5 lo.slider.tooltip_style = styles.tooltip lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] lo.slider.adjust_tooltip = false -- -- Timecodes -- lo = add_layout("tc_left") lo.geometry = {x = posX - (inner_w/2) + osc_geo.r, y = posY + 1, an = 7, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha lo = add_layout("tc_right") lo.geometry = {x = posX + (inner_w/2) - osc_geo.r, y = posY + 1, an = 9, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha -- Cache lo = add_layout("cache") lo.geometry = {x = posX, y = posY + 1, an = 8, w = tc_w, h = ele_h} lo.style = styles.timecodes lo.alpha[3] = user_opts.boxalpha end function bar_layout(direction) local osc_geo = { x = -2, y, an = (direction < 0) and 7 or 1, w, h = 56, } local padX = 9 local padY = 3 local buttonW = 27 local tcW = (state.tc_ms) and 170 or 110 local tsW = 90 local minW = (buttonW + padX)*5 + (tcW + padX)*4 + (tsW + padX)*2 -- Special topbar handling when window controls are present local padwc_l local padwc_r if direction < 0 or not window_controls_enabled() then padwc_l = 0 padwc_r = 0 elseif window_controls_alignment() == "left" then padwc_l = window_control_box_width padwc_r = 0 else padwc_l = 0 padwc_r = window_control_box_width end if ((osc_param.display_aspect > 0) and (osc_param.playresx < minW)) then osc_param.playresy = minW / osc_param.display_aspect osc_param.playresx = osc_param.playresy * osc_param.display_aspect end osc_geo.y = direction * (54 + user_opts.barmargin) osc_geo.w = osc_param.playresx + 4 if direction < 0 then osc_geo.y = osc_geo.y + osc_param.playresy end local line1 = osc_geo.y - direction * (9 + padY) local line2 = osc_geo.y - direction * (36 + padY) osc_param.areas = {} add_area("input", get_hitbox_coords(osc_geo.x, osc_geo.y, osc_geo.an, osc_geo.w, osc_geo.h)) local sh_area_y0, sh_area_y1 if direction > 0 then -- deadzone below OSC sh_area_y0 = user_opts.barmargin sh_area_y1 = (osc_geo.y + (osc_geo.h / 2)) + get_align(1 - (2*user_opts.deadzonesize), osc_param.playresy - (osc_geo.y + (osc_geo.h / 2)), 0, 0) else -- deadzone above OSC sh_area_y0 = get_align(-1 + (2*user_opts.deadzonesize), osc_geo.y - (osc_geo.h / 2), 0, 0) sh_area_y1 = osc_param.playresy - user_opts.barmargin end add_area("showhide", 0, sh_area_y0, osc_param.playresx, sh_area_y1) local lo, geo -- Background bar new_element("bgbox", "box") lo = add_layout("bgbox") lo.geometry = osc_geo lo.layer = 10 lo.style = osc_styles.box lo.alpha[1] = user_opts.boxalpha -- Playlist prev/next geo = { x = osc_geo.x + padX, y = line1, an = 4, w = 18, h = 18 - padY } lo = add_layout("pl_prev") lo.geometry = geo lo.style = osc_styles.topButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("pl_next") lo.geometry = geo lo.style = osc_styles.topButtonsBar local t_l = geo.x + geo.w + padX -- Cache geo = { x = osc_geo.x + osc_geo.w - padX, y = geo.y, an = 6, w = 150, h = geo.h } lo = add_layout("cache") lo.geometry = geo lo.style = osc_styles.vidtitleBar local t_r = geo.x - geo.w - padX*2 -- Title geo = { x = t_l, y = geo.y, an = 4, w = t_r - t_l, h = geo.h } lo = add_layout("title") lo.geometry = geo lo.style = string.format("%s{\\clip(%f,%f,%f,%f)}", osc_styles.vidtitleBar, geo.x, geo.y-geo.h, geo.w, geo.y+geo.h) -- Playback control buttons geo = { x = osc_geo.x + padX + padwc_l, y = line2, an = 4, w = buttonW, h = 36 - padY*2} lo = add_layout("playpause") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("ch_prev") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x + geo.w + padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("ch_next") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Left timecode geo = { x = geo.x + geo.w + padX + tcW, y = geo.y, an = 6, w = tcW, h = geo.h } lo = add_layout("tc_left") lo.geometry = geo lo.style = osc_styles.timecodesBar local sb_l = geo.x + padX -- Fullscreen button geo = { x = osc_geo.x + osc_geo.w - buttonW - padX - padwc_r, y = geo.y, an = 4, w = buttonW, h = geo.h } lo = add_layout("tog_fs") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Volume geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("volume") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Track selection buttons geo = { x = geo.x - tsW - padX, y = geo.y, an = geo.an, w = tsW, h = geo.h } lo = add_layout("cy_sub") lo.geometry = geo lo.style = osc_styles.smallButtonsBar geo = { x = geo.x - geo.w - padX, y = geo.y, an = geo.an, w = geo.w, h = geo.h } lo = add_layout("cy_audio") lo.geometry = geo lo.style = osc_styles.smallButtonsBar -- Right timecode geo = { x = geo.x - padX - tcW - 10, y = geo.y, an = geo.an, w = tcW, h = geo.h } lo = add_layout("tc_right") lo.geometry = geo lo.style = osc_styles.timecodesBar local sb_r = geo.x - padX -- Seekbar geo = { x = sb_l, y = geo.y, an = geo.an, w = math.max(0, sb_r - sb_l), h = geo.h } new_element("bgbar1", "box") lo = add_layout("bgbar1") lo.geometry = geo lo.layer = 15 lo.style = osc_styles.timecodesBar lo.alpha[1] = math.min(255, user_opts.boxalpha + (255 - user_opts.boxalpha)*0.8) if not (user_opts["seekbarstyle"] == "bar") then lo.box.radius = geo.h / 2 lo.box.hexagon = user_opts["seekbarstyle"] == "diamond" end lo = add_layout("seekbar") lo.geometry = geo lo.style = osc_styles.timecodesBar lo.slider.border = 0 lo.slider.gap = 2 lo.slider.tooltip_style = osc_styles.timePosBar lo.slider.tooltip_an = 5 lo.slider.stype = user_opts["seekbarstyle"] lo.slider.rtype = user_opts["seekrangestyle"] if direction < 0 then osc_param.video_margins.b = osc_geo.h / osc_param.playresy else osc_param.video_margins.t = osc_geo.h / osc_param.playresy end end layouts["bottombar"] = function() bar_layout(-1) end layouts["topbar"] = function() bar_layout(1) end -- Validate string type user options function validate_user_opts() if layouts[user_opts.layout] == nil then msg.warn("Invalid setting \""..user_opts.layout.."\" for layout") user_opts.layout = "bottombar" end if user_opts.seekbarstyle ~= "bar" and user_opts.seekbarstyle ~= "diamond" and user_opts.seekbarstyle ~= "knob" then msg.warn("Invalid setting \"" .. user_opts.seekbarstyle .. "\" for seekbarstyle") user_opts.seekbarstyle = "bar" end if user_opts.seekrangestyle ~= "bar" and user_opts.seekrangestyle ~= "line" and user_opts.seekrangestyle ~= "slider" and user_opts.seekrangestyle ~= "inverted" and user_opts.seekrangestyle ~= "none" then msg.warn("Invalid setting \"" .. user_opts.seekrangestyle .. "\" for seekrangestyle") user_opts.seekrangestyle = "inverted" end if user_opts.seekrangestyle == "slider" and user_opts.seekbarstyle == "bar" then msg.warn("Using \"slider\" seekrangestyle together with \"bar\" seekbarstyle is not supported") user_opts.seekrangestyle = "inverted" end if user_opts.windowcontrols ~= "auto" and user_opts.windowcontrols ~= "yes" and user_opts.windowcontrols ~= "no" then msg.warn("windowcontrols cannot be \"" .. user_opts.windowcontrols .. "\". Ignoring.") user_opts.windowcontrols = "auto" end if user_opts.windowcontrols_alignment ~= "right" and user_opts.windowcontrols_alignment ~= "left" then msg.warn("windowcontrols_alignment cannot be \"" .. user_opts.windowcontrols_alignment .. "\". Ignoring.") user_opts.windowcontrols_alignment = "right" end end function update_options(list) validate_user_opts() request_tick() visibility_mode(user_opts.visibility, true) update_duration_watch() request_init() end -- OSC INIT function osc_init() msg.debug("osc_init") -- set canvas resolution according to display aspect and scaling setting local baseResY = 720 local display_w, display_h, display_aspect = mp.get_osd_size() local scale = 1 if (mp.get_property("video") == "no") then -- dummy/forced window scale = user_opts.scaleforcedwindow elseif state.fullscreen then scale = user_opts.scalefullscreen else scale = user_opts.scalewindowed end if user_opts.vidscale then osc_param.unscaled_y = baseResY else osc_param.unscaled_y = display_h end osc_param.playresy = osc_param.unscaled_y / scale if (display_aspect > 0) then osc_param.display_aspect = display_aspect end osc_param.playresx = osc_param.playresy * osc_param.display_aspect -- stop seeking with the slider to prevent skipping files state.active_element = nil osc_param.video_margins = {l = 0, r = 0, t = 0, b = 0} elements = {} -- some often needed stuff local pl_count = mp.get_property_number("playlist-count", 0) local have_pl = (pl_count > 1) local pl_pos = mp.get_property_number("playlist-pos", 0) + 1 local have_ch = (mp.get_property_number("chapters", 0) > 0) local loop = mp.get_property("loop-playlist", "no") local ne -- title ne = new_element("title", "button") ne.content = function () local title = state.forced_title or mp.command_native({"expand-text", user_opts.title}) -- escape ASS, and strip newlines and trailing slashes title = title:gsub("\\n", " "):gsub("\\$", ""):gsub("{","\\{") return not (title == "") and title or "mpv" end ne.eventresponder["mbtn_left_up"] = function () local title = mp.get_property_osd("media-title") if (have_pl) then title = string.format("[%d/%d] %s", countone(pl_pos - 1), pl_count, title) end show_message(title) end ne.eventresponder["mbtn_right_up"] = function () show_message(mp.get_property_osd("filename")) end -- playlist buttons -- prev ne = new_element("pl_prev", "button") ne.content = "\238\132\144" ne.enabled = (pl_pos > 1) or (loop ~= "no") ne.eventresponder["mbtn_left_up"] = function () mp.commandv("playlist-prev", "weak") if user_opts.playlist_osd then show_message(get_playlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_playlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_playlist(), 3) end --next ne = new_element("pl_next", "button") ne.content = "\238\132\129" ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= "no") ne.eventresponder["mbtn_left_up"] = function () mp.commandv("playlist-next", "weak") if user_opts.playlist_osd then show_message(get_playlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_playlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_playlist(), 3) end -- big buttons --playpause ne = new_element("playpause", "button") ne.content = function () if mp.get_property("pause") == "yes" then return ("\238\132\129") else return ("\238\128\130") end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "pause") end --skipback ne = new_element("skipback", "button") ne.softrepeat = true ne.content = "\238\128\132" ne.eventresponder["mbtn_left_down"] = function () mp.commandv("seek", -5, "relative", "keyframes") end ne.eventresponder["shift+mbtn_left_down"] = function () mp.commandv("frame-back-step") end ne.eventresponder["mbtn_right_down"] = function () mp.commandv("seek", -30, "relative", "keyframes") end --skipfrwd ne = new_element("skipfrwd", "button") ne.softrepeat = true ne.content = "\238\128\133" ne.eventresponder["mbtn_left_down"] = function () mp.commandv("seek", 10, "relative", "keyframes") end ne.eventresponder["shift+mbtn_left_down"] = function () mp.commandv("frame-step") end ne.eventresponder["mbtn_right_down"] = function () mp.commandv("seek", 60, "relative", "keyframes") end --ch_prev ne = new_element("ch_prev", "button") ne.enabled = have_ch ne.content = "\238\132\132" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("add", "chapter", -1) if user_opts.chapters_osd then show_message(get_chapterlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_chapterlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_chapterlist(), 3) end --ch_next ne = new_element("ch_next", "button") ne.enabled = have_ch ne.content = "\238\132\133" ne.eventresponder["mbtn_left_up"] = function () mp.commandv("add", "chapter", 1) if user_opts.chapters_osd then show_message(get_chapterlist(), 3) end end ne.eventresponder["shift+mbtn_left_up"] = function () show_message(get_chapterlist(), 3) end ne.eventresponder["mbtn_right_up"] = function () show_message(get_chapterlist(), 3) end -- update_tracklist() --cy_audio ne = new_element("cy_audio", "button") ne.enabled = (#tracks_osc.audio > 0) ne.content = function () local aid = "–" if not (get_track("audio") == 0) then aid = get_track("audio") end return ("\238\132\134" .. osc_styles.smallButtonsLlabel .. " " .. aid .. "/" .. #tracks_osc.audio) end ne.eventresponder["mbtn_left_up"] = function () set_track("audio", 1) end ne.eventresponder["mbtn_right_up"] = function () set_track("audio", -1) end ne.eventresponder["shift+mbtn_left_down"] = function () show_message(get_tracklist("audio"), 2) end --cy_sub ne = new_element("cy_sub", "button") ne.enabled = (#tracks_osc.sub > 0) ne.content = function () local sid = "–" if not (get_track("sub") == 0) then sid = get_track("sub") end return ("\238\132\135" .. osc_styles.smallButtonsLlabel .. " " .. sid .. "/" .. #tracks_osc.sub) end ne.eventresponder["mbtn_left_up"] = function () set_track("sub", 1) end ne.eventresponder["mbtn_right_up"] = function () set_track("sub", -1) end ne.eventresponder["shift+mbtn_left_down"] = function () show_message(get_tracklist("sub"), 2) end --tog_fs ne = new_element("tog_fs", "button") ne.content = function () if (state.fullscreen) then return ("\238\132\137") else return ("\238\132\136") end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "fullscreen") end --seekbar ne = new_element("seekbar", "slider") ne.enabled = not (mp.get_property("percent-pos") == nil) state.slider_element = ne.enabled and ne or nil -- used for forced_title ne.slider.markerF = function () local duration = mp.get_property_number("duration", nil) if not (duration == nil) then local chapters = mp.get_property_native("chapter-list", {}) local markers = {} for n = 1, #chapters do markers[n] = (chapters[n].time / duration * 100) end return markers else return {} end end ne.slider.posF = function () return mp.get_property_number("percent-pos", nil) end ne.slider.tooltipF = function (pos) local duration = mp.get_property_number("duration", nil) if not ((duration == nil) or (pos == nil)) then possec = duration * (pos / 100) return mp.format_time(possec) else return "" end end ne.slider.seekRangesF = function() if user_opts.seekrangestyle == "none" then return nil end local cache_state = state.cache_state if not cache_state then return nil end local duration = mp.get_property_number("duration", nil) if (duration == nil) or duration <= 0 then return nil end local ranges = cache_state["seekable-ranges"] if #ranges == 0 then return nil end local nranges = {} for _, range in pairs(ranges) do nranges[#nranges + 1] = { ["start"] = 100 * range["start"] / duration, ["end"] = 100 * range["end"] / duration, } end return nranges end ne.eventresponder["mouse_move"] = --keyframe seeking when mouse is dragged function (element) -- mouse move events may pile up during seeking and may still get -- sent when the user is done seeking, so we need to throw away -- identical seeks local seekto = get_slider_value(element) if (element.state.lastseek == nil) or (not (element.state.lastseek == seekto)) then local flags = "absolute-percent" if not user_opts.seekbarkeyframes then flags = flags .. "+exact" end mp.commandv("seek", seekto, flags) element.state.lastseek = seekto end end ne.eventresponder["mbtn_left_down"] = --exact seeks on single clicks function (element) mp.commandv("seek", get_slider_value(element), "absolute-percent", "exact") end ne.eventresponder["reset"] = function (element) element.state.lastseek = nil end -- tc_left (current pos) ne = new_element("tc_left", "button") ne.content = function () if (state.tc_ms) then return (mp.get_property_osd("playback-time/full")) else return (mp.get_property_osd("playback-time")) end end ne.eventresponder["mbtn_left_up"] = function () state.tc_ms = not state.tc_ms request_init() end -- tc_right (total/remaining time) ne = new_element("tc_right", "button") ne.visible = (mp.get_property_number("duration", 0) > 0) ne.content = function () if (state.rightTC_trem) then if state.tc_ms then return ("-"..mp.get_property_osd("playtime-remaining/full")) else return ("-"..mp.get_property_osd("playtime-remaining")) end else if state.tc_ms then return (mp.get_property_osd("duration/full")) else return (mp.get_property_osd("duration")) end end end ne.eventresponder["mbtn_left_up"] = function () state.rightTC_trem = not state.rightTC_trem end -- cache ne = new_element("cache", "button") ne.content = function () local cache_state = state.cache_state if not (cache_state and cache_state["seekable-ranges"] and #cache_state["seekable-ranges"] > 0) then -- probably not a network stream return "" end local dmx_cache = cache_state and cache_state["cache-duration"] local thresh = math.min(state.dmx_cache * 0.05, 5) -- 5% or 5s if dmx_cache and math.abs(dmx_cache - state.dmx_cache) >= thresh then state.dmx_cache = dmx_cache else dmx_cache = state.dmx_cache end local min = math.floor(dmx_cache / 60) local sec = math.floor(dmx_cache % 60) -- don't round e.g. 59.9 to 60 return "Cache: " .. (min > 0 and string.format("%sm%02.0fs", min, sec) or string.format("%3.0fs", sec)) end -- volume ne = new_element("volume", "button") ne.content = function() local volume = mp.get_property_number("volume", 0) local mute = mp.get_property_native("mute") local volicon = {"\238\132\139", "\238\132\140", "\238\132\141", "\238\132\142"} if volume == 0 or mute then return "\238\132\138" else return volicon[math.min(4,math.ceil(volume / (100/3)))] end end ne.eventresponder["mbtn_left_up"] = function () mp.commandv("cycle", "mute") end ne.eventresponder["wheel_up_press"] = function () mp.commandv("osd-auto", "add", "volume", 5) end ne.eventresponder["wheel_down_press"] = function () mp.commandv("osd-auto", "add", "volume", -5) end -- load layout layouts[user_opts.layout]() -- load window controls if window_controls_enabled() then window_controls(user_opts.layout == "topbar") end --do something with the elements prepare_elements() update_margins() end function reset_margins() if state.using_video_margins then for _, opt in ipairs(margins_opts) do mp.set_property_number(opt[2], 0.0) end state.using_video_margins = false end end function update_margins() local margins = osc_param.video_margins -- Don't use margins if it's visible only temporarily. if (not state.osc_visible) or (get_hidetimeout() >= 0) or (state.fullscreen and not user_opts.showfullscreen) or (not state.fullscreen and not user_opts.showwindowed) then margins = {l = 0, r = 0, t = 0, b = 0} end if user_opts.boxvideo then -- check whether any margin option has a non-default value local margins_used = false if not state.using_video_margins then for _, opt in ipairs(margins_opts) do if mp.get_property_number(opt[2], 0.0) ~= 0.0 then margins_used = true end end end if not margins_used then for _, opt in ipairs(margins_opts) do local v = margins[opt[1]] if (v ~= 0) or state.using_video_margins then mp.set_property_number(opt[2], v) state.using_video_margins = true end end end else reset_margins() end utils.shared_script_property_set("osc-margins", string.format("%f,%f,%f,%f", margins.l, margins.r, margins.t, margins.b)) end function shutdown() reset_margins() utils.shared_script_property_set("osc-margins", nil) end -- -- Other important stuff -- function show_osc() -- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding if not state.enabled then return end msg.trace("show_osc") --remember last time of invocation (mouse move) state.showtime = mp.get_time() osc_visible(true) if (user_opts.fadeduration > 0) then state.anitype = nil end end function hide_osc() msg.trace("hide_osc") if not state.enabled then -- typically hide happens at render() from tick(), but now tick() is -- no-op and won't render again to remove the osc, so do that manually. state.osc_visible = false render_wipe() elseif (user_opts.fadeduration > 0) then if not(state.osc_visible == false) then state.anitype = "out" request_tick() end else osc_visible(false) end end function osc_visible(visible) if state.osc_visible ~= visible then state.osc_visible = visible update_margins() end request_tick() end function pause_state(name, enabled) state.paused = enabled request_tick() end function cache_state(name, st) state.cache_state = st request_tick() end -- Request that tick() is called (which typically re-renders the OSC). -- The tick is then either executed immediately, or rate-limited if it was -- called a small time ago. function request_tick() if state.tick_timer == nil then state.tick_timer = mp.add_timeout(0, tick) end if not state.tick_timer:is_enabled() then local now = mp.get_time() local timeout = tick_delay - (now - state.tick_last_time) if timeout < 0 then timeout = 0 end state.tick_timer.timeout = timeout state.tick_timer:resume() end end function mouse_leave() if get_hidetimeout() >= 0 then hide_osc() end -- reset mouse position state.last_mouseX, state.last_mouseY = nil, nil state.mouse_in_window = false end function request_init() state.initREQ = true request_tick() end -- Like request_init(), but also request an immediate update function request_init_resize() request_init() -- ensure immediate update state.tick_timer:kill() state.tick_timer.timeout = 0 state.tick_timer:resume() end function render_wipe() msg.trace("render_wipe()") state.osd.data = "" -- allows set_osd to immediately update on enable state.osd:remove() end function render() msg.trace("rendering") local current_screen_sizeX, current_screen_sizeY, aspect = mp.get_osd_size() local mouseX, mouseY = get_virt_mouse_pos() local now = mp.get_time() -- check if display changed, if so request reinit if not (state.mp_screen_sizeX == current_screen_sizeX and state.mp_screen_sizeY == current_screen_sizeY) then request_init_resize() state.mp_screen_sizeX = current_screen_sizeX state.mp_screen_sizeY = current_screen_sizeY end -- init management if state.active_element then -- mouse is held down on some element - keep ticking and igore initReq -- till it's released, or else the mouse-up (click) will misbehave or -- get ignored. that's because osc_init() recreates the osc elements, -- but mouse handling depends on the elements staying unmodified -- between mouse-down and mouse-up (using the index active_element). request_tick() elseif state.initREQ then osc_init() state.initREQ = false -- store initial mouse position if (state.last_mouseX == nil or state.last_mouseY == nil) and not (mouseX == nil or mouseY == nil) then state.last_mouseX, state.last_mouseY = mouseX, mouseY end end -- fade animation if not(state.anitype == nil) then if (state.anistart == nil) then state.anistart = now end if (now < state.anistart + (user_opts.fadeduration/1000)) then if (state.anitype == "in") then --fade in osc_visible(true) state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 255, 0, now) elseif (state.anitype == "out") then --fade out state.animation = scale_value(state.anistart, (state.anistart + (user_opts.fadeduration/1000)), 0, 255, now) end else if (state.anitype == "out") then osc_visible(false) end kill_animation() end else kill_animation() end --mouse show/hide area for k,cords in pairs(osc_param.areas["showhide"]) do set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide") end if osc_param.areas["showhide_wc"] then for k,cords in pairs(osc_param.areas["showhide_wc"]) do set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "showhide_wc") end else set_virt_mouse_area(0, 0, 0, 0, "showhide_wc") end do_enable_keybindings() --mouse input area local mouse_over_osc = false for _,cords in ipairs(osc_param.areas["input"]) do if state.osc_visible then -- activate only when OSC is actually visible set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "input") end if state.osc_visible ~= state.input_enabled then if state.osc_visible then mp.enable_key_bindings("input") else mp.disable_key_bindings("input") end state.input_enabled = state.osc_visible end if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then mouse_over_osc = true end end if osc_param.areas["window-controls"] then for _,cords in ipairs(osc_param.areas["window-controls"]) do if state.osc_visible then -- activate only when OSC is actually visible set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, "window-controls") mp.enable_key_bindings("window-controls") else mp.disable_key_bindings("window-controls") end if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then mouse_over_osc = true end end end if osc_param.areas["window-controls-title"] then for _,cords in ipairs(osc_param.areas["window-controls-title"]) do if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then mouse_over_osc = true end end end -- autohide if not (state.showtime == nil) and (get_hidetimeout() >= 0) then local timeout = state.showtime + (get_hidetimeout()/1000) - now if timeout <= 0 then if (state.active_element == nil) and not (mouse_over_osc) then hide_osc() end else -- the timer is only used to recheck the state and to possibly run -- the code above again if not state.hide_timer then state.hide_timer = mp.add_timeout(0, tick) end state.hide_timer.timeout = timeout -- re-arm state.hide_timer:kill() state.hide_timer:resume() end end -- actual rendering local ass = assdraw.ass_new() -- Messages render_message(ass) -- mpv_thumbnail_script.lua -- local thumb_was_visible = osc_thumb_state.visible osc_thumb_state.visible = false -- // mpv_thumbnail_script.lua // -- -- actual OSC if state.osc_visible then render_elements(ass) end -- mpv_thumbnail_script.lua -- if not osc_thumb_state.visible and thumb_was_visible then hide_thumbnail() end -- // mpv_thumbnail_script.lua // -- -- submit set_osd(osc_param.playresy * osc_param.display_aspect, osc_param.playresy, ass.text) end -- -- Eventhandling -- local function element_has_action(element, action) return element and element.eventresponder and element.eventresponder[action] end function process_event(source, what) local action = string.format("%s%s", source, what and ("_" .. what) or "") if what == "down" or what == "press" then for n = 1, #elements do if mouse_hit(elements[n]) and elements[n].eventresponder and (elements[n].eventresponder[source .. "_up"] or elements[n].eventresponder[action]) then if what == "down" then state.active_element = n state.active_event_source = source end -- fire the down or press event if the element has one if element_has_action(elements[n], action) then elements[n].eventresponder[action](elements[n]) end end end elseif what == "up" then if elements[state.active_element] then local n = state.active_element if n == 0 then --click on background (does not work) elseif element_has_action(elements[n], action) and mouse_hit(elements[n]) then elements[n].eventresponder[action](elements[n]) end --reset active element if element_has_action(elements[n], "reset") then elements[n].eventresponder["reset"](elements[n]) end end state.active_element = nil state.mouse_down_counter = 0 elseif source == "mouse_move" then state.mouse_in_window = true local mouseX, mouseY = get_virt_mouse_pos() if (user_opts.minmousemove == 0) or (not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and ((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove) or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove) ) ) then show_osc() end state.last_mouseX, state.last_mouseY = mouseX, mouseY local n = state.active_element if element_has_action(elements[n], action) then elements[n].eventresponder[action](elements[n]) end end -- ensure rendering after any (mouse) event - icons could change etc request_tick() end local logo_lines = { -- White border "{\\c&HE5E5E5&\\p6}m 895 10 b 401 10 0 410 0 905 0 1399 401 1800 895 1800 1390 1800 1790 1399 1790 905 1790 410 1390 10 895 10 {\\p0}", -- Purple fill "{\\c&H682167&\\p6}m 925 42 b 463 42 87 418 87 880 87 1343 463 1718 925 1718 1388 1718 1763 1343 1763 880 1763 418 1388 42 925 42{\\p0}", -- Darker fill "{\\c&H430142&\\p6}m 1605 828 b 1605 1175 1324 1456 977 1456 631 1456 349 1175 349 828 349 482 631 200 977 200 1324 200 1605 482 1605 828{\\p0}", -- White fill "{\\c&HDDDBDD&\\p6}m 1296 910 b 1296 1131 1117 1310 897 1310 676 1310 497 1131 497 910 497 689 676 511 897 511 1117 511 1296 689 1296 910{\\p0}", -- Triangle "{\\c&H691F69&\\p6}m 762 1113 l 762 708 b 881 776 1000 843 1119 911 1000 978 881 1046 762 1113{\\p0}", } local santa_hat_lines = { -- Pompoms "{\\c&HC0C0C0&\\p6}m 500 -323 b 491 -322 481 -318 475 -311 465 -312 456 -319 446 -318 434 -314 427 -304 417 -297 410 -290 404 -282 395 -278 390 -274 387 -267 381 -265 377 -261 379 -254 384 -253 397 -244 409 -232 425 -228 437 -228 446 -218 457 -217 462 -216 466 -213 468 -209 471 -205 477 -203 482 -206 491 -211 499 -217 508 -222 532 -235 556 -249 576 -267 584 -272 584 -284 578 -290 569 -305 550 -312 533 -309 523 -310 515 -316 507 -321 505 -323 503 -323 500 -323{\\p0}", "{\\c&HE0E0E0&\\p6}m 315 -260 b 286 -258 259 -240 246 -215 235 -210 222 -215 211 -211 204 -188 177 -176 172 -151 170 -139 163 -128 154 -121 143 -103 141 -81 143 -60 139 -46 125 -34 129 -17 132 -1 134 16 142 30 145 56 161 80 181 96 196 114 210 133 231 144 266 153 303 138 328 115 373 79 401 28 423 -24 446 -73 465 -123 483 -174 487 -199 467 -225 442 -227 421 -232 402 -242 384 -254 364 -259 342 -250 322 -260 320 -260 317 -261 315 -260{\\p0}", -- Main cap "{\\c&H0000F0&\\p6}m 1151 -523 b 1016 -516 891 -458 769 -406 693 -369 624 -319 561 -262 526 -252 465 -235 479 -187 502 -147 551 -135 588 -111 1115 165 1379 232 1909 761 1926 800 1952 834 1987 858 2020 883 2053 912 2065 952 2088 1000 2146 962 2139 919 2162 836 2156 747 2143 662 2131 615 2116 567 2122 517 2120 410 2090 306 2089 199 2092 147 2071 99 2034 64 1987 5 1928 -41 1869 -86 1777 -157 1712 -256 1629 -337 1578 -389 1521 -436 1461 -476 1407 -509 1343 -507 1284 -515 1240 -519 1195 -521 1151 -523{\\p0}", -- Cap shadow "{\\c&H0000AA&\\p6}m 1657 248 b 1658 254 1659 261 1660 267 1669 276 1680 284 1689 293 1695 302 1700 311 1707 320 1716 325 1726 330 1735 335 1744 347 1752 360 1761 371 1753 352 1754 331 1753 311 1751 237 1751 163 1751 90 1752 64 1752 37 1767 14 1778 -3 1785 -24 1786 -45 1786 -60 1786 -77 1774 -87 1760 -96 1750 -78 1751 -65 1748 -37 1750 -8 1750 20 1734 78 1715 134 1699 192 1694 211 1689 231 1676 246 1671 251 1661 255 1657 248 m 1909 541 b 1914 542 1922 549 1917 539 1919 520 1921 502 1919 483 1918 458 1917 433 1915 407 1930 373 1942 338 1947 301 1952 270 1954 238 1951 207 1946 214 1947 229 1945 239 1939 278 1936 318 1924 356 1923 362 1913 382 1912 364 1906 301 1904 237 1891 175 1887 150 1892 126 1892 101 1892 68 1893 35 1888 2 1884 -9 1871 -20 1859 -14 1851 -6 1854 9 1854 20 1855 58 1864 95 1873 132 1883 179 1894 225 1899 273 1908 362 1910 451 1909 541{\\p0}", -- Brim and tip pompom "{\\c&HF8F8F8&\\p6}m 626 -191 b 565 -155 486 -196 428 -151 387 -115 327 -101 304 -47 273 2 267 59 249 113 219 157 217 213 215 265 217 309 260 302 285 283 373 264 465 264 555 257 608 252 655 292 709 287 759 294 816 276 863 298 903 340 972 324 1012 367 1061 394 1125 382 1167 424 1213 462 1268 482 1322 506 1385 546 1427 610 1479 662 1510 690 1534 725 1566 752 1611 796 1664 830 1703 880 1740 918 1747 986 1805 1005 1863 991 1897 932 1916 880 1914 823 1945 777 1961 725 1979 673 1957 622 1938 575 1912 534 1862 515 1836 473 1790 417 1755 351 1697 305 1658 266 1633 216 1593 176 1574 138 1539 116 1497 110 1448 101 1402 77 1371 37 1346 -16 1295 15 1254 6 1211 -27 1170 -62 1121 -86 1072 -104 1027 -128 976 -133 914 -130 851 -137 794 -162 740 -181 679 -168 626 -191 m 2051 917 b 1971 932 1929 1017 1919 1091 1912 1149 1923 1214 1970 1254 2000 1279 2027 1314 2066 1325 2139 1338 2212 1295 2254 1238 2281 1203 2287 1158 2282 1116 2292 1061 2273 1006 2229 970 2206 941 2167 938 2138 918{\\p0}", } -- called by mpv on every frame function tick() if state.marginsREQ == true then update_margins() state.marginsREQ = false end if (not state.enabled) then return end if (state.idle) then -- render idle message msg.trace("idle message") local icon_x, icon_y = 320 - 26, 140 local line_prefix = ("{\\rDefault\\an7\\1a&H00&\\bord0\\shad0\\pos(%f,%f)}"):format(icon_x, icon_y) local ass = assdraw.ass_new() -- mpv logo for i, line in ipairs(logo_lines) do ass:new_event() ass:append(line_prefix .. line) end -- Santa hat if is_december and not user_opts.greenandgrumpy then for i, line in ipairs(santa_hat_lines) do ass:new_event() ass:append(line_prefix .. line) end end ass:new_event() ass:pos(320, icon_y+65) ass:an(8) ass:append("Drop files or URLs to play here.") set_osd(640, 360, ass.text) if state.showhide_enabled then mp.disable_key_bindings("showhide") mp.disable_key_bindings("showhide_wc") state.showhide_enabled = false end elseif (state.fullscreen and user_opts.showfullscreen) or (not state.fullscreen and user_opts.showwindowed) then -- render the OSC render() else -- Flush OSD render_wipe() end state.tick_last_time = mp.get_time() if state.anitype ~= nil then -- state.anistart can be nil - animation should now start, or it can -- be a timestamp when it started. state.idle has no animation. if not state.idle and (not state.anistart or mp.get_time() < 1 + state.anistart + user_opts.fadeduration/1000) then -- animating or starting, or still within 1s past the deadline request_tick() else kill_animation() end end end function do_enable_keybindings() if state.enabled then if not state.showhide_enabled then mp.enable_key_bindings("showhide", "allow-vo-dragging+allow-hide-cursor") mp.enable_key_bindings("showhide_wc", "allow-vo-dragging+allow-hide-cursor") end state.showhide_enabled = true end end function enable_osc(enable) state.enabled = enable if enable then do_enable_keybindings() else hide_osc() -- acts immediately when state.enabled == false if state.showhide_enabled then mp.disable_key_bindings("showhide") mp.disable_key_bindings("showhide_wc") end state.showhide_enabled = false end end -- duration is observed for the sole purpose of updating chapter markers -- positions. live streams with chapters are very rare, and the update is also -- expensive (with request_init), so it's only observed when we have chapters -- and the user didn't disable the livemarkers option (update_duration_watch). function on_duration() request_init() end local duration_watched = false function update_duration_watch() local want_watch = user_opts.livemarkers and (mp.get_property_number("chapters", 0) or 0) > 0 and true or false -- ensure it's a boolean if (want_watch ~= duration_watched) then if want_watch then mp.observe_property("duration", nil, on_duration) else mp.unobserve_property(on_duration) end duration_watched = want_watch end end -- mpv_thumbnail_script.lua -- local builtin_osc_enabled = mp.get_property_native('osc') if builtin_osc_enabled then local err = "You must disable the built-in OSC with osc=no in your configuration!" mp.osd_message(err, 5) msg.error(err) -- This may break, but since we can, let's try to just disable the builtin OSC. mp.set_property_native('osc', false) end -- // mpv_thumbnail_script.lua // -- validate_user_opts() update_duration_watch() mp.register_event("shutdown", shutdown) mp.register_event("start-file", request_init) mp.observe_property("track-list", nil, request_init) mp.observe_property("playlist", nil, request_init) mp.observe_property("chapter-list", nil, function() update_duration_watch() request_init() end) mp.register_script_message("osc-message", show_message) mp.register_script_message("osc-chapterlist", function(dur) show_message(get_chapterlist(), dur) end) mp.register_script_message("osc-playlist", function(dur) show_message(get_playlist(), dur) end) mp.register_script_message("osc-tracklist", function(dur) local msg = {} for k,v in pairs(nicetypes) do table.insert(msg, get_tracklist(k)) end show_message(table.concat(msg, '\n\n'), dur) end) mp.observe_property("fullscreen", "bool", function(name, val) state.fullscreen = val state.marginsREQ = true request_init_resize() end ) mp.observe_property("border", "bool", function(name, val) state.border = val request_init_resize() end ) mp.observe_property("window-maximized", "bool", function(name, val) state.maximized = val request_init_resize() end ) mp.observe_property("idle-active", "bool", function(name, val) state.idle = val request_tick() end ) mp.observe_property("pause", "bool", pause_state) mp.observe_property("demuxer-cache-state", "native", cache_state) mp.observe_property("vo-configured", "bool", function(name, val) request_tick() end) mp.observe_property("playback-time", "number", function(name, val) request_tick() end) mp.observe_property("osd-dimensions", "native", function(name, val) -- (we could use the value instead of re-querying it all the time, but then -- we might have to worry about property update ordering) request_init_resize() end) -- mouse show/hide bindings mp.set_key_bindings({ {"mouse_move", function(e) process_event("mouse_move", nil) end}, {"mouse_leave", mouse_leave}, }, "showhide", "force") mp.set_key_bindings({ {"mouse_move", function(e) process_event("mouse_move", nil) end}, {"mouse_leave", mouse_leave}, }, "showhide_wc", "force") do_enable_keybindings() --mouse input bindings mp.set_key_bindings({ {"mbtn_left", function(e) process_event("mbtn_left", "up") end, function(e) process_event("mbtn_left", "down") end}, {"shift+mbtn_left", function(e) process_event("shift+mbtn_left", "up") end, function(e) process_event("shift+mbtn_left", "down") end}, {"mbtn_right", function(e) process_event("mbtn_right", "up") end, function(e) process_event("mbtn_right", "down") end}, -- alias to shift_mbtn_left for single-handed mouse use {"mbtn_mid", function(e) process_event("shift+mbtn_left", "up") end, function(e) process_event("shift+mbtn_left", "down") end}, {"wheel_up", function(e) process_event("wheel_up", "press") end}, {"wheel_down", function(e) process_event("wheel_down", "press") end}, {"mbtn_left_dbl", "ignore"}, {"shift+mbtn_left_dbl", "ignore"}, {"mbtn_right_dbl", "ignore"}, }, "input", "force") mp.enable_key_bindings("input") mp.set_key_bindings({ {"mbtn_left", function(e) process_event("mbtn_left", "up") end, function(e) process_event("mbtn_left", "down") end}, }, "window-controls", "force") mp.enable_key_bindings("window-controls") function get_hidetimeout() if user_opts.visibility == "always" then return -1 -- disable autohide end return user_opts.hidetimeout end function always_on(val) if state.enabled then if val then show_osc() else hide_osc() end end end -- mode can be auto/always/never/cycle -- the modes only affect internal variables and not stored on its own. function visibility_mode(mode, no_osd) if mode == "cycle" then if not state.enabled then mode = "auto" elseif user_opts.visibility ~= "always" then mode = "always" else mode = "never" end end if mode == "auto" then always_on(false) enable_osc(true) elseif mode == "always" then enable_osc(true) always_on(true) elseif mode == "never" then enable_osc(false) else msg.warn("Ignoring unknown visibility mode '" .. mode .. "'") return end user_opts.visibility = mode utils.shared_script_property_set("osc-visibility", mode) if not no_osd and tonumber(mp.get_property("osd-level")) >= 1 then mp.osd_message("OSC visibility: " .. mode) end -- Reset the input state on a mode change. The input state will be -- recalcuated on the next render cycle, except in 'never' mode where it -- will just stay disabled. mp.disable_key_bindings("input") mp.disable_key_bindings("window-controls") state.input_enabled = false update_margins() request_tick() end visibility_mode(user_opts.visibility, true) mp.register_script_message("osc-visibility", visibility_mode) mp.add_key_binding(nil, "visibility", function() visibility_mode("cycle") end) set_virt_mouse_area(0, 0, 0, 0, "input") set_virt_mouse_area(0, 0, 0, 0, "window-controls")